Player Matchup

Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Absolut Feisty
Chang'e
Level 159
God Stats
8W - 4L
1,907 SR
Queue Stats
135W - 164L
1,489 Elo+
Solo
Shiva
Shiva
DuarT3ZeeRaa
Shiva
Level 47
God Stats
3W - 3L
1,645 SR
Queue Stats
29W - 41L
1,381 Elo+
Solo
Horus
Horus
VitorCN03
Horus
Level 69
God Stats
17W - 19L
1,512 SR
Queue Stats
324W - 428L
1,309 Elo+
Solo
Team Averages
Level 104
1,613 SR
1,436 Elo+

VS

Team Averages
Level 94
1,352 SR
1,468 Elo+
Lancelot
Lancelot
Ainsworth-V
Lancelot
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
52W - 54L
1,482 Elo+
Party 1
Aphrodite
Aphrodite
Fudeback
Aphrodite
Level 122
God Stats
2W - 1L
1,446 SR
Queue Stats
76W - 75L
1,422 Elo+
Solo
Bellona
Bellona
MangekyouBoss
Bellona
Level 89
God Stats
7W - 10L
1,047 SR
Queue Stats
142W - 148L
1,451 Elo+
Party 1
Medusa
Medusa
douglasbr725
Medusa
Level 133
God Stats
1W - 1L
1,248 SR
Queue Stats
50W - 60L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
moraesblack
Tsukuyomi
Level 79
God Stats
2W - 0L
1,518 SR
Queue Stats
175W - 170L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
17
6 / 2 / 6
10,300
572
12,700
14,735
6,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
 
Rama
14
1 / 2 / 1
8,012
445
2,818
10,084
3,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
7 / 2 / 2
9,784
544
16,864
15,776
6,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 0 / 3
7,372
410
4,794
6,866
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
VitorCN03
Horus
13
1 / 6 / 1
7,948
442
7,247
15,635
11,663
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Ainsworth-V
Lancelot
13
1 / 2 / 2
7,907
439
4,210
14,874
8,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
Fudeback
Aphrodite
16
2 / 4 / 3
9,847
547
8,239
16,201
7,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
14
1 / 3 / 1
8,903
495
7,477
12,790
7,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
18
7 / 1 / 0
11,580
643
12,720
12,380
5,286
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
moraesblack
Tsukuyomi
14
1 / 6 / 2
8,484
471
4,692
18,156
6,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
20
16
Kills
12
12
Deaths
16
13
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
6
2
6
4.5
L
Rama
 
Rama
1
2
1
0.75
L
7
2
2
4
W
Lancelot
Ainsworth-V
Lancelot
1
2
2
1
L
1
0
3
2.5
W
Aphrodite
Fudeback
Aphrodite
2
4
3
0.88
W
Bellona
1
3
1
0.5
L
Horus
VitorCN03
Horus
1
6
1
0.25
W
Medusa
7
1
0
7
W
Tsukuyomi
moraesblack
Tsukuyomi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,423
Damage
37,338
63,096
Taken
74,401
32,319
Mitigated
34,701
25,510
Healing
28,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
12,700
3,130
0
7,152
14,735
6,719
2,378
1,954
12,781
0
78,348
L
Rama
 
Rama
2,818
2,135
0
2,565
10,084
3,358
820
179
9,905
0
49,074
L
16,864
403
1,201
7,442
15,776
6,323
1,915
2,607
13,169
83,243
0
W
Lancelot
Ainsworth-V
Lancelot
4,210
341
92
1,543
14,874
8,078
0
2,746
12,008
0
31,042
L
4,794
709
432
2,332
6,866
4,256
27
1,319
5,547
0
21,064
W
Aphrodite
Fudeback
Aphrodite
8,239
645
3,124
8,628
16,201
7,169
1,268
6,452
9,671
75,474
0
W
Bellona
7,477
2,238
0
4,624
12,790
7,499
529
2,275
10,256
0
65,627
L
Horus
VitorCN03
Horus
7,247
2,963
290
4,096
15,635
11,663
1,170
2,180
13,455
0
43,579
W
Medusa
12,720
8,685
96
4,766
12,380
5,286
1,307
2,123
9,715
0
95,046
W
Tsukuyomi
moraesblack
Tsukuyomi
4,692
1,638
0
5,729
18,156
6,669
0
4,206
13,531
0
65,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,416
Gold Earned
46,721
445
Minions Killed
492
0
Camps Cleared
0
1,618,024
Distance Traveled
1,759,206
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,300
572
123
7
0
396,037
2
L
Rama
8,012
445
98
5
0
316,317
2
L
Chang'e
9,784
544
126
7
0
352,328
6
W
Lancelot
7,907
439
45
3
0
387,817
2
L
Shiva
7,372
410
26
1
0
225,760
2
W
Aphrodite
9,847
547
135
8
0
324,319
5
W
Bellona
8,903
495
87
5
0
365,085
5
L
Horus
7,948
442
72
4
0
327,582
0
W
Medusa
11,580
643
129
7
0
338,867
4
W
Tsukuyomi
8,484
471
96
5
0
343,118
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role