Player Matchup

Anubis
Anubis
Akunyaan
Anubis
Level 48
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
AutismPrime69
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
Mh00n
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 25
1,497 SR
1,500 Elo+

VS

Team Averages
Level 61
1,356 SR
1,335 Elo+
Charybdis
Charybdis
Demon969
Charybdis
Level 107
God Stats
4W - 3L
1,263 SR
Queue Stats
47W - 65L
1,370 Elo+
Solo
Kuzenbo
Kuzenbo
Yamabusi
Kuzenbo
Level 42
God Stats
7W - 6L
1,521 SR
Queue Stats
156W - 249L
1,315 Elo+
Party 2
Baron Samedi
Baron Samedi
mijinery
Baron Samedi
Level 35
God Stats
7W - 7L
1,285 SR
Queue Stats
84W - 136L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Akunyaan
Anubis
13
0 / 7 / 1
7,788
599
5,804
12,497
6,801
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
12
0 / 6 / 0
7,906
608
6,623
17,658
17,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Mh00n
Thanatos
10
1 / 9 / 0
7,622
586
5,182
12,351
5,813
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Demon969
Charybdis
16
12 / 0 / 8
10,981
845
13,754
8,052
3,862
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kuzenbo
Yamabusi
Kuzenbo
14
3 / 1 / 17
10,473
806
6,189
13,410
18,202
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
mijinery
Baron Samedi
15
6 / 0 / 13
10,520
809
15,337
7,026
3,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
59
1
Kills
21
22
Deaths
1
1
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Anubis
Akunyaan
Anubis
0
7
1
0.07
L
Cthulhu
0
6
0
0
W
Charybdis
Demon969
Charybdis
12
0
8
16
L
Thanatos
Mh00n
Thanatos
1
9
0
0.11
W
Kuzenbo
Yamabusi
Kuzenbo
3
1
17
11.5
W
Baron Samedi
mijinery
Baron Samedi
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,609
Damage
35,280
42,506
Taken
28,488
30,588
Mitigated
25,649
6,445
Healing
14,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Akunyaan
Anubis
5,804
422
0
2,150
12,497
6,801
0
6,596
5,901
29,961
0
L
Cthulhu
6,623
323
88
605
17,658
17,974
0
9,842
7,816
20,928
0
W
Charybdis
Demon969
Charybdis
13,754
8,487
584
4,567
8,052
3,862
1,845
4,520
3,532
0
48,857
L
Thanatos
Mh00n
Thanatos
5,182
997
0
3,602
12,351
5,813
0
6,081
6,270
0
21,627
W
Kuzenbo
Yamabusi
Kuzenbo
6,189
2,975
0
2,692
13,410
18,202
193
4,714
8,696
12,888
0
W
Baron Samedi
mijinery
Baron Samedi
15,337
2,326
2,609
3,744
7,026
3,585
352
3,508
3,518
48,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,316
Gold Earned
31,974
107
Minions Killed
156
3
Camps Cleared
8
602,132
Distance Traveled
685,563
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,788
599
49
4
0
182,081
1
L
Cthulhu
7,906
608
32
2
0
226,487
0
W
Charybdis
10,981
845
80
6
5
216,845
5
L
Thanatos
7,622
586
26
2
3
193,564
0
W
Kuzenbo
10,473
806
10
1
1
236,515
1
W
Baron Samedi
10,520
809
66
5
2
232,203
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role