Player Matchup

Fafnir
Fafnir
Gold V
 
Fafnir
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver IV
 
Izanami
Silver IV
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver I
 
Erlang Shen
Silver I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Grandmaster
lRafaeLXx
Eset
Grandmaster
Level 160
God Stats
49W - 20L
1,816 SR
Queue Stats
224W - 197L
3,190 MMR
Solo
Awilix
Awilix
Silver III
xTrideeeeenT
Awilix
Silver III
Level 145
God Stats
3W - 0L
1,714 SR
Queue Stats
5W - 0L
1,286 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 138
1,606 SR
1,795 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 148
1,504 SR
1,750 MMR
Sun Wukong
Sun Wukong
Gold IV
 
Sun Wukong
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Silver III
 
Apollo
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum I
LanceIot
Geb
Platinum I
Level 158
God Stats
16W - 24L
1,535 SR
Queue Stats
115W - 130L
1,925 MMR
Solo
King Arthur
King Arthur
Diamond IV
LegacyHeartX
King Arthur
Diamond IV
Level 146
God Stats
8W - 11L
1,711 SR
Queue Stats
907W - 944L
2,083 MMR
Solo
Ao Kuang
Ao Kuang
Platinum V
ToneMito
Ao Kuang
Platinum V
Level 126
God Stats
0W - 2L
1,274 SR
Queue Stats
113W - 114L
1,744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
7
1 / 0 / 2
4,763
680
2,258
3,844
2,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
 
Izanami
7
1 / 1 / 2
4,223
603
2,570
4,267
1,292
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Erlang Shen
 
Erlang Shen
7
0 / 3 / 0
3,861
552
1,719
6,012
2,186
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Eset
8
1 / 1 / 1
4,545
649
2,730
3,360
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
7
2 / 0 / 2
4,382
626
3,761
5,278
1,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
CliodhnaBakasuraSusanoKali

VS

Bans
MercuryAtlasLancelotCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
8
1 / 0 / 1
4,520
646
2,256
4,685
1,542
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Apollo
 
Apollo
5
0 / 1 / 0
3,396
485
1,525
3,125
668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 2
4,121
589
2,229
5,592
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
LegacyHeartX
King Arthur
9
4 / 1 / 1
5,266
752
4,743
6,165
2,721
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
ToneMito
Ao Kuang
6
0 / 2 / 1
3,868
553
1,977
5,481
1,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
5
Kills
5
5
Deaths
5
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
0
2
2
W
Izanami
 
Izanami
1
1
2
2
W
Erlang Shen
 
Erlang Shen
0
3
0
0
L
Sun Wukong
 
Sun Wukong
1
0
1
1.5
L
Apollo
 
Apollo
0
1
0
0
L
0
1
2
1
L
King Arthur
LegacyHeartX
King Arthur
4
1
1
4.5
L
Ao Kuang
ToneMito
Ao Kuang
0
2
1
0.25
W
Eset
1
1
1
1.5
W
Awilix
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,038
Damage
12,730
22,761
Taken
25,048
9,113
Mitigated
9,383
5,868
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
2,258
847
0
1,386
3,844
2,763
0
835
3,009
7,217
0
W
Izanami
 
Izanami
2,570
2,028
0
1,204
4,267
1,292
80
1,153
3,114
0
25,576
W
Erlang Shen
 
Erlang Shen
1,719
990
0
2,040
6,012
2,186
0
0
6,012
0
20,585
L
Sun Wukong
 
Sun Wukong
2,256
347
0
1,500
4,685
1,542
20
1,680
3,005
0
24,188
L
Apollo
 
Apollo
1,525
954
0
1,652
3,125
668
0
617
2,508
0
13,480
L
2,229
412
0
1,718
5,592
2,621
0
1,104
4,488
10,253
0
L
King Arthur
LegacyHeartX
King Arthur
4,743
1,269
0
1,690
6,165
2,721
0
669
5,496
0
32,311
L
Ao Kuang
ToneMito
Ao Kuang
1,977
431
0
1,156
5,481
1,831
0
918
4,563
17,613
0
W
Eset
2,730
651
132
632
3,360
1,092
0
451
2,909
33,933
0
W
Awilix
3,761
1,946
0
474
5,278
1,780
0
1,767
3,511
0
21,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,774
Gold Earned
21,171
197
Minions Killed
184
0
Camps Cleared
0
689,711
Distance Traveled
638,401
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
4,763
680
6
1
0
146,107
2
W
Izanami
4,223
603
47
7
0
111,974
2
W
Erlang Shen
3,861
552
38
5
0
141,865
2
L
Sun Wukong
4,520
646
61
9
0
150,464
4
L
Apollo
3,396
485
27
4
0
75,192
0
L
Geb
4,121
589
6
1
0
135,471
1
L
King Arthur
5,266
752
56
8
0
143,210
1
L
Ao Kuang
3,868
553
34
5
0
134,064
1
W
Eset
4,545
649
62
9
0
119,451
3
W
Awilix
4,382
626
44
6
0
170,314
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role