Player Matchup

Sun Wukong
Sun Wukong
Jamada99
Sun Wukong
Level 78
God Stats
7W - 2L
1,661 SR
Queue Stats
92W - 88L
1,451 Elo+
Party 1
Nu Wa
Nu Wa
Lichtari
Nu Wa
Level 156
God Stats
5W - 5L
1,340 SR
Queue Stats
188W - 191L
1,435 Elo+
Party 1
Artio
Artio
Malienoski
Artio
Level 25
God Stats
4W - 5L
1,421 SR
Queue Stats
16W - 21L
1,333 Elo+
Party 1
Team Averages
Level 86
1,474 SR
1,406 Elo+

VS

Team Averages
Level 34
1,034 SR
1,085 Elo+
Jormungandr
Jormungandr
IvarSkald
Jormungandr
Level 10
God Stats
0W - 6L
996 SR
Queue Stats
0W - 6L
958 Elo+
Party 2
Cernunnos
Cernunnos
NephilimCross
Cernunnos
Level 46
God Stats
0W - 5L
1,024 SR
Queue Stats
0W - 6L
958 Elo+
Party 2
Ao Kuang
Ao Kuang
Venceres
Ao Kuang
Level 45
God Stats
0W - 2L
1,081 SR
Queue Stats
4W - 8L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Jamada99
Sun Wukong
16
8 / 0 / 17
11,363
812
15,747
13,844
9,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
Lichtari
Nu Wa
18
15 / 0 / 10
12,360
883
27,682
5,585
2,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
15
5 / 3 / 19
10,659
761
11,499
17,020
19,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
IvarSkald
Jormungandr
13
1 / 8 / 0
9,205
658
5,830
25,080
23,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
NephilimCross
Cernunnos
14
1 / 10 / 2
8,902
636
8,096
16,041
5,976
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
Venceres
Ao Kuang
12
1 / 10 / 2
8,630
616
6,651
21,228
6,943
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
7
28
Kills
3
3
Deaths
28
46
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
IvarSkald
Jormungandr
1
8
0
0.13
W
Sun Wukong
Jamada99
Sun Wukong
8
0
17
16.5
W
Nu Wa
Lichtari
Nu Wa
15
0
10
20
W
Artio
5
3
19
4.83
L
Cernunnos
NephilimCross
Cernunnos
1
10
2
0.2
L
Ao Kuang
Venceres
Ao Kuang
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,928
Damage
20,577
36,449
Taken
62,349
31,336
Mitigated
35,980
11,546
Healing
4,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
IvarSkald
Jormungandr
5,830
2,300
0
922
25,080
23,061
168
14,396
10,326
37,249
0
W
Sun Wukong
Jamada99
Sun Wukong
15,747
4,097
0
4,018
13,844
9,154
265
5,321
8,523
0
39,202
W
Nu Wa
Lichtari
Nu Wa
27,682
12,579
238
1,486
5,585
2,711
1,841
3,594
1,991
69,954
0
W
Artio
11,499
786
2,143
3,661
17,020
19,471
398
4,317
12,703
23,944
0
L
Cernunnos
NephilimCross
Cernunnos
8,096
4,734
0
418
16,041
5,976
24
8,844
6,931
0
33,952
L
Ao Kuang
Venceres
Ao Kuang
6,651
2,503
0
3,282
21,228
6,943
0
15,003
5,911
17,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,382
Gold Earned
26,737
169
Minions Killed
106
7
Camps Cleared
1
718,617
Distance Traveled
537,140
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,205
658
44
3
0
169,229
1
W
Sun Wukong
11,363
812
43
3
1
264,499
0
W
Nu Wa
12,360
883
95
7
3
239,213
1
W
Artio
10,659
761
31
2
3
214,905
0
L
Cernunnos
8,902
636
45
3
1
163,891
1
L
Ao Kuang
8,630
616
17
1
0
204,020
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role