Player Matchup

Chaac
Chaac
AhGearsBlood
Chaac
Level 107
God Stats
4W - 2L
1,826 SR
Queue Stats
46W - 46L
1,481 Elo+
Solo
Ullr
Ullr
ChalupaBox69
Ullr
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 101L
1,346 Elo+
Solo
Ra
Ra
James_Artorias13
Ra
Level 99
God Stats
2W - 3L
1,317 SR
Queue Stats
387W - 381L
1,369 Elo+
Solo
Team Averages
Level 92
1,548 SR
1,399 Elo+

VS

Team Averages
Level 132
1,428 SR
1,375 Elo+
Nemesis
Nemesis
BakinnoButta
Nemesis
Level 115
God Stats
2W - 10L
1,110 SR
Queue Stats
89W - 88L
1,430 Elo+
Solo
Janus
Janus
julianchapori88j
Janus
Level 129
God Stats
1W - 2L
1,452 SR
Queue Stats
6W - 5L
1,433 Elo+
Solo
Ares
Ares
yummynuggets
Ares
Level 153
God Stats
5W - 7L
1,722 SR
Queue Stats
16W - 28L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 1 / 6
10,873
836
17,253
17,854
13,620
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
2 / 3 / 8
9,168
705
5,925
9,769
3,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
5 / 3 / 9
10,273
790
7,375
9,166
4,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BakinnoButta
Nemesis
10
0 / 7 / 3
7,494
576
7,911
15,264
5,536
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 6 / 3
9,303
716
12,355
10,505
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
3 / 3 / 4
9,696
746
10,387
16,683
15,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
15
Kills
7
7
Deaths
16
23
Assists
10
Player
Kills
Deaths
Assists
KDA
W
8
1
6
11
L
Nemesis
BakinnoButta
Nemesis
0
7
3
0.21
W
2
3
8
2
W
5
3
9
3.17
L
4
6
3
0.92
L
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,553
Damage
30,653
36,789
Taken
42,452
21,753
Mitigated
25,064
11,548
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,253
4,668
0
6,074
17,854
13,620
1,064
10,927
6,593
0
42,317
L
Nemesis
BakinnoButta
Nemesis
7,911
2,970
0
1,609
15,264
5,536
0
2,524
12,740
0
26,260
W
5,925
3,661
0
1,132
9,769
3,993
595
6,315
3,206
0
19,925
W
7,375
653
1,627
2,715
9,166
4,140
760
4,986
4,010
42,071
0
L
12,355
587
87
1,259
10,505
3,559
0
3,429
7,076
34,578
0
L
10,387
370
0
4,024
16,683
15,969
0
1,782
14,901
22,481
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,314
Gold Earned
26,493
152
Minions Killed
104
8
Camps Cleared
3
716,212
Distance Traveled
688,326
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,873
836
53
4
2
252,119
2
L
Nemesis
7,494
576
35
3
2
233,925
1
W
Ullr
9,168
705
35
3
0
218,091
0
W
Ra
10,273
790
64
5
6
246,002
1
L
Janus
9,303
716
48
4
0
218,456
3
L
Ares
9,696
746
21
2
1
235,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role