Player Matchup

Lancelot
Lancelot
AmpleOdin8
Lancelot
Level 64
God Stats
19W - 18L
1,435 SR
Queue Stats
93W - 99L
1,428 Elo+
Party 1
Xing Tian
Xing Tian
BeauFlame
Xing Tian
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
371W - 359L
1,541 Elo+
Solo
Neith
Neith
Izrul74
Neith
Level 15
God Stats
52W - 56L
1,435 SR
Queue Stats
121W - 128L
1,406 Elo+
Party 1
Discordia
Discordia
iVannila
Discordia
Level 68
God Stats
2W - 3L
1,579 SR
Queue Stats
137W - 155L
1,528 Elo+
Solo
Baron Samedi
Baron Samedi
penenis
Baron Samedi
Level 66
God Stats
58W - 60L
1,452 SR
Queue Stats
80W - 78L
1,482 Elo+
Solo
Team Averages
Level 56
1,480 SR
1,477 Elo+

VS

Team Averages
Level 108
1,530 SR
1,475 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Megaphantom101
Ao Kuang
Level 50
God Stats
5W - 4L
1,280 SR
Queue Stats
20W - 14L
1,482 Elo+
Solo
Guan Yu
Guan Yu
Sirhc420
Guan Yu
Level 143
God Stats
28W - 14L
1,578 SR
Queue Stats
487W - 531L
1,564 Elo+
Solo
Skadi
Skadi
StormshadowFX
Skadi
Level 104
God Stats
48W - 59L
1,446 SR
Queue Stats
324W - 333L
1,419 Elo+
Solo
Cliodhna
Cliodhna
jormungand97
Cliodhna
Level 88
God Stats
11W - 5L
1,846 SR
Queue Stats
73W - 50L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AmpleOdin8
Lancelot
16
2 / 6 / 2
10,203
1,020
4,590
15,787
7,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
BeauFlame
Xing Tian
15
0 / 3 / 5
10,835
1,084
6,497
17,952
26,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Neith
Izrul74
Neith
15
1 / 5 / 3
9,839
984
10,030
15,360
6,732
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Discordia
iVannila
Discordia
15
1 / 3 / 4
10,006
1,001
15,649
11,183
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
penenis
Baron Samedi
16
2 / 5 / 3
10,475
1,048
5,894
11,572
5,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

181

VS

Team 2 Tickets

248

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
17
3 / 0 / 14
11,530
1,153
16,315
4,128
2,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
17
7 / 3 / 7
11,796
1,180
12,306
13,086
7,668
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
Sirhc420
Guan Yu
18
7 / 1 / 14
13,314
1,331
20,222
19,625
27,727
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 0 / 12
11,288
1,129
16,341
5,304
2,580
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
jormungand97
Cliodhna
16
1 / 2 / 6
9,649
965
3,997
6,919
3,713
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
6
Kills
22
22
Deaths
6
17
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
3
0
14
10
L
Lancelot
AmpleOdin8
Lancelot
2
6
2
0.5
L
Xing Tian
BeauFlame
Xing Tian
0
3
5
0.83
L
Neith
Izrul74
Neith
1
5
3
0.5
W
Ao Kuang
7
3
7
3.5
W
Guan Yu
Sirhc420
Guan Yu
7
1
14
14
W
4
0
12
10
L
Discordia
iVannila
Discordia
1
3
4
1
W
Cliodhna
jormungand97
Cliodhna
1
2
6
2
L
Baron Samedi
penenis
Baron Samedi
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,660
Damage
69,181
71,854
Taken
49,062
50,340
Mitigated
43,904
5,879
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
16,315
677
0
1,778
4,128
2,216
0
3,125
1,003
40,828
0
L
Lancelot
AmpleOdin8
Lancelot
4,590
1,032
0
104
15,787
7,364
0
6,146
9,641
0
23,149
L
Xing Tian
BeauFlame
Xing Tian
6,497
693
0
1,213
17,952
26,843
0
5,623
12,329
8,842
0
L
Neith
Izrul74
Neith
10,030
3,599
0
1,178
15,360
6,732
0
6,133
9,227
0
24,328
W
Ao Kuang
12,306
3,855
0
4,237
13,086
7,668
0
7,675
5,411
21,616
2,757
W
Guan Yu
Sirhc420
Guan Yu
20,222
1,855
2,272
4,433
19,625
27,727
0
9,119
10,506
0
38,876
W
16,341
6,485
0
0
5,304
2,580
0
3,399
1,905
0
37,332
L
Discordia
iVannila
Discordia
15,649
724
0
0
11,183
4,136
0
5,252
5,931
32,701
0
W
Cliodhna
jormungand97
Cliodhna
3,997
56
0
0
6,919
3,713
0
4,722
2,197
0
9,242
L
Baron Samedi
penenis
Baron Samedi
5,894
62
1,812
1,572
11,572
5,265
0
4,651
6,921
38,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,358
Gold Earned
57,577
196
Minions Killed
190
5
Camps Cleared
10
1,063,143
Distance Traveled
1,091,322
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
11,530
1,153
69
7
4
220,531
0
L
Lancelot
10,203
1,020
66
7
2
220,794
2
L
Xing Tian
10,835
1,084
4
0
0
223,469
0
L
Neith
9,839
984
35
4
1
205,368
2
W
Ao Kuang
11,796
1,180
25
3
4
201,266
2
W
Guan Yu
13,314
1,331
30
3
2
248,757
0
W
Skadi
11,288
1,129
49
5
0
236,071
1
L
Discordia
10,006
1,001
31
3
2
213,500
0
W
Cliodhna
9,649
965
17
2
0
184,697
0
L
Baron Samedi
10,475
1,048
60
6
0
200,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role