Player Matchup

Ymir
Ymir
Platinum V
 
Ymir
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Mulan
Mulan
Gold II
Korussov40
Mulan
Gold II
Level 108
God Stats
3W - 5L
1,781 SR
Queue Stats
19W - 24L
1,707 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold II
Vesty94
Morgan Le Fay
Gold II
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 65L
1,743 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 92
1,594 SR
1,650 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 140
1,637 SR
1,886 MMR
Sobek
Sobek
Diamond I
Karma AgiIe
Sobek
Diamond I
Level 160
God Stats
5W - 2L
1,689 SR
Queue Stats
137W - 54L
2,253 MMR
Party 2
Eset
Eset
Silver III
LSD_Lucky_o_O
Eset
Silver III
Level 103
God Stats
1W - 2L
1,439 SR
Queue Stats
107W - 145L
1,105 MMR
Solo
Medusa
Medusa
Diamond III
halo40k
Medusa
Diamond III
Level 158
God Stats
5W - 3L
1,782 SR
Queue Stats
61W - 25L
2,299 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 5 / 3
10,379
649
6,974
25,236
34,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mulan
13
2 / 5 / 1
9,665
604
7,891
16,638
13,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Morgan Le Fay
Vesty94
Morgan Le Fay
14
2 / 8 / 2
9,939
621
11,914
18,750
10,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
CthulhuAtlasBaron SamediGebAh Muzen Cab

VS

Bans
PersephoneScyllaUllrAchillesAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 13
12,797
800
11,263
26,409
39,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

15
1 / 3 / 8
10,253
641
7,628
10,416
4,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
halo40k
Medusa
18
13 / 1 / 5
12,461
779
35,441
10,940
5,373
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
44
5
Kills
18
18
Deaths
5
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
3
0.5
W
4
1
13
10.5
L
Mulan
2
5
1
0.5
W
1
3
8
1.67
L
Morgan Le Fay
Vesty94
Morgan Le Fay
2
8
2
0.38
W
Medusa
halo40k
Medusa
13
1
5
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,779
Damage
54,332
60,624
Taken
47,765
58,182
Mitigated
49,110
7,115
Healing
14,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
6,974
1,061
0
2,422
25,236
34,569
0
7,954
17,282
22,779
0
W
11,263
476
345
9,763
26,409
39,157
78
9,092
16,932
26,060
0
L
Mulan
7,891
968
680
2,237
16,638
13,388
0
3,514
13,124
0
25,468
W
7,628
744
873
2,360
10,416
4,580
387
4,973
5,205
43,079
0
L
Morgan Le Fay
Vesty94
Morgan Le Fay
11,914
2,181
0
1,776
18,750
10,225
0
7,557
11,193
39,464
0
W
Medusa
halo40k
Medusa
35,441
17,807
0
787
10,940
5,373
2,217
5,137
5,269
0
78,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,983
Gold Earned
35,511
147
Minions Killed
197
3
Camps Cleared
9
728,943
Distance Traveled
892,134
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,379
649
18
1
0
247,790
4
W
Sobek
12,797
800
36
2
3
321,993
4
L
Mulan
9,665
604
44
3
1
249,341
5
W
Eset
10,253
641
66
4
2
292,345
5
L
Morgan Le Fay
9,939
621
85
5
2
231,812
3
W
Medusa
12,461
779
95
6
4
277,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role