Player Matchup

Loki
Loki
A Toxic Jester
Loki
Level 160
God Stats
158W - 125L
1,633 SR
Queue Stats
645W - 636L
1,521 Elo+
Solo
Ullr
Ullr
DoomMainHere
Ullr
Level 65
God Stats
43W - 38L
1,393 SR
Queue Stats
308W - 284L
1,500 Elo+
Solo
Merlin
Merlin
PabloBiscuits
Merlin
Level 116
God Stats
3W - 2L
1,524 SR
Queue Stats
65W - 66L
1,408 Elo+
Party 1
Baron Samedi
Baron Samedi
fer_guel
Baron Samedi
Level 80
God Stats
4W - 2L
1,597 SR
Queue Stats
66W - 69L
1,459 Elo+
Party 1
Hachiman
Hachiman
pablollano99
Hachiman
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 21L
1,545 Elo+
Party 1
Team Averages
Level 89
1,529 SR
1,487 Elo+

VS

Team Averages
Level 77
1,466 SR
1,469 Elo+
Cthulhu
Cthulhu
KARMA TGF
Cthulhu
Level 109
God Stats
2W - 3L
1,664 SR
Queue Stats
87W - 96L
1,458 Elo+
Party 2
Izanami
Izanami
N8 Be Duffed
Izanami
Level 48
God Stats
9W - 6L
1,722 SR
Queue Stats
67W - 66L
1,489 Elo+
Party 2
Bastet
Bastet
Robo High
Bastet
Level 145
God Stats
1W - 2L
1,438 SR
Queue Stats
50W - 56L
1,375 Elo+
Party 2
Chang'e
Chang'e
picadillyAZ
Chang'e
Level 42
God Stats
5W - 3L
1,296 SR
Queue Stats
42W - 52L
1,371 Elo+
Solo
King Arthur
King Arthur
trevor mcstains
King Arthur
Level 39
God Stats
3W - 3L
1,211 SR
Queue Stats
125W - 92L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 2
10,228
568
9,271
13,289
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
0 / 0 / 0
8,806
489
6,531
11,187
5,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
1 / 1 / 2
10,002
556
8,127
7,940
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
fer_guel
Baron Samedi
16
1 / 1 / 5
9,374
521
10,485
12,509
12,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
pablollano99
Hachiman
15
4 / 1 / 3
8,288
460
10,781
12,059
4,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
KARMA TGF
Cthulhu
12
0 / 2 / 0
7,612
423
7,449
15,167
12,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
N8 Be Duffed
Izanami
12
0 / 3 / 1
7,213
401
7,560
11,527
4,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Robo High
Bastet
12
2 / 5 / 0
7,911
440
8,372
16,022
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Chang'e
picadillyAZ
Chang'e
15
0 / 2 / 0
8,759
487
3,860
14,595
5,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
trevor mcstains
King Arthur
18
0 / 0 / 0
10,528
585
7,765
12,621
11,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
12
Kills
2
3
Deaths
12
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
0
2
7
W
0
0
0
0
L
Cthulhu
KARMA TGF
Cthulhu
0
2
0
0
L
Izanami
N8 Be Duffed
Izanami
0
3
1
0.17
W
1
1
2
2
L
Bastet
Robo High
Bastet
2
5
0
0.4
W
Baron Samedi
fer_guel
Baron Samedi
1
1
5
3.5
W
Hachiman
pablollano99
Hachiman
4
1
3
5.5
L
Chang'e
picadillyAZ
Chang'e
0
2
0
0
L
King Arthur
trevor mcstains
King Arthur
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,195
Damage
35,006
56,984
Taken
69,932
32,279
Mitigated
40,989
24,952
Healing
28,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,271
2,577
0
8,028
13,289
6,105
307
827
12,462
0
87,952
W
6,531
2,644
0
1,680
11,187
5,408
0
0
11,187
0
77,976
L
Cthulhu
KARMA TGF
Cthulhu
7,449
674
717
5,073
15,167
12,956
0
4,748
10,419
39,159
0
L
Izanami
N8 Be Duffed
Izanami
7,560
4,139
0
2,122
11,527
4,900
0
5,317
6,210
0
56,762
W
8,127
525
0
3,632
7,940
3,634
1,361
2,171
5,769
91,640
0
L
Bastet
Robo High
Bastet
8,372
1,774
0
6,113
16,022
5,469
0
2,412
13,610
0
56,730
W
Baron Samedi
fer_guel
Baron Samedi
10,485
757
1,192
6,252
12,509
12,349
729
3,946
8,563
58,309
0
W
Hachiman
pablollano99
Hachiman
10,781
7,285
158
4,010
12,059
4,783
3,161
4,365
7,694
0
59,476
L
Chang'e
picadillyAZ
Chang'e
3,860
272
192
6,635
14,595
5,721
168
6,135
8,460
76,059
0
L
King Arthur
trevor mcstains
King Arthur
7,765
248
0
7,201
12,621
11,943
0
0
12,621
0
97,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,698
Gold Earned
42,023
608
Minions Killed
567
0
Camps Cleared
0
1,681,615
Distance Traveled
1,636,791
17
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,228
568
140
8
0
414,377
4
W
Ullr
8,806
489
120
7
0
306,677
7
L
Cthulhu
7,612
423
75
4
0
328,960
7
L
Izanami
7,213
401
81
5
0
280,341
4
W
Merlin
10,002
556
161
9
0
338,518
3
L
Bastet
7,911
440
82
5
0
323,455
6
W
Baron Samedi
9,374
521
87
5
0
309,218
2
W
Hachiman
8,288
460
100
6
0
312,825
1
L
Chang'e
8,759
487
141
8
0
346,996
0
L
King Arthur
10,528
585
188
10
0
357,039
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role