Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
ArrowMantis
Zeus
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 157L
1,478 Elo+
Solo
Nox
Nox
tsuki_no_majo
Nox
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
161W - 179L
1,335 Elo+
Solo
Rama
Rama
さがみおりじなる
Rama
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
265W - 246L
1,427 Elo+
Party 2
Kuzenbo
Kuzenbo
二擦り半蔵
Kuzenbo
Level 67
God Stats
11W - 13L
1,412 SR
Queue Stats
386W - 345L
1,448 Elo+
Party 2
Team Averages
Level 56
1,482 SR
1,438 Elo+

VS

Team Averages
Level 86
1,636 SR
1,484 Elo+
Ymir
Ymir
JerryCherryPie
Ymir
Level 32
God Stats
10W - 5L
1,606 SR
Queue Stats
166W - 172L
1,397 Elo+
Party 1
Sobek
Sobek
OpTic_Mark17706
Sobek
Level 107
God Stats
26W - 28L
1,460 SR
Queue Stats
56W - 42L
1,464 Elo+
Solo
Kukulkan
Kukulkan
SkullKnt
Kukulkan
Level 111
God Stats
1W - 2L
1,874 SR
Queue Stats
207W - 199L
1,542 Elo+
Solo
Artio
Artio
Soylent7
Artio
Level 159
God Stats
4W - 1L
1,579 SR
Queue Stats
150W - 140L
1,601 Elo+
Solo
Medusa
Medusa
hplover24
Medusa
Level 22
God Stats
8W - 13L
1,662 SR
Queue Stats
35W - 48L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
11
2 / 0 / 0
6,117
510
2,026
7,040
2,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
0 / 0 / 0
5,879
490
1,723
5,268
2,260
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 0 / 3
6,246
521
1,416
5,336
4,328
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 0 / 0
6,811
568
7,376
6,661
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 0 / 2
7,069
589
6,323
9,959
5,161
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 0
5,538
462
2,140
8,286
4,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 4 / 0
4,975
415
1,669
9,438
8,822
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
SkullKnt
Kukulkan
12
0 / 0 / 0
6,861
572
3,980
4,043
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
Soylent7
Artio
9
0 / 2 / 0
5,592
466
3,234
7,414
5,380
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
hplover24
Medusa
10
0 / 1 / 0
5,376
448
3,186
3,544
1,088
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
9
Kills
0
0
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
2
0
0
2
W
0
0
0
0
L
0
2
0
0
L
0
4
0
0
L
Kukulkan
SkullKnt
Kukulkan
0
0
0
0
L
Artio
Soylent7
Artio
0
2
0
0
L
Medusa
hplover24
Medusa
0
1
0
0
W
0
0
3
1.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,864
Damage
14,209
34,264
Taken
32,725
16,454
Mitigated
21,905
13,022
Healing
9,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
2,026
1,744
0
1,180
7,040
2,457
0
648
6,320
0
40,074
W
1,723
260
0
2,557
5,268
2,260
0
3,282
1,938
39,496
0
L
2,140
250
129
2,674
8,286
4,993
0
1,071
7,215
15,583
0
L
1,669
178
28
2,501
9,438
8,822
0
3,368
6,070
26,292
0
L
Kukulkan
SkullKnt
Kukulkan
3,980
118
0
695
4,043
1,622
0
1,838
2,205
63,221
0
L
Artio
Soylent7
Artio
3,234
270
275
2,575
7,414
5,380
0
3,016
4,248
26,293
0
L
Medusa
hplover24
Medusa
3,186
1,574
0
908
3,544
1,088
0
169
3,375
0
39,929
W
1,416
288
0
1,580
5,336
4,328
0
1,912
3,424
14,960
0
W
7,376
6,086
0
3,713
6,661
2,248
0
966
5,695
0
59,691
W
6,323
1,767
0
3,992
9,959
5,161
489
3,768
5,864
45,454
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,122
Gold Earned
28,342
385
Minions Killed
315
0
Camps Cleared
0
1,065,570
Distance Traveled
1,046,900
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,117
510
86
7
0
247,709
6
W
Zeus
5,879
490
76
6
0
174,693
1
L
Ymir
5,538
462
25
2
0
204,726
0
L
Sobek
4,975
415
44
4
0
209,601
0
L
Kukulkan
6,861
572
114
10
0
216,533
6
L
Artio
5,592
466
73
6
0
182,160
0
L
Medusa
5,376
448
59
5
0
233,880
2
W
Nox
6,246
521
28
2
0
204,388
1
W
Rama
6,811
568
113
9
0
211,659
3
W
Kuzenbo
7,069
589
82
7
0
227,121
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role