Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DOKTOR RAVER
Cthulhu
Level 21
God Stats
2W - 6L
1,187 SR
Queue Stats
38W - 67L
1,156 Elo+
Party 2
Mulan
Mulan
FRE4KSHOWDELUXE
Mulan
Level 85
God Stats
2W - 1L
1,367 SR
Queue Stats
46W - 74L
1,188 Elo+
Party 2
Arachne
Arachne
JOEY7SEVEN
Arachne
Level 36
God Stats
4W - 3L
1,263 SR
Queue Stats
130W - 200L
1,111 Elo+
Party 2
Skadi
Skadi
Meister Maico11
Skadi
Level 34
God Stats
3W - 1L
1,229 SR
Queue Stats
115W - 165L
1,174 Elo+
Party 2
Team Averages
Level 53
1,309 SR
1,226 Elo+

VS

Team Averages
Level 77
1,297 SR
1,244 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
Lasse_97_
Odin
Level 47
God Stats
0W - 1L
1,191 SR
Queue Stats
3W - 9L
1,204 Elo+
Party 1
Terra
Terra
Lemensis
Terra
Level 124
God Stats
19W - 19L
1,547 SR
Queue Stats
669W - 733L
1,347 Elo+
Solo
Anhur
Anhur
Princess1513
Anhur
Level 26
God Stats
1W - 8L
1,172 SR
Queue Stats
1W - 13L
1,017 Elo+
Party 1
Bacchus
Bacchus
daniel-alexan697
Bacchus
Level 62
God Stats
1W - 5L
1,074 SR
Queue Stats
5W - 17L
1,152 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
8
1 / 0 / 0
4,445
635
1,611
1,813
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
DOKTOR RAVER
Cthulhu
6
0 / 0 / 0
3,618
517
713
2,425
1,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
3 / 1 / 0
4,558
651
2,694
4,184
1,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
JOEY7SEVEN
Arachne
8
2 / 0 / 1
4,646
664
3,460
4,866
1,535
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 0
3,931
562
449
1,257
302
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
6
0 / 1 / 0
3,735
534
1,270
6,406
1,897
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
6
1 / 3 / 0
4,044
578
2,425
4,596
3,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Terra
Lemensis
Terra
5
0 / 0 / 0
3,690
527
302
3,395
1,682
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

5
0 / 0 / 0
3,410
487
619
2,506
712
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
0 / 2 / 0
3,034
433
82
3,091
1,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
6
Kills
1
1
Deaths
6
1
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
0
0
1
L
Ao Kuang
 
Ao Kuang
0
1
0
0
W
Cthulhu
DOKTOR RAVER
Cthulhu
0
0
0
0
W
3
1
0
3
W
Arachne
JOEY7SEVEN
Arachne
2
0
1
2.5
L
Odin
1
3
0
0.33
L
Terra
Lemensis
Terra
0
0
0
0
W
0
0
0
0
L
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,927
Damage
4,698
14,545
Taken
19,994
5,767
Mitigated
9,236
3,904
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
1,611
567
0
496
1,813
525
646
407
1,406
23,396
0
L
Ao Kuang
 
Ao Kuang
1,270
431
0
1,872
6,406
1,897
0
374
5,990
16,785
0
W
Cthulhu
DOKTOR RAVER
Cthulhu
713
0
0
0
2,425
1,503
0
186
2,239
12,074
0
W
2,694
1,219
0
1,717
4,184
1,902
60
623
3,286
0
18,081
W
Arachne
JOEY7SEVEN
Arachne
3,460
2,453
0
1,691
4,866
1,535
0
400
4,442
0
23,272
L
Odin
2,425
904
0
774
4,596
3,055
0
0
4,596
0
14,439
L
Terra
Lemensis
Terra
302
31
422
1,341
3,395
1,682
0
368
2,897
8,855
0
W
449
119
0
0
1,257
302
231
38
1,219
0
12,103
L
619
452
0
0
2,506
712
0
854
1,494
0
9,253
L
82
82
0
144
3,091
1,890
0
362
2,693
2,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,198
Gold Earned
17,913
164
Minions Killed
95
0
Camps Cleared
0
687,422
Distance Traveled
588,298
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
4,445
635
42
6
0
136,988
0
L
Ao Kuang
3,735
534
34
5
0
118,665
0
W
Cthulhu
3,618
517
24
3
0
127,382
0
W
Mulan
4,558
651
24
3
0
128,935
1
W
Arachne
4,646
664
48
7
0
159,500
0
L
Odin
4,044
578
22
3
0
133,997
2
L
Terra
3,690
527
12
2
0
133,591
2
W
Skadi
3,931
562
26
4
0
134,617
3
L
Anhur
3,410
487
19
3
0
122,107
0
L
Bacchus
3,034
433
8
1
0
79,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role