Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Eric3000gt
Gilgamesh
Level 115
God Stats
6W - 3L
1,448 SR
Queue Stats
365W - 399L
1,458 Elo+
Solo
Raijin
Raijin
KRUMPADILE
Raijin
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
145W - 168L
1,377 Elo+
Solo
Odin
Odin
Pandiitakawaiii
Odin
Level 153
God Stats
7W - 4L
1,719 SR
Queue Stats
170W - 180L
1,472 Elo+
Solo
Team Averages
Level 126
1,533 SR
1,461 Elo+

VS

Team Averages
Level 133
1,440 SR
1,441 Elo+
Apollo
Apollo
Cone Smasher666
Apollo
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,393 Elo+
Solo
Artio
Artio
RBN NotaR
Artio
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
287W - 305L
1,463 Elo+
Solo
Nu Wa
Nu Wa
TALA-619
Nu Wa
Level 149
God Stats
4W - 5L
1,510 SR
Queue Stats
161W - 172L
1,512 Elo+
Solo
Izanami
Izanami
hyrve
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 186L
1,348 Elo+
Solo
Cabrakan
Cabrakan
mactheday
Cabrakan
Level 158
God Stats
0W - 5L
1,189 SR
Queue Stats
419W - 426L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
19
7 / 3 / 5
12,301
879
22,578
12,123
5,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
 
Sol
20
6 / 2 / 12
11,767
841
22,722
10,216
4,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Eric3000gt
Gilgamesh
15
2 / 4 / 9
9,595
685
7,445
17,357
13,386
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Raijin
KRUMPADILE
Raijin
17
4 / 3 / 12
10,362
740
13,356
11,476
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
2 / 3 / 14
10,429
745
9,916
22,133
16,024
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 4 / 5
10,939
781
12,949
18,254
11,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Artio
RBN NotaR
Artio
18
1 / 4 / 11
10,177
727
9,290
25,897
33,022
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
TALA-619
Nu Wa
5
0 / 0 / 0
6,864
490
0
0
0
Izanami
hyrve
Izanami
18
6 / 7 / 3
10,420
744
18,122
20,168
11,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
mactheday
Cabrakan
17
0 / 6 / 13
10,387
742
10,141
23,026
34,655
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
45
21
Kills
13
15
Deaths
21
52
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
7
3
5
3.17
W
Sol
 
Sol
6
2
12
6
L
6
4
5
2.13
W
Gilgamesh
Eric3000gt
Gilgamesh
2
4
9
1.63
W
Raijin
KRUMPADILE
Raijin
4
3
12
3.33
W
2
3
14
3
L
Artio
RBN NotaR
Artio
1
4
11
1.63
L
Nu Wa
TALA-619
Nu Wa
0
0
0
0
L
Izanami
hyrve
Izanami
6
7
3
1.07
L
Cabrakan
mactheday
Cabrakan
0
6
13
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,017
Damage
50,502
73,305
Taken
87,345
45,086
Mitigated
90,317
31,858
Healing
26,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
22,578
9,224
1,241
5,072
12,123
5,698
1,940
2,439
9,684
0
47,681
W
Sol
 
Sol
22,722
7,232
1,219
4,568
10,216
4,965
1,434
3,282
6,934
36,986
2,816
L
12,949
5,882
1,160
4,482
18,254
11,254
86
6,946
11,308
0
27,936
W
Gilgamesh
Eric3000gt
Gilgamesh
7,445
1,603
1,877
4,833
17,357
13,386
979
4,554
12,803
0
15,632
W
Raijin
KRUMPADILE
Raijin
13,356
2,181
1,394
1,933
11,476
5,013
876
4,604
6,872
25,404
0
W
9,916
515
1,637
8,084
22,133
16,024
198
4,552
17,581
0
13,743
L
Artio
RBN NotaR
Artio
9,290
738
3,232
8,211
25,897
33,022
135
12,217
13,680
22,281
0
L
Nu Wa
TALA-619
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
hyrve
Izanami
18,122
11,505
891
3,725
20,168
11,386
86
6,971
13,197
0
36,676
L
Cabrakan
mactheday
Cabrakan
10,141
947
1,650
2,794
23,026
34,655
688
7,997
15,029
24,194
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,454
Gold Earned
48,787
145
Minions Killed
135
0
Camps Cleared
0
1,194,241
Distance Traveled
919,392
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,301
879
41
3
0
210,819
0
W
Sol
11,767
841
52
4
0
240,852
0
L
Apollo
10,939
781
53
4
0
221,741
2
W
Gilgamesh
9,595
685
15
1
0
272,294
0
W
Raijin
10,362
740
27
2
0
232,540
2
W
Odin
10,429
745
10
1
0
237,736
0
L
Artio
10,177
727
13
1
0
264,581
2
L
Nu Wa
6,864
490
0
0
0
0
0
L
Izanami
10,420
744
46
3
0
216,928
0
L
Cabrakan
10,387
742
23
2
0
216,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role