Player Matchup

Olorun
Olorun
AgentPolly
Olorun
Level 126
God Stats
0W - 1L
1,711 SR
Queue Stats
56W - 48L
1,504 Elo+
Solo
Tiamat
Tiamat
Ashyanyan
Tiamat
Level 28
God Stats
6W - 3L
1,736 SR
Queue Stats
353W - 383L
1,407 Elo+
Solo
Izanami
Izanami
Im Kaprima
Izanami
Level 125
God Stats
2W - 5L
1,515 SR
Queue Stats
252W - 260L
1,500 Elo+
Solo
Thor
Thor
Tyco617
Thor
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 38L
1,524 Elo+
Solo
King Arthur
King Arthur
temakizusi
King Arthur
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 67L
1,500 Elo+
Solo
Team Averages
Level 93
1,592 SR
1,487 Elo+

VS

Team Averages
Level 32
1,441 SR
1,500 Elo+
Nox
Nox
DovahkinAn
Nox
Level 75
God Stats
2W - 1L
1,425 SR
Queue Stats
117W - 106L
1,490 Elo+
Solo
Merlin
Merlin
Elunavira
Merlin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
TucanoUrbano
Fafnir
Level 29
God Stats
2W - 1L
1,281 SR
Queue Stats
164W - 164L
1,450 Elo+
Solo
Cupid
Cupid
ricketycrick888
Cupid
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 70L
1,491 Elo+
Solo
Zhong Kui
Zhong Kui
wolfsbane911
Zhong Kui
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AgentPolly
Olorun
20
7 / 4 / 11
12,244
765
17,571
19,191
10,575
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tiamat
Ashyanyan
Tiamat
17
1 / 5 / 6
10,011
626
13,944
15,819
12,072
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Im Kaprima
Izanami
18
5 / 5 / 9
11,240
703
20,730
17,187
8,744
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
Tyco617
Thor
16
4 / 8 / 11
10,439
652
8,872
18,349
9,488
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
temakizusi
King Arthur
14
2 / 7 / 9
9,286
580
5,416
21,721
27,029
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 12
11,441
715
12,117
11,293
6,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Elunavira
Merlin
19
2 / 3 / 12
10,788
674
10,838
12,034
5,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fafnir
20
7 / 5 / 20
13,906
869
8,702
23,975
33,813
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
9 / 3 / 13
11,823
739
22,821
19,296
10,278
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
wolfsbane911
Zhong Kui
20
5 / 5 / 19
12,035
752
26,886
21,310
16,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
105
19
Kills
29
29
Deaths
20
46
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Olorun
AgentPolly
Olorun
7
4
11
3.13
L
Tiamat
Ashyanyan
Tiamat
1
5
6
0.8
W
6
4
12
3
W
Merlin
Elunavira
Merlin
2
3
12
2.67
L
Izanami
Im Kaprima
Izanami
5
5
9
1.9
W
Fafnir
7
5
20
3.4
L
Thor
Tyco617
Thor
4
8
11
1.19
W
9
3
13
5.17
L
King Arthur
temakizusi
King Arthur
2
7
9
0.93
W
Zhong Kui
wolfsbane911
Zhong Kui
5
5
19
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,533
Damage
81,364
92,267
Taken
87,908
67,908
Mitigated
73,132
28,067
Healing
42,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AgentPolly
Olorun
17,571
9,328
4,537
7,993
19,191
10,575
1,024
12,091
7,100
34,512
0
L
Tiamat
Ashyanyan
Tiamat
13,944
749
1,262
3,819
15,819
12,072
325
9,981
5,838
31,711
0
W
12,117
1,862
147
977
11,293
6,139
1,703
4,612
6,681
25,641
0
W
Merlin
Elunavira
Merlin
10,838
980
305
2,582
12,034
5,918
1,480
5,035
6,999
31,378
0
L
Izanami
Im Kaprima
Izanami
20,730
14,061
245
1,778
17,187
8,744
0
11,306
5,881
0
36,159
W
Fafnir
8,702
2,552
1,626
7,075
23,975
33,813
716
7,152
16,823
14,812
0
L
Thor
Tyco617
Thor
8,872
861
724
1,753
18,349
9,488
0
11,085
7,264
0
21,293
W
22,821
9,366
11,120
9,814
19,296
10,278
3,359
6,594
12,702
0
44,607
L
King Arthur
temakizusi
King Arthur
5,416
653
3,120
2,836
21,721
27,029
0
14,080
7,641
0
11,582
W
Zhong Kui
wolfsbane911
Zhong Kui
26,886
2,497
485
7,994
21,310
16,984
1,916
8,122
13,188
41,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,220
Gold Earned
59,993
141
Minions Killed
159
0
Camps Cleared
0
1,249,458
Distance Traveled
1,374,660
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
12,244
765
34
2
0
241,054
1
L
Tiamat
10,011
626
34
2
0
253,082
1
W
Nox
11,441
715
40
3
0
288,000
0
W
Merlin
10,788
674
44
3
0
281,042
0
L
Izanami
11,240
703
35
2
0
257,974
3
W
Fafnir
13,906
869
10
1
0
243,405
0
L
Thor
10,439
652
30
2
0
249,772
1
W
Cupid
11,823
739
33
2
0
268,110
0
L
King Arthur
9,286
580
8
1
0
247,576
1
W
Zhong Kui
12,035
752
32
2
0
294,103
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role