Player Matchup

Sol
Sol
CARLOS20032007
Sol
Level 129
God Stats
0W - 1L
1,454 SR
Queue Stats
16W - 23L
1,455 Elo+
Party 2
Terra
Terra
EVILais
Terra
Level 160
God Stats
6W - 7L
1,301 SR
Queue Stats
764W - 780L
1,475 Elo+
Solo
Thor
Thor
JohnTheBoz
Thor
Level 129
God Stats
2W - 1L
1,739 SR
Queue Stats
151W - 151L
1,579 Elo+
Solo
Charybdis
Charybdis
Méthliphae
Charybdis
Level 158
God Stats
1W - 3L
1,218 SR
Queue Stats
87W - 99L
1,442 Elo+
Solo
Raijin
Raijin
torrenty17
Raijin
Level 158
God Stats
0W - 1L
1,628 SR
Queue Stats
48W - 48L
1,424 Elo+
Party 2
Team Averages
Level 147
1,468 SR
1,475 Elo+

VS

Team Averages
Level 92
1,396 SR
1,574 Elo+
Ao Kuang
Ao Kuang
Arnisius
Ao Kuang
Level 160
God Stats
6W - 4L
1,344 SR
Queue Stats
669W - 660L
1,553 Elo+
Party 1
Ratatoskr
Ratatoskr
Milkypops
Ratatoskr
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 50L
1,516 Elo+
Solo
Anubis
Anubis
NCCC88
Anubis
Level 108
God Stats
4W - 3L
1,328 SR
Queue Stats
333W - 299L
1,591 Elo+
Party 1
Xing Tian
Xing Tian
Shaketon
Xing Tian
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,728 Elo+
Solo
Sylvanus
Sylvanus
XanderZosky
Sylvanus
Level 108
God Stats
2W - 3L
1,309 SR
Queue Stats
430W - 411L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 4
6,664
952
13,434
4,822
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
EVILais
Terra
12
1 / 2 / 2
6,109
873
6,549
6,985
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

9
0 / 2 / 0
5,404
772
2,872
4,513
1,505
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
Méthliphae
Charybdis
12
3 / 1 / 2
6,499
928
7,825
6,276
2,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
torrenty17
Raijin
12
0 / 3 / 4
6,227
890
6,936
5,080
1,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Arnisius
Ao Kuang
13
7 / 0 / 2
7,248
1,035
6,318
5,918
3,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ratatoskr
Milkypops
Ratatoskr
11
2 / 2 / 6
6,532
933
5,348
9,070
5,870
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
NCCC88
Anubis
13
0 / 1 / 6
6,993
999
8,078
5,891
3,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
Shaketon
Xing Tian
11
0 / 1 / 6
6,346
907
2,938
12,445
10,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
XanderZosky
Sylvanus
11
0 / 1 / 7
5,868
838
1,537
10,074
6,119
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
5
Kills
9
9
Deaths
5
12
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Arnisius
Ao Kuang
7
0
2
8
L
1
1
4
3
L
Terra
EVILais
Terra
1
2
2
1
L
0
2
0
0
W
Ratatoskr
Milkypops
Ratatoskr
2
2
6
2.5
L
Charybdis
Méthliphae
Charybdis
3
1
2
4
W
Anubis
NCCC88
Anubis
0
1
6
3
W
Xing Tian
Shaketon
Xing Tian
0
1
6
3
W
Sylvanus
XanderZosky
Sylvanus
0
1
7
3.5
L
Raijin
torrenty17
Raijin
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,616
Damage
24,219
27,676
Taken
43,398
10,621
Mitigated
28,936
10,366
Healing
19,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Arnisius
Ao Kuang
6,318
1,695
877
1,097
5,918
3,007
0
3,726
2,192
7,615
501
L
13,434
5,387
524
1,705
4,822
1,646
0
3,527
1,189
25,487
0
L
Terra
EVILais
Terra
6,549
292
4,050
1,224
6,985
3,531
0
4,638
2,314
10,514
0
L
2,872
0
171
261
4,513
1,505
92
2,095
2,267
0
4,155
W
Ratatoskr
Milkypops
Ratatoskr
5,348
815
1,802
1,920
9,070
5,870
0
6,033
3,037
0
8,811
L
Charybdis
Méthliphae
Charybdis
7,825
3,773
741
1,428
6,276
2,247
0
4,279
1,935
0
13,552
W
Anubis
NCCC88
Anubis
8,078
310
331
743
5,891
3,439
368
3,580
2,311
29,534
0
W
Xing Tian
Shaketon
Xing Tian
2,938
386
141
1,357
12,445
10,501
0
7,914
4,531
6,819
0
W
Sylvanus
XanderZosky
Sylvanus
1,537
332
7,300
3,522
10,074
6,119
204
5,666
4,408
3,497
0
L
Raijin
torrenty17
Raijin
6,936
503
62
200
5,080
1,692
0
3,956
1,064
17,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,903
Gold Earned
32,987
81
Minions Killed
79
0
Camps Cleared
0
687,922
Distance Traveled
734,108
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,248
1,035
6
1
0
155,168
0
L
Sol
6,664
952
33
5
0
139,678
1
L
Terra
6,109
873
7
1
0
175,654
4
L
Thor
5,404
772
1
0
0
100,234
0
W
Ratatoskr
6,532
933
10
1
0
135,261
0
L
Charybdis
6,499
928
12
2
0
130,463
0
W
Anubis
6,993
999
55
8
0
159,353
2
W
Xing Tian
6,346
907
6
1
0
147,906
0
W
Sylvanus
5,868
838
2
0
0
136,420
1
L
Raijin
6,227
890
28
4
0
141,893
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role