Player Matchup

Raijin
Raijin
Dr-Boom59
Raijin
Level 143
God Stats
4W - 5L
1,373 SR
Queue Stats
438W - 439L
1,468 Elo+
Solo
Shiva
Shiva
Timo_Empire5
Shiva
Level 108
God Stats
1W - 0L
1,821 SR
Queue Stats
99W - 66L
1,522 Elo+
Party 3
Tsukuyomi
Tsukuyomi
UwUBlvckPhilip12
Tsukuyomi
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
228W - 201L
1,440 Elo+
Party 3
Jing Wei
Jing Wei
xF1SCHx
Jing Wei
Level 104
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 88L
1,474 Elo+
Party 1
Baron Samedi
Baron Samedi
xFR3YRx
Baron Samedi
Level 114
God Stats
7W - 4L
1,527 SR
Queue Stats
77W - 88L
1,479 Elo+
Party 1
Team Averages
Level 115
1,544 SR
1,477 Elo+

VS

Team Averages
Level 62
1,489 SR
1,408 Elo+
Izanami
Izanami
Curryvaggos30
Izanami
Level 55
God Stats
9W - 9L
1,584 SR
Queue Stats
37W - 39L
1,406 Elo+
Party 2
Set
Set
LTB_Duckzy
Set
Level 43
God Stats
6W - 5L
1,762 SR
Queue Stats
25W - 23L
1,395 Elo+
Party 2
Khepri
Khepri
LTB_Tfra
Khepri
Level 66
God Stats
1W - 3L
1,544 SR
Queue Stats
37W - 44L
1,392 Elo+
Party 2
Tyr
Tyr
Wiper974
Tyr
Level 110
God Stats
1W - 3L
1,414 SR
Queue Stats
27W - 28L
1,495 Elo+
Solo
Baron Samedi
Baron Samedi
merkouris1lyras
Baron Samedi
Level 38
God Stats
2W - 9L
1,142 SR
Queue Stats
24W - 28L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Dr-Boom59
Raijin
15
4 / 0 / 5
8,972
598
10,043
6,827
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 0 / 0
8,409
561
7,745
12,203
9,642
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
13
3 / 0 / 4
7,637
509
6,596
10,054
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jing Wei
xF1SCHx
Jing Wei
14
6 / 1 / 2
8,710
581
10,175
10,155
3,953
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
xFR3YRx
Baron Samedi
12
2 / 1 / 9
8,060
537
6,627
9,859
9,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
1 / 5 / 1
6,951
463
6,011
9,369
3,342
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 1
6,391
426
3,875
13,927
5,633
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Khepri
LTB_Tfra
Khepri
11
0 / 1 / 1
6,215
414
2,723
11,225
10,147
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate

Breastplate

+20
Physical Protection

14
0 / 0 / 0
7,907
527
7,343
14,991
16,721
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
merkouris1lyras
Baron Samedi
12
1 / 5 / 0
6,780
452
4,936
10,841
5,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
5
15
Kills
2
2
Deaths
15
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Izanami
1
5
1
0.3
W
Raijin
Dr-Boom59
Raijin
4
0
5
6.5
L
0
4
1
0.13
L
Khepri
LTB_Tfra
Khepri
0
1
1
0.5
W
0
0
0
0
W
Tsukuyomi
3
0
4
5
L
0
0
0
0
L
Baron Samedi
merkouris1lyras
Baron Samedi
1
5
0
0.2
W
Jing Wei
xF1SCHx
Jing Wei
6
1
2
7
W
Baron Samedi
xFR3YRx
Baron Samedi
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,186
Damage
24,888
49,098
Taken
60,353
30,330
Mitigated
41,382
24,692
Healing
11,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
6,011
3,999
0
370
9,369
3,342
28
2,148
7,189
0
37,914
W
Raijin
Dr-Boom59
Raijin
10,043
1,551
0
1,469
6,827
3,192
73
2,531
4,296
71,955
0
L
3,875
1,789
0
430
13,927
5,633
0
3,306
10,553
0
47,262
L
Khepri
LTB_Tfra
Khepri
2,723
254
495
1,819
11,225
10,147
0
4,388
6,673
24,539
0
W
7,745
2,324
0
6,614
12,203
9,642
1,873
0
12,203
0
68,408
W
Tsukuyomi
6,596
2,319
0
5,379
10,054
4,126
46
745
9,309
0
44,593
L
7,343
1,389
0
6,605
14,991
16,721
0
1,290
13,667
0
70,011
L
Baron Samedi
merkouris1lyras
Baron Samedi
4,936
268
84
1,944
10,841
5,539
0
5,042
5,601
40,316
0
W
Jing Wei
xF1SCHx
Jing Wei
10,175
8,787
0
5,673
10,155
3,953
1,190
861
9,294
0
71,834
W
Baron Samedi
xFR3YRx
Baron Samedi
6,627
1,285
1,308
4,249
9,859
9,417
40
3,522
6,337
22,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,788
Gold Earned
34,244
474
Minions Killed
373
0
Camps Cleared
0
1,417,803
Distance Traveled
1,385,395
23
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,951
463
71
5
0
245,501
3
W
Raijin
8,972
598
126
8
0
268,146
7
L
Set
6,391
426
77
5
0
313,398
0
L
Khepri
6,215
414
33
2
0
296,178
5
W
Shiva
8,409
561
133
9
0
278,110
4
W
Tsukuyomi
7,637
509
89
6
0
343,493
3
L
Tyr
7,907
527
133
9
0
299,237
5
L
Baron Samedi
6,780
452
59
4
0
231,081
0
W
Jing Wei
8,710
581
108
7
0
258,663
4
W
Baron Samedi
8,060
537
18
1
0
269,391
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role