Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
ETVBALIO
Sun Wukong
Level 88
God Stats
29W - 33L
1,523 SR
Queue Stats
158W - 155L
1,544 Elo+
Solo
Cupid
Cupid
FourOneAUS
Cupid
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 126L
1,526 Elo+
Party 2
Ares
Ares
LaughnCoffin533
Ares
Level 122
God Stats
24W - 19L
1,656 SR
Queue Stats
353W - 388L
1,522 Elo+
Solo
Neith
Neith
TheRealMVP888
Neith
Level 111
God Stats
2W - 6L
1,523 SR
Queue Stats
354W - 424L
1,481 Elo+
Party 2
Team Averages
Level 117
1,540 SR
1,515 Elo+

VS

Team Averages
Level 135
1,527 SR
1,573 Elo+
Bastet
Bastet
 
Bastet
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Dark_Spartan2121
Janus
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,747 Elo+
Party 1
Skadi
Skadi
HorseJoke
Skadi
Level 140
God Stats
5W - 1L
1,731 SR
Queue Stats
266W - 226L
1,526 Elo+
Solo
Horus
Horus
RubenDaaGOD
Horus
Level 141
God Stats
3W - 3L
1,531 SR
Queue Stats
138W - 135L
1,553 Elo+
Solo
Shiva
Shiva
dukeisreal15
Shiva
Level 157
God Stats
10W - 22L
1,373 SR
Queue Stats
192W - 189L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
6
2 / 0 / 1
3,928
786
2,184
1,806
533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
ETVBALIO
Sun Wukong
1
0 / 0 / 0
984
197
0
0
0
Cupid
7
1 / 0 / 1
4,088
818
1,202
2,571
1,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 2 / 0
3,212
642
982
4,264
1,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 2 / 0
3,039
608
1,825
2,922
740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
5
0 / 1 / 0
3,158
632
320
3,709
957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,292
658
479
2,937
946
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
HorseJoke
Skadi
6
3 / 0 / 1
3,905
781
3,174
1,818
449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
1 / 0 / 3
3,972
794
2,262
4,353
2,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

7
0 / 0 / 0
3,877
775
727
1,558
773
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
3
Kills
4
4
Deaths
3
2
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
2
0
1
2.5
W
Bastet
 
Bastet
0
1
0
0
W
0
2
0
0
L
Sun Wukong
ETVBALIO
Sun Wukong
0
0
0
0
L
Cupid
1
0
1
1.5
W
Skadi
HorseJoke
Skadi
3
0
1
3.5
L
0
2
0
0
W
1
0
3
2.5
L
0
2
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,193
Damage
6,962
11,563
Taken
14,375
3,759
Mitigated
5,197
3,292
Healing
6,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,184
707
0
346
1,806
533
0
352
1,364
13,134
0
W
Bastet
 
Bastet
320
262
0
1,586
3,709
957
0
379
3,276
0
10,812
W
479
84
0
540
2,937
946
0
1,617
1,186
11,908
0
L
Sun Wukong
ETVBALIO
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
Cupid
1,202
672
0
1,164
2,571
1,012
0
37
2,534
0
21,495
W
Skadi
HorseJoke
Skadi
3,174
1,948
0
1,317
1,818
449
0
219
1,599
0
21,689
L
982
20
0
930
4,264
1,474
0
0
4,264
6,868
0
W
2,262
1,074
154
2,652
4,353
2,072
0
763
3,590
0
7,795
L
1,825
628
0
852
2,922
740
0
0
2,922
0
14,167
W
727
65
0
562
1,558
773
0
0
1,558
0
19,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,251
Gold Earned
18,204
119
Minions Killed
152
0
Camps Cleared
0
383,430
Distance Traveled
504,638
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
3,928
786
31
6
0
107,047
0
W
Bastet
3,158
632
32
6
0
100,263
2
W
Janus
3,292
658
26
5
0
100,387
2
L
Sun Wukong
984
197
0
0
0
0
0
L
Cupid
4,088
818
54
11
0
99,418
1
W
Skadi
3,905
781
44
9
0
88,844
0
L
Ares
3,212
642
12
2
0
95,869
1
W
Horus
3,972
794
7
1
0
108,895
2
L
Neith
3,039
608
22
4
0
81,096
1
W
Shiva
3,877
775
43
9
0
106,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role