Player Matchup

Loki
Loki
 
Loki
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
J1ffr0
Sol
Level 116
God Stats
20W - 20L
1,694 SR
Queue Stats
430W - 451L
1,481 Elo+
Party 3
Izanami
Izanami
macbox123
Izanami
Level 15
God Stats
2W - 1L
1,812 SR
Queue Stats
20W - 19L
1,508 Elo+
Party 1
Anubis
Anubis
osutz96
Anubis
Level 29
God Stats
2W - 3L
1,511 SR
Queue Stats
2W - 3L
1,456 Elo+
Party 3
Ymir
Ymir
werh22
Ymir
Level 89
God Stats
24W - 14L
1,611 SR
Queue Stats
481W - 516L
1,460 Elo+
Party 3
Team Averages
Level 70
1,626 SR
1,481 Elo+

VS

Team Averages
Level 105
1,556 SR
1,595 Elo+
Sylvanus
Sylvanus
Brenchm8
Sylvanus
Level 159
God Stats
7W - 12L
1,600 SR
Queue Stats
120W - 93L
1,566 Elo+
Party 4
Skadi
Skadi
Campeao
Skadi
Level 46
God Stats
5W - 3L
1,500 SR
Queue Stats
54W - 46L
1,541 Elo+
Party 2
Bacchus
Bacchus
Humilleration
Bacchus
Level 40
God Stats
1W - 1L
1,697 SR
Queue Stats
28W - 9L
1,725 Elo+
Party 4
Neith
Neith
Joericks
Neith
Level 128
God Stats
15W - 10L
1,698 SR
Queue Stats
98W - 89L
1,561 Elo+
Party 4
Lancelot
Lancelot
ΣπιριτΦρακταλ
Lancelot
Level 154
God Stats
6W - 7L
1,287 SR
Queue Stats
112W - 82L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
8
3 / 2 / 0
5,178
518
3,511
6,540
2,083
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
J1ffr0
Sol
8
0 / 0 / 0
4,842
484
5,132
4,679
1,557
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
macbox123
Izanami
9
0 / 2 / 0
5,217
522
2,515
4,470
1,352
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
osutz96
Anubis
8
0 / 2 / 3
4,917
492
3,113
5,553
2,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
werh22
Ymir
8
0 / 0 / 0
5,236
524
2,118
7,826
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Brenchm8
Sylvanus
9
2 / 3 / 1
5,604
560
5,410
8,920
3,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Skadi
Campeao
Skadi
10
2 / 0 / 1
5,873
587
3,507
4,411
1,292
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
7
0 / 0 / 1
4,753
475
2,959
5,579
3,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
Joericks
Neith
9
0 / 0 / 1
5,208
521
5,782
4,308
1,777
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
2 / 0 / 1
5,053
505
2,447
6,203
2,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
3
Kills
6
6
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
0
1.5
W
Sylvanus
Brenchm8
Sylvanus
2
3
1
0.83
W
Skadi
Campeao
Skadi
2
0
1
2.5
W
Bacchus
0
0
1
0.5
L
Sol
J1ffr0
Sol
0
0
0
0
W
Neith
Joericks
Neith
0
0
1
0.5
L
Izanami
macbox123
Izanami
0
2
0
0
L
Anubis
osutz96
Anubis
0
2
3
0.75
L
Ymir
werh22
Ymir
0
0
0
0
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,389
Damage
20,105
29,068
Taken
29,421
13,218
Mitigated
12,978
8,804
Healing
10,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
3,511
1,944
0
0
6,540
2,083
0
944
5,596
0
29,414
W
Sylvanus
Brenchm8
Sylvanus
5,410
2,052
0
3,545
8,920
3,946
0
3,113
5,807
27,868
8,411
W
Skadi
Campeao
Skadi
3,507
1,667
0
500
4,411
1,292
0
491
3,920
0
36,985
W
Bacchus
2,959
503
0
2,100
5,579
3,590
0
2,219
3,360
14,600
0
L
Sol
J1ffr0
Sol
5,132
1,930
0
3,671
4,679
1,557
0
706
3,973
30,556
0
W
Neith
Joericks
Neith
5,782
2,485
0
1,251
4,308
1,777
379
2,864
1,444
0
37,814
L
Izanami
macbox123
Izanami
2,515
1,677
0
1,369
4,470
1,352
0
777
3,693
0
41,031
L
Anubis
osutz96
Anubis
3,113
469
0
1,535
5,553
2,513
678
3,384
2,169
24,043
0
L
Ymir
werh22
Ymir
2,118
242
0
2,229
7,826
5,713
0
1,476
6,350
20,329
0
W
2,447
325
0
2,877
6,203
2,373
0
1,676
4,527
0
23,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,390
Gold Earned
26,491
260
Minions Killed
280
0
Camps Cleared
0
799,798
Distance Traveled
925,750
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,178
518
54
5
0
182,859
1
W
Sylvanus
5,604
560
58
6
0
144,537
1
W
Skadi
5,873
587
81
8
0
170,176
3
W
Bacchus
4,753
475
22
2
0
195,257
4
L
Sol
4,842
484
51
5
0
139,529
2
W
Neith
5,208
521
66
7
0
176,778
0
L
Izanami
5,217
522
93
9
0
157,164
2
L
Anubis
4,917
492
41
4
0
157,033
2
L
Ymir
5,236
524
21
2
0
163,213
2
W
Lancelot
5,053
505
53
5
0
239,002
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role