Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Covert fragz
Hel
Level 25
God Stats
2W - 1L
1,507 SR
Queue Stats
69W - 90L
1,443 Elo+
Solo
Ganesha
Ganesha
aegeus1979
Ganesha
Level 156
God Stats
3W - 4L
1,285 SR
Queue Stats
365W - 352L
1,556 Elo+
Solo
Sol
Sol
poobus
Sol
Level 129
God Stats
5W - 1L
1,500 SR
Queue Stats
331W - 306L
1,565 Elo+
Party 1
Xbalanque
Xbalanque
smokey726
Xbalanque
Level 121
God Stats
5W - 8L
1,194 SR
Queue Stats
516W - 500L
1,490 Elo+
Party 1
Team Averages
Level 112
1,397 SR
1,511 Elo+

VS

Team Averages
Level 91
1,445 SR
1,461 Elo+
Hachiman
Hachiman
Ashy_Falcon_Man
Hachiman
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,301 Elo+
Solo
Aphrodite
Aphrodite
EmeraldJuan
Aphrodite
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
163W - 146L
1,524 Elo+
Solo
Discordia
Discordia
Luriak
Discordia
Level 153
God Stats
0W - 2L
1,489 SR
Queue Stats
100W - 97L
1,546 Elo+
Solo
Nemesis
Nemesis
Turbotac0
Nemesis
Level 117
God Stats
1W - 1L
1,237 SR
Queue Stats
37W - 48L
1,457 Elo+
Solo
Heimdallr
Heimdallr
king000000001
Heimdallr
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 100L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
14
2 / 3 / 19
9,008
751
7,370
15,767
23,030
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
13 / 1 / 13
11,742
979
22,302
19,058
12,347
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
aegeus1979
Ganesha
16
0 / 2 / 24
10,006
834
3,373
19,210
25,249
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
poobus
Sol
17
5 / 3 / 13
10,257
855
17,689
16,088
8,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
smokey726
Xbalanque
16
8 / 5 / 16
10,228
852
13,599
16,099
8,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
13
2 / 6 / 4
8,522
710
6,308
11,034
4,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
EmeraldJuan
Aphrodite
12
0 / 7 / 5
7,174
598
2,266
12,276
8,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
Luriak
Discordia
17
5 / 6 / 6
9,756
813
14,960
12,665
4,886
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Turbotac0
Nemesis
16
3 / 2 / 6
9,260
772
9,719
15,665
14,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heimdallr
king000000001
Heimdallr
15
4 / 8 / 5
8,634
720
18,027
17,384
7,805
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
40
28
Kills
14
14
Deaths
29
85
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
3
19
3.83
L
Hachiman
2
6
4
0.67
W
13
1
13
19.5
L
Aphrodite
EmeraldJuan
Aphrodite
0
7
5
0.36
L
Discordia
Luriak
Discordia
5
6
6
1.33
L
Nemesis
Turbotac0
Nemesis
3
2
6
3
W
Ganesha
aegeus1979
Ganesha
0
2
24
6
L
Heimdallr
king000000001
Heimdallr
4
8
5
0.81
W
Sol
poobus
Sol
5
3
13
3.83
W
Xbalanque
smokey726
Xbalanque
8
5
16
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,333
Damage
51,280
86,222
Taken
69,024
77,539
Mitigated
39,113
39,116
Healing
20,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
7,370
404
2,138
1,559
15,767
23,030
956
1,845
13,922
14,280
0
L
Hachiman
6,308
3,382
0
963
11,034
4,150
0
8,669
2,365
0
11,526
W
22,302
1,379
10,379
10,447
19,058
12,347
1,347
5,115
13,943
39,461
0
L
Aphrodite
EmeraldJuan
Aphrodite
2,266
226
5,080
2,330
12,276
8,258
0
8,955
3,321
4,862
0
L
Discordia
Luriak
Discordia
14,960
351
1,480
1,697
12,665
4,886
0
9,229
3,436
31,537
0
L
Nemesis
Turbotac0
Nemesis
9,719
2,360
788
5,458
15,665
14,014
0
11,365
4,300
0
15,057
W
Ganesha
aegeus1979
Ganesha
3,373
213
1,353
3,788
19,210
25,249
628
1,959
17,251
10,005
0
L
Heimdallr
king000000001
Heimdallr
18,027
8,083
425
2,074
17,384
7,805
458
12,516
4,868
0
34,771
W
Sol
poobus
Sol
17,689
7,941
878
4,611
16,088
8,220
451
5,018
11,070
32,609
0
W
Xbalanque
smokey726
Xbalanque
13,599
3,848
2,324
1,639
16,099
8,693
3,429
3,289
12,810
0
31,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,241
Gold Earned
43,346
128
Minions Killed
106
0
Camps Cleared
0
1,175,694
Distance Traveled
988,703
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,008
751
16
1
0
268,554
0
L
Hachiman
8,522
710
17
1
0
149,911
0
W
Hel
11,742
979
47
4
0
259,258
0
L
Aphrodite
7,174
598
7
1
0
219,856
1
L
Discordia
9,756
813
39
3
0
178,607
0
L
Nemesis
9,260
772
10
1
0
276,990
3
W
Ganesha
10,006
834
0
0
0
231,682
0
L
Heimdallr
8,634
720
33
3
0
163,339
0
W
Sol
10,257
855
34
3
0
210,779
0
W
Xbalanque
10,228
852
31
3
0
205,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role