Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
ELHoMBreCACA
Set
Level 86
God Stats
44W - 25L
1,578 SR
Queue Stats
70W - 48L
1,580 Elo+
Solo
Ares
Ares
Matachangos606
Ares
Level 158
God Stats
3W - 4L
1,419 SR
Queue Stats
235W - 230L
1,568 Elo+
Party 1
Kukulkan
Kukulkan
Zqii
Kukulkan
Level 156
God Stats
6W - 13L
1,423 SR
Queue Stats
176W - 153L
1,552 Elo+
Party 1
Team Averages
Level 122
1,484 SR
1,540 Elo+

VS

Team Averages
Level 153
1,587 SR
1,512 Elo+
Merlin
Merlin
HDaark16
Merlin
Level 156
God Stats
8W - 6L
1,555 SR
Queue Stats
129W - 125L
1,521 Elo+
Party 2
Mercury
Mercury
Lucasrq07
Mercury
Level 159
God Stats
2W - 2L
1,377 SR
Queue Stats
137W - 122L
1,525 Elo+
Party 2
Bacchus
Bacchus
NyT I Miguel I
Bacchus
Level 155
God Stats
19W - 15L
1,654 SR
Queue Stats
381W - 358L
1,551 Elo+
Solo
Baron Samedi
Baron Samedi
deprssion
Baron Samedi
Level 148
God Stats
10W - 7L
1,527 SR
Queue Stats
217W - 237L
1,459 Elo+
Solo
Xbalanque
Xbalanque
svhir
Xbalanque
Level 148
God Stats
9W - 3L
1,821 SR
Queue Stats
261W - 268L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
6
0 / 2 / 0
3,397
679
1,249
4,176
1,894
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
 
Rama
3
0 / 2 / 1
2,807
561
1,847
2,458
517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
0 / 2 / 1
3,447
689
983
3,956
1,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 0 / 0
3,492
698
1,451
3,429
1,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Zqii
Kukulkan
7
1 / 0 / 0
3,902
780
871
1,507
551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HDaark16
Merlin
6
1 / 0 / 0
3,765
753
1,250
1,135
342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mercury
Lucasrq07
Mercury
6
3 / 1 / 1
3,756
751
1,304
3,553
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
0 / 0 / 3
3,422
684
2,647
3,633
3,005
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
deprssion
Baron Samedi
5
2 / 0 / 0
3,514
703
1,493
2,094
1,013
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xbalanque
svhir
Xbalanque
6
0 / 1 / 2
3,463
693
2,732
3,554
894
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
2
Kills
6
6
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
0
2
0
0
L
Rama
 
Rama
0
2
1
0.25
L
0
2
1
0.25
W
Merlin
HDaark16
Merlin
1
0
0
1
W
Mercury
Lucasrq07
Mercury
3
1
1
3.5
L
1
0
0
1
W
0
0
3
1.5
L
Kukulkan
Zqii
Kukulkan
1
0
0
1
W
Baron Samedi
deprssion
Baron Samedi
2
0
0
2
W
Xbalanque
svhir
Xbalanque
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,401
Damage
9,426
15,526
Taken
13,969
5,928
Mitigated
6,288
5,484
Healing
6,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
1,249
156
0
1,202
4,176
1,894
0
2,502
1,674
0
17,810
L
Rama
 
Rama
1,847
1,688
0
509
2,458
517
0
587
1,871
0
7,118
L
983
411
0
1,416
3,956
1,611
0
746
3,210
0
16,426
W
Merlin
HDaark16
Merlin
1,250
345
0
500
1,135
342
0
375
760
20,738
0
W
Mercury
Lucasrq07
Mercury
1,304
678
0
1,544
3,553
1,034
0
496
3,057
0
11,789
L
1,451
250
0
1,857
3,429
1,355
0
635
2,794
10,085
0
W
2,647
596
0
1,797
3,633
3,005
29
0
3,633
13,174
0
L
Kukulkan
Zqii
Kukulkan
871
531
0
500
1,507
551
0
920
587
18,512
0
W
Baron Samedi
deprssion
Baron Samedi
1,493
492
240
1,098
2,094
1,013
0
662
1,432
6,915
0
W
Xbalanque
svhir
Xbalanque
2,732
1,059
0
1,490
3,554
894
0
789
2,765
0
20,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,045
Gold Earned
17,920
136
Minions Killed
136
0
Camps Cleared
0
436,979
Distance Traveled
463,351
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,397
679
32
6
0
98,068
0
L
Rama
2,807
561
16
3
0
54,859
0
L
Set
3,447
689
34
7
0
96,416
0
W
Merlin
3,765
753
52
10
0
91,136
1
W
Mercury
3,756
751
22
4
0
109,094
3
L
Ares
3,492
698
12
2
0
99,889
0
W
Bacchus
3,422
684
13
3
0
95,243
1
L
Kukulkan
3,902
780
42
8
0
87,747
2
W
Baron Samedi
3,514
703
14
3
0
88,463
1
W
Xbalanque
3,463
693
35
7
0
79,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role