Player Matchup

Shiva
Shiva
 
Shiva
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Corvenuss
Xbalanque
Level 78
God Stats
4W - 3L
1,714 SR
Queue Stats
123W - 148L
1,377 Elo+
Party 1
Janus
Janus
Nefarious4
Janus
Level 68
God Stats
3W - 12L
1,222 SR
Queue Stats
74W - 80L
1,327 Elo+
Solo
Atlas
Atlas
Wyseri
Atlas
Level 63
God Stats
3W - 1L
1,395 SR
Queue Stats
73W - 75L
1,417 Elo+
Party 1
Loki
Loki
pitivier56
Loki
Level 28
God Stats
31W - 31L
1,264 SR
Queue Stats
70W - 90L
1,241 Elo+
Party 1
Team Averages
Level 64
1,419 SR
1,372 Elo+

VS

Team Averages
Level 90
1,559 SR
1,460 Elo+
Ares
Ares
GhostSev
Ares
Level 48
God Stats
3W - 0L
1,825 SR
Queue Stats
22W - 10L
1,607 Elo+
Party 2
Lancelot
Lancelot
Sixteen0Four1Sev
Lancelot
Level 112
God Stats
8W - 11L
1,373 SR
Queue Stats
54W - 66L
1,315 Elo+
Party 3
Janus
Janus
ZCage
Janus
Level 133
God Stats
1W - 2L
1,201 SR
Queue Stats
55W - 70L
1,368 Elo+
Party 3
Danzaburou
Danzaburou
batdan
Danzaburou
Level 56
God Stats
15W - 4L
1,774 SR
Queue Stats
49W - 38L
1,513 Elo+
Party 2
Pele
Pele
bzolyomi
Pele
Level 101
God Stats
7W - 4L
1,620 SR
Queue Stats
114W - 115L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
2 / 2 / 0
8,186
546
6,139
12,904
10,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Corvenuss
Xbalanque
11
1 / 7 / 0
7,058
471
6,407
11,532
3,625
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
14
0 / 0 / 0
7,990
533
3,073
4,678
1,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
Wyseri
Atlas
9
0 / 7 / 0
6,133
409
4,572
13,452
6,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 3 / 2
7,767
518
3,543
8,330
2,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
7 / 0 / 8
8,018
535
8,225
9,691
10,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

14
2 / 2 / 1
8,527
568
7,123
10,815
8,004
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
ZCage
Janus
14
1 / 0 / 1
8,087
539
3,362
7,196
3,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
batdan
Danzaburou
12
4 / 0 / 9
7,776
518
6,085
8,341
3,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Pele
12
5 / 2 / 2
7,542
503
5,885
12,132
4,693
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
4
Kills
19
19
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
2
2
0
1
L
Xbalanque
Corvenuss
Xbalanque
1
7
0
0.14
W
Ares
7
0
8
11
L
Janus
0
0
0
0
W
2
2
1
1.25
L
Atlas
Wyseri
Atlas
0
7
0
0
W
Janus
ZCage
Janus
1
0
1
1.5
W
Danzaburou
batdan
Danzaburou
4
0
9
8.5
W
Pele
5
2
2
3
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,734
Damage
30,680
50,896
Taken
48,175
24,636
Mitigated
29,944
13,166
Healing
10,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
6,139
1,023
0
5,352
12,904
10,234
611
1,746
11,158
0
49,780
L
Xbalanque
Corvenuss
Xbalanque
6,407
2,841
0
2,061
11,532
3,625
378
3,999
7,533
0
40,089
W
Ares
8,225
739
338
1,673
9,691
10,514
288
2,362
7,296
17,887
0
L
Janus
3,073
50
0
1,542
4,678
1,706
830
1,335
3,343
68,555
0
W
7,123
3,138
0
750
10,815
8,004
204
0
10,221
0
56,812
L
Atlas
Wyseri
Atlas
4,572
1,915
0
725
13,452
6,106
0
3,583
9,869
26,015
0
W
Janus
ZCage
Janus
3,362
86
0
984
7,196
3,023
0
2,199
4,921
72,901
0
W
Danzaburou
batdan
Danzaburou
6,085
4,265
0
2,073
8,341
3,710
996
2,207
6,134
0
48,823
W
Pele
5,885
1,354
0
4,266
12,132
4,693
0
1,850
10,244
0
50,215
L
3,543
722
0
3,486
8,330
2,965
676
924
7,406
0
52,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,134
Gold Earned
39,950
421
Minions Killed
411
0
Camps Cleared
0
1,406,517
Distance Traveled
1,444,977
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,186
546
90
6
0
304,057
2
L
Xbalanque
7,058
471
74
5
0
248,757
0
W
Ares
8,018
535
15
1
0
291,501
2
L
Janus
7,990
533
130
9
0
291,491
2
W
Lancelot
8,527
568
113
8
0
282,818
0
L
Atlas
6,133
409
32
2
0
253,929
1
W
Janus
8,087
539
126
8
0
306,831
2
W
Danzaburou
7,776
518
84
6
0
264,145
1
W
Pele
7,542
503
73
5
0
299,682
2
L
Loki
7,767
518
95
6
0
308,283
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role