Player Matchup

Thoth
Thoth
 
Thoth
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Krossy
Gilgamesh
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,414 Elo+
Solo
Tiamat
Tiamat
KypiCobaky
Tiamat
Level 109
God Stats
2W - 1L
1,839 SR
Queue Stats
52W - 69L
1,380 Elo+
Solo
Thor
Thor
NyanCatFan
Thor
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 69L
1,510 Elo+
Solo
Ao Kuang
Ao Kuang
lokio11gandia
Ao Kuang
Level 159
God Stats
6W - 4L
1,296 SR
Queue Stats
309W - 320L
1,490 Elo+
Solo
Team Averages
Level 122
1,527 SR
1,459 Elo+

VS

Team Averages
Level 105
1,564 SR
1,460 Elo+
King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
Cur Vivere
Ganesha
Level 83
God Stats
5W - 0L
1,827 SR
Queue Stats
45W - 33L
1,552 Elo+
Solo
Chronos
Chronos
Kotlin9898
Chronos
Level 31
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 78L
1,500 Elo+
Solo
Fenrir
Fenrir
Leox_Cor
Fenrir
Level 124
God Stats
1W - 0L
1,351 SR
Queue Stats
3W - 6L
1,236 Elo+
Party 1
Artemis
Artemis
vAXxiZz-II
Artemis
Level 127
God Stats
5W - 1L
1,640 SR
Queue Stats
80W - 62L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
3 / 5 / 13
9,894
761
13,722
11,907
5,389
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Krossy
Gilgamesh
15
2 / 8 / 13
10,093
776
11,627
25,483
19,927
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
KypiCobaky
Tiamat
17
2 / 5 / 13
9,496
730
14,590
13,845
9,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
6 / 5 / 9
10,283
791
14,095
15,586
10,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
lokio11gandia
Ao Kuang
17
8 / 6 / 6
9,768
751
11,617
21,269
11,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
5 / 5 / 15
10,480
806
16,090
19,770
23,430
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Cur Vivere
Ganesha
17
0 / 5 / 24
10,658
820
6,371
17,578
20,421
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chronos
Kotlin9898
Chronos
18
3 / 2 / 17
10,925
840
17,912
15,373
8,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Leox_Cor
Fenrir
18
5 / 5 / 12
10,769
828
10,993
16,893
10,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
vAXxiZz-II
Artemis
19
16 / 5 / 8
12,055
927
24,385
13,224
7,776
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
105
21
Kills
29
29
Deaths
22
54
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
3
5
13
1.9
W
King Arthur
 
King Arthur
5
5
15
2.5
W
Ganesha
Cur Vivere
Ganesha
0
5
24
2.4
W
Chronos
Kotlin9898
Chronos
3
2
17
5.75
L
Gilgamesh
Krossy
Gilgamesh
2
8
13
1.06
L
Tiamat
KypiCobaky
Tiamat
2
5
13
1.7
W
Fenrir
Leox_Cor
Fenrir
5
5
12
2.2
L
6
5
9
2.1
L
Ao Kuang
lokio11gandia
Ao Kuang
8
6
6
1.83
W
Artemis
vAXxiZz-II
Artemis
16
5
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,651
Damage
75,751
88,090
Taken
82,838
56,305
Mitigated
70,137
30,686
Healing
15,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
13,722
512
771
1,924
11,907
5,389
753
1,390
10,517
34,995
0
W
King Arthur
 
King Arthur
16,090
1,156
887
1,097
19,770
23,430
0
9,940
9,628
0
24,830
W
Ganesha
Cur Vivere
Ganesha
6,371
455
335
2,728
17,578
20,421
394
7,123
10,360
12,599
0
W
Chronos
Kotlin9898
Chronos
17,912
3,970
1,223
3,950
15,373
8,404
2,820
9,668
5,558
41,381
0
L
Gilgamesh
Krossy
Gilgamesh
11,627
2,512
2,420
6,048
25,483
19,927
32
5,824
19,659
0
16,027
L
Tiamat
KypiCobaky
Tiamat
14,590
1,015
1,105
2,830
13,845
9,088
39
4,023
9,822
29,248
0
W
Fenrir
Leox_Cor
Fenrir
10,993
2,018
532
3,040
16,893
10,106
1,533
7,200
9,448
0
21,585
L
14,095
2,553
1,650
3,243
15,586
10,711
0
5,828
9,758
220
21,371
L
Ao Kuang
lokio11gandia
Ao Kuang
11,617
970
1,423
9,272
21,269
11,190
0
7,218
14,051
20,475
0
W
Artemis
vAXxiZz-II
Artemis
24,385
9,285
425
1,484
13,224
7,776
3,883
6,218
6,823
0
41,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,534
Gold Earned
54,887
120
Minions Killed
128
0
Camps Cleared
0
1,122,314
Distance Traveled
1,164,946
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
9,894
761
38
3
0
217,450
0
W
King Arthur
10,480
806
20
2
0
247,527
1
W
Ganesha
10,658
820
0
0
0
210,812
0
W
Chronos
10,925
840
52
4
0
264,631
0
L
Gilgamesh
10,093
776
5
0
0
233,745
0
L
Tiamat
9,496
730
45
3
0
220,894
1
W
Fenrir
10,769
828
23
2
0
261,996
0
L
Thor
10,283
791
12
1
0
239,477
2
L
Ao Kuang
9,768
751
20
2
0
210,748
2
W
Artemis
12,055
927
33
3
0
179,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role