Player Matchup

Merlin
Merlin
Flame102
Merlin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,359 Elo+
Party 1
Amaterasu
Amaterasu
aLyNWW
Amaterasu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,359 Elo+
Party 1
Anhur
Anhur
Верба
Anhur
Level 160
God Stats
7W - 3L
1,432 SR
Queue Stats
158W - 119L
1,544 Elo+
Solo
Team Averages
Level 77
1,477 SR
1,420 Elo+

VS

Team Averages
Level 30
1,553 SR
1,382 Elo+
Sol
Sol
craisijore
Sol
Level 66
God Stats
1W - 1L
1,626 SR
Queue Stats
30W - 33L
1,481 Elo+
Party 2
Kumbhakarna
Kumbhakarna
fmanugc
Kumbhakarna
Level 7
God Stats
1W - 1L
1,744 SR
Queue Stats
17W - 21L
1,164 Elo+
Party 2
Bellona
Bellona
siul1555
Bellona
Level 18
God Stats
1W - 0L
1,288 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Flame102
Merlin
17
2 / 9 / 9
13,043
686
25,549
16,656
8,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
aLyNWW
Amaterasu
18
4 / 6 / 8
14,360
756
17,153
33,638
36,660
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anhur
20
8 / 6 / 6
15,030
791
31,574
22,198
11,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 5 / 4
15,686
826
40,163
28,322
14,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
fmanugc
Kumbhakarna
18
3 / 1 / 15
14,832
781
7,675
30,991
51,524
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
siul1555
Bellona
16
3 / 8 / 9
12,415
653
12,132
28,496
30,182
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
49
14
Kills
21
21
Deaths
14
23
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Merlin
Flame102
Merlin
2
9
9
0.72
L
Amaterasu
aLyNWW
Amaterasu
4
6
8
1.33
W
15
5
4
3.4
W
Kumbhakarna
fmanugc
Kumbhakarna
3
1
15
10.5
W
Bellona
siul1555
Bellona
3
8
9
0.94
L
Anhur
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,276
Damage
59,970
72,492
Taken
87,809
56,500
Mitigated
96,156
11,705
Healing
15,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Flame102
Merlin
25,549
2,087
0
1,021
16,656
8,068
164
8,648
8,008
61,459
0
L
Amaterasu
aLyNWW
Amaterasu
17,153
7,979
744
6,530
33,638
36,660
937
22,145
11,493
0
33,712
W
40,163
15,364
0
12,865
28,322
14,450
2,542
8,740
19,582
105,144
10,475
W
Kumbhakarna
fmanugc
Kumbhakarna
7,675
1,941
0
1,360
30,991
51,524
0
8,174
22,817
14,726
0
W
Bellona
siul1555
Bellona
12,132
2,743
483
728
28,496
30,182
85
8,800
19,696
0
30,002
L
Anhur
31,574
19,891
0
3,410
22,198
11,772
2,311
13,826
8,372
0
89,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,433
Gold Earned
42,933
204
Minions Killed
192
9
Camps Cleared
7
933,349
Distance Traveled
1,008,778
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,043
686
67
4
3
297,240
2
L
Amaterasu
14,360
756
33
2
3
330,413
3
W
Sol
15,686
826
153
8
6
296,402
2
W
Kumbhakarna
14,832
781
13
1
0
361,341
0
W
Bellona
12,415
653
26
1
1
351,035
1
L
Anhur
15,030
791
104
5
3
305,696
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role