Player Matchup

Cupid
Cupid
Laphis
Cupid
Level 89
God Stats
7W - 6L
1,728 SR
Queue Stats
246W - 232L
1,599 Elo+
Solo
Guan Yu
Guan Yu
Patrizek
Guan Yu
Level 158
God Stats
9W - 1L
1,906 SR
Queue Stats
437W - 333L
1,645 Elo+
Party 1
Olorun
Olorun
ayayayayayay
Olorun
Level 151
God Stats
1W - 2L
1,176 SR
Queue Stats
308W - 231L
1,646 Elo+
Party 1
Team Averages
Level 133
1,603 SR
1,630 Elo+

VS

Team Averages
Level 110
1,651 SR
1,500 Elo+
Sol
Sol
Ekdal
Sol
Level 65
God Stats
1W - 1L
1,830 SR
Queue Stats
2W - 13L
1,258 Elo+
Party 2
Ne Zha
Ne Zha
Joshfernidaz
Ne Zha
Level 160
God Stats
16W - 14L
1,624 SR
Queue Stats
173W - 138L
1,711 Elo+
Solo
Shiva
Shiva
xxxxzaxaxax
Shiva
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 54L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Laphis
Cupid
19
5 / 0 / 13
12,583
786
19,119
17,480
8,517
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Guan Yu
Patrizek
Guan Yu
18
9 / 6 / 5
12,433
777
16,993
18,729
9,124
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Olorun
17
4 / 1 / 7
11,798
737
9,224
14,174
7,620
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Ekdal
Sol
15
1 / 4 / 6
10,411
651
11,046
13,996
4,054
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
14
4 / 10 / 2
10,411
651
14,747
19,338
9,320
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
2 / 4 / 5
10,353
647
15,226
19,792
21,107
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
20
18
Kills
7
7
Deaths
18
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sol
Ekdal
Sol
1
4
6
1
L
Ne Zha
4
10
2
0.5
W
Cupid
Laphis
Cupid
5
0
13
11.5
W
Guan Yu
Patrizek
Guan Yu
9
6
5
1.92
W
Olorun
4
1
7
7.5
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,336
Damage
41,019
50,383
Taken
53,126
25,261
Mitigated
34,481
24,650
Healing
9,435
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Ekdal
Sol
11,046
2,358
0
3,356
13,996
4,054
0
1,567
12,429
31,752
0
L
Ne Zha
14,747
2,854
0
2,670
19,338
9,320
0
3,837
15,501
0
43,580
W
Cupid
Laphis
Cupid
19,119
13,729
1,576
8,708
17,480
8,517
1,752
3,864
13,616
0
67,143
W
Guan Yu
Patrizek
Guan Yu
16,993
4,124
2,082
4,413
18,729
9,124
0
4,751
13,978
0
52,637
W
Olorun
9,224
4,598
1,195
6,676
14,174
7,620
2,043
3,062
11,112
45,225
4,773
L
15,226
2,225
704
2,705
19,792
21,107
0
3,079
16,713
0
36,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,814
Gold Earned
31,175
225
Minions Killed
147
13
Camps Cleared
3
939,973
Distance Traveled
856,146
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,411
651
59
4
0
284,657
2
L
Ne Zha
10,411
651
43
3
3
274,294
4
W
Cupid
12,583
786
75
5
3
310,263
5
W
Guan Yu
12,433
777
71
4
6
320,328
5
W
Olorun
11,798
737
79
5
4
309,382
5
L
Shiva
10,353
647
45
3
0
297,195
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role