Player Matchup

Cupid
Cupid
Gold IV
Deguns91
Cupid
Gold IV
Level 129
God Stats
2W - 1L
1,269 SR
Queue Stats
75W - 88L
1,527 MMR
Party 2
Ganesha
Ganesha
Gold IV
Thx_xel-91
Ganesha
Gold IV
Level 117
God Stats
8W - 9L
1,656 SR
Queue Stats
49W - 54L
1,584 MMR
Party 2
Baba Yaga
Baba Yaga
Silver II
Xbladeazz
Baba Yaga
Silver II
Level 160
God Stats
4W - 5L
1,226 SR
Queue Stats
85W - 103L
1,594 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 135
1,384 SR
1,568 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,446 SR
1,365 MMR
Neith
Neith
Gold IV
 
Neith
Gold IV
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sol
Sol
Gold V
Pinitos93
Sol
Gold V
Level 156
God Stats
222W - 259L
1,476 SR
Queue Stats
485W - 558L
1,377 MMR
Party 1
Terra
Terra
Silver V
xXAnOnYm_2k13Xx
Terra
Silver V
Level 85
God Stats
1W - 4L
1,363 SR
Queue Stats
14W - 31L
1,218 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Deguns91
Cupid
14
7 / 0 / 0
8,453
768
14,002
7,993
4,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
Thx_xel-91
Ganesha
11
0 / 1 / 8
7,945
722
5,555
15,881
13,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
Xbladeazz
Baba Yaga
13
1 / 0 / 6
7,462
678
13,609
6,393
2,978
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AchillesShivaAh Muzen CabYu HuangAtlas

VS

Bans
Hou YiGebMedusaAresCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 2 / 1
6,673
607
9,063
12,220
5,377
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 4 / 0
6,777
616
8,937
12,121
5,332
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 2 / 0
7,190
654
3,425
14,411
14,045
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
8
Kills
1
1
Deaths
8
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
2
1
0.25
W
Cupid
Deguns91
Cupid
7
0
0
7
L
1
4
0
0.25
W
Ganesha
Thx_xel-91
Ganesha
0
1
8
4
W
Baba Yaga
Xbladeazz
Baba Yaga
1
0
6
4
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,166
Damage
21,425
30,267
Taken
38,752
20,547
Mitigated
24,754
10,041
Healing
13,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
9,063
4,513
0
2,618
12,220
5,377
72
5,448
6,772
0
29,392
W
Cupid
Deguns91
Cupid
14,002
6,852
649
2,304
7,993
4,031
560
2,793
5,200
0
51,326
L
8,937
3,464
0
3,824
12,121
5,332
0
7,111
5,010
25,301
3,705
W
Ganesha
Thx_xel-91
Ganesha
5,555
676
0
4,789
15,881
13,538
0
5,788
10,093
13,045
0
W
Baba Yaga
Xbladeazz
Baba Yaga
13,609
944
0
2,299
6,393
2,978
602
2,920
3,473
29,781
0
L
3,425
1,000
2,339
4,827
14,411
14,045
0
6,861
7,550
7,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,860
Gold Earned
20,640
137
Minions Killed
118
6
Camps Cleared
3
625,134
Distance Traveled
578,615
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,673
607
63
6
0
180,319
1
W
Cupid
8,453
768
86
8
4
198,689
3
L
Sol
6,777
616
46
4
3
186,174
5
W
Ganesha
7,945
722
3
0
0
219,940
3
W
Baba Yaga
7,462
678
48
4
2
206,505
2
L
Terra
7,190
654
9
1
0
212,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role