Player Matchup

Loki
Loki
 
Loki
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
Juicy_BananaBoy
Achilles
Level 86
God Stats
14W - 18L
1,498 SR
Queue Stats
540W - 607L
1,532 Elo+
Party 2
Hades
Hades
OlympusZeus2836
Hades
Level 113
God Stats
17W - 9L
1,553 SR
Queue Stats
274W - 308L
1,433 Elo+
Solo
Skadi
Skadi
xF1SCHx
Skadi
Level 104
God Stats
6W - 2L
1,840 SR
Queue Stats
97W - 88L
1,474 Elo+
Party 3
Jormungandr
Jormungandr
xFR3YRx
Jormungandr
Level 114
God Stats
2W - 2L
1,684 SR
Queue Stats
77W - 88L
1,480 Elo+
Party 3
Team Averages
Level 108
1,615 SR
1,484 Elo+

VS

Team Averages
Level 111
1,497 SR
1,458 Elo+
Bastet
Bastet
Alabisi27
Bastet
Level 143
God Stats
8W - 10L
1,437 SR
Queue Stats
465W - 474L
1,450 Elo+
Party 1
Horus
Horus
Andrakii_
Horus
Level 91
God Stats
5W - 2L
1,559 SR
Queue Stats
17W - 19L
1,536 Elo+
Solo
Atlas
Atlas
BlakeTwiched
Atlas
Level 106
God Stats
6W - 3L
1,566 SR
Queue Stats
140W - 136L
1,444 Elo+
Solo
Kukulkan
Kukulkan
Furacaoz
Kukulkan
Level 128
God Stats
11W - 6L
1,635 SR
Queue Stats
306W - 300L
1,436 Elo+
Party 1
Charybdis
Charybdis
belpeh
Charybdis
Level 86
God Stats
6W - 3L
1,288 SR
Queue Stats
202W - 200L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
1 / 5 / 4
8,802
440
5,288
14,223
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
17
0 / 2 / 0
9,709
485
8,662
24,612
32,128
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 3 / 3
8,827
441
9,729
19,887
13,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Skadi
xF1SCHx
Skadi
14
3 / 8 / 1
9,035
452
9,911
17,111
6,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Jormungandr
xFR3YRx
Jormungandr
12
2 / 5 / 3
8,428
421
11,165
21,576
21,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Alabisi27
Bastet
17
11 / 1 / 3
11,114
556
11,739
16,201
7,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Horus
Andrakii_
Horus
17
2 / 0 / 0
11,378
569
16,626
11,993
13,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
3 / 4 / 13
9,893
495
12,348
24,923
26,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
Furacaoz
Kukulkan
17
2 / 0 / 7
10,466
523
16,101
6,952
3,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
belpeh
Charybdis
17
5 / 2 / 11
11,054
553
14,410
14,137
5,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
7
Kills
23
23
Deaths
7
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
5
4
0.6
W
Bastet
Alabisi27
Bastet
11
1
3
12.5
W
Horus
Andrakii_
Horus
2
0
0
2
W
3
4
13
2.38
W
Kukulkan
Furacaoz
Kukulkan
2
0
7
5.5
L
Achilles
0
2
0
0
L
1
3
3
0.83
W
Charybdis
belpeh
Charybdis
5
2
11
5.25
L
Skadi
xF1SCHx
Skadi
3
8
1
0.44
L
Jormungandr
xFR3YRx
Jormungandr
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,755
Damage
71,224
97,409
Taken
74,206
79,031
Mitigated
56,862
29,194
Healing
32,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,288
1,464
0
5,643
14,223
4,818
1,084
2,431
11,691
0
58,813
W
Bastet
Alabisi27
Bastet
11,739
3,407
0
9,718
16,201
7,878
2,108
4,078
12,123
0
83,187
W
Horus
Andrakii_
Horus
16,626
8,888
77
7,221
11,993
13,193
0
0
11,993
0
96,334
W
12,348
6,304
0
5,496
24,923
26,457
105
12,541
11,494
36,397
0
W
Kukulkan
Furacaoz
Kukulkan
16,101
1,522
0
697
6,952
3,352
519
1,472
5,480
118,260
0
L
Achilles
8,662
1,583
0
8,928
24,612
32,128
0
0
23,131
0
89,684
L
9,729
383
1,181
8,037
19,887
13,827
0
10,561
9,326
73,087
0
W
Charybdis
belpeh
Charybdis
14,410
9,037
0
9,017
14,137
5,982
254
3,401
10,736
0
102,392
L
Skadi
xF1SCHx
Skadi
9,911
6,808
0
3,268
17,111
6,311
0
4,209
12,902
0
76,387
L
Jormungandr
xFR3YRx
Jormungandr
11,165
3,598
0
2,137
21,576
21,947
0
11,248
10,328
37,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,801
Gold Earned
53,905
561
Minions Killed
640
0
Camps Cleared
0
1,735,967
Distance Traveled
1,927,591
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,802
440
89
4
0
312,409
5
W
Bastet
11,114
556
116
6
0
431,225
2
W
Horus
11,378
569
158
8
0
405,380
4
W
Atlas
9,893
495
42
2
0
356,441
2
W
Kukulkan
10,466
523
178
9
0
372,427
0
L
Achilles
9,709
485
159
8
0
384,041
0
L
Hades
8,827
441
143
7
0
352,810
3
W
Charybdis
11,054
553
146
7
0
362,118
4
L
Skadi
9,035
452
134
7
0
328,389
3
L
Jormungandr
8,428
421
36
2
0
358,318
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role