Player Matchup

Ullr
Ullr
Gold IV
KS Camz XS
Ullr
Gold IV
Level 88
God Stats
1W - 2L
1,423 SR
Queue Stats
13W - 20L
1,636 MMR
Solo
Kukulkan
Kukulkan
Gold I
Proximity_Flow
Kukulkan
Gold I
Level 127
God Stats
17W - 27L
1,560 SR
Queue Stats
155W - 198L
1,653 MMR
Solo
Ymir
Ymir
Gold IV
nanofaiapokemon
Ymir
Gold IV
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,729 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 119
1,494 SR
1,673 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 78
1,612 SR
1,935 MMR
Bacchus
Bacchus
Diamond IV
Dr_Crock_0
Bacchus
Diamond IV
Level 64
God Stats
9W - 8L
1,715 SR
Queue Stats
344W - 308L
2,110 MMR
Party 1
Anhur
Anhur
Diamond IV
Jummyu
Anhur
Diamond IV
Level 62
God Stats
4W - 4L
1,500 SR
Queue Stats
222W - 162L
2,110 MMR
Party 1
Sol
Sol
Gold III
discordicx
Sol
Gold III
Level 109
God Stats
6W - 5L
1,620 SR
Queue Stats
73W - 93L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 7
8,448
704
5,967
12,541
5,370
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
16
5 / 1 / 4
9,579
798
10,508
9,584
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 1 / 4
7,708
642
13
2,660
1,552
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ArachneAtlasMedusaFenrir

VS

Bans
NeithAh Muzen CabZhong KuiBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dr_Crock_0
Bacchus
13
0 / 3 / 4
8,984
749
5,425
14,240
17,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Jummyu
Anhur
14
3 / 3 / 1
8,820
735
9,119
9,079
3,478
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 3 / 2
8,906
742
8,291
10,465
3,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
12
7
Kills
5
5
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Dr_Crock_0
Bacchus
0
3
4
0.67
W
Anhur
Jummyu
Anhur
3
3
1
1.17
L
1
3
7
1.5
L
Kukulkan
5
1
4
7
W
2
3
2
1
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,488
Damage
22,835
24,785
Taken
33,784
10,956
Mitigated
24,692
1,866
Healing
9,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Dr_Crock_0
Bacchus
5,425
580
246
3,418
14,240
17,414
214
2,014
11,992
17,833
0
W
Anhur
Jummyu
Anhur
9,119
4,686
0
1,080
9,079
3,478
1,054
4,074
4,753
0
39,200
L
5,967
3,360
0
417
12,541
5,370
0
6,940
5,601
0
29,878
L
Kukulkan
10,508
472
0
1,449
9,584
4,034
0
4,501
5,083
34,849
0
W
8,291
2,820
0
4,731
10,465
3,800
1,564
4,096
6,164
41,203
5,189
L
13
0
0
0
2,660
1,552
0
1,473
1,187
596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,735
Gold Earned
26,710
125
Minions Killed
158
1
Camps Cleared
11
499,495
Distance Traveled
632,554
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,984
749
21
2
0
216,878
0
W
Anhur
8,820
735
69
6
6
203,604
1
L
Ullr
8,448
704
38
3
0
217,940
3
L
Kukulkan
9,579
798
85
7
1
237,804
3
W
Sol
8,906
742
68
6
5
212,072
2
L
Ymir
7,708
642
2
0
0
43,751
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role