Player Matchup

Anubis
Anubis
 
Anubis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ChurchofRadec
Khepri
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 18L
1,534 Elo+
Solo
Hera
Hera
KronicSongbird
Hera
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 60L
1,463 Elo+
Solo
Ne Zha
Ne Zha
bballplayer3010
Ne Zha
Level 141
God Stats
7W - 11L
1,507 SR
Queue Stats
161W - 152L
1,528 Elo+
Solo
Chiron
Chiron
crazypandakid123
Chiron
Level 128
God Stats
1W - 1L
1,274 SR
Queue Stats
119W - 112L
1,546 Elo+
Solo
Team Averages
Level 106
1,456 SR
1,514 Elo+

VS

Team Averages
Level 137
1,455 SR
1,488 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
ExoMob-
Horus
Level 155
God Stats
3W - 3L
1,326 SR
Queue Stats
185W - 196L
1,522 Elo+
Party 1
Hera
Hera
Tobiwann12349876
Hera
Level 89
God Stats
12W - 19L
1,459 SR
Queue Stats
113W - 126L
1,488 Elo+
Solo
Loki
Loki
blackdraggn
Loki
Level 160
God Stats
20W - 17L
1,489 SR
Queue Stats
329W - 328L
1,482 Elo+
Solo
Ymir
Ymir
yo_mama666
Ymir
Level 138
God Stats
5W - 3L
1,500 SR
Queue Stats
117W - 147L
1,449 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
3 / 0 / 2
7,305
812
7,132
5,380
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
1 / 0 / 3
7,212
801
1,974
5,066
3,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
1 / 1 / 3
6,809
757
6,300
3,152
1,181
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 1 / 3
7,194
799
8,237
7,032
3,385
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
1 / 0 / 3
7,585
843
4,404
4,486
1,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
1 / 3 / 0
6,799
755
8,559
6,714
2,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
ExoMob-
Horus
13
1 / 0 / 0
6,710
746
4,239
8,169
4,916
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 0 / 0
5,948
661
1,786
2,113
786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 2 / 1
7,016
780
2,098
5,367
1,675
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 2 / 1
7,078
786
2,481
11,439
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
7
Kills
2
2
Deaths
7
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
2
4
L
Nu Wa
 
Nu Wa
1
3
0
0.33
W
1
0
3
2.5
L
Horus
ExoMob-
Horus
1
0
0
1
W
1
1
3
2.5
L
0
0
0
0
W
1
1
3
2.5
L
0
2
1
0.25
W
1
0
3
2.5
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,047
Damage
19,163
25,116
Taken
33,802
13,452
Mitigated
16,269
9,698
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,132
498
0
3,327
5,380
3,287
679
3,217
2,093
29,951
0
L
Nu Wa
 
Nu Wa
8,559
2,063
0
500
6,714
2,308
0
3,763
2,951
26,260
0
W
1,974
101
0
1,510
5,066
3,716
111
3,618
1,400
7,518
0
L
Horus
ExoMob-
Horus
4,239
2,232
528
1,979
8,169
4,916
0
3,132
5,037
0
19,781
W
6,300
1,296
0
351
3,152
1,181
391
1,214
1,876
21,841
0
L
1,786
484
0
485
2,113
786
0
1,007
1,106
8,406
0
W
8,237
2,504
0
1,866
7,032
3,385
57
2,487
4,531
0
34,428
L
2,098
668
0
500
5,367
1,675
0
715
4,652
0
25,766
W
4,404
1,656
577
2,067
4,486
1,883
0
2,066
2,390
0
29,906
L
2,481
390
0
3,955
11,439
6,584
0
6,789
4,650
7,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,105
Gold Earned
33,551
221
Minions Killed
169
0
Camps Cleared
0
980,556
Distance Traveled
847,396
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,305
812
50
6
0
163,020
1
L
Nu Wa
6,799
755
40
4
0
177,659
3
W
Khepri
7,212
801
7
1
0
209,453
3
L
Horus
6,710
746
40
4
0
196,494
0
W
Hera
6,809
757
35
4
0
201,661
4
L
Hera
5,948
661
20
2
0
91,591
2
W
Ne Zha
7,194
799
57
6
0
212,209
2
L
Loki
7,016
780
60
7
0
204,363
3
W
Chiron
7,585
843
72
8
0
194,213
3
L
Ymir
7,078
786
9
1
0
177,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role