Player Matchup

Achilles
Achilles
HEX Kelfs
Achilles
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 61L
1,340 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ThundercaT3HD
Ah Muzen Cab
Level 106
God Stats
4W - 10L
1,376 SR
Queue Stats
396W - 455L
1,344 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Xxomareppsxx
Morgan Le Fay
Level 60
God Stats
0W - 2L
1,301 SR
Queue Stats
40W - 47L
1,402 Elo+
Solo
Team Averages
Level 88
1,393 SR
1,362 Elo+

VS

Team Averages
Level 82
1,349 SR
1,240 Elo+
Janus
Janus
ACKMED007
Janus
Level 108
God Stats
1W - 2L
1,185 SR
Queue Stats
38W - 77L
1,284 Elo+
Party 1
Medusa
Medusa
Hit8017
Medusa
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 16L
1,162 Elo+
Party 1
Arachne
Arachne
LilB0neCrusher
Arachne
Level 68
God Stats
36W - 68L
1,364 SR
Queue Stats
37W - 75L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
HEX Kelfs
Achilles
9
0 / 4 / 1
6,608
661
2,842
8,965
9,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
ThundercaT3HD
Ah Muzen Cab
11
1 / 0 / 0
6,759
676
7,161
3,870
1,647
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Xxomareppsxx
Morgan Le Fay
11
0 / 2 / 0
6,499
650
7,766
6,697
3,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ACKMED007
Janus
12
3 / 1 / 1
7,434
743
8,311
7,217
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
Hit8017
Medusa
12
1 / 0 / 5
7,093
709
2,813
5,861
2,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 0 / 3
6,876
688
4,940
7,773
4,485
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
6
6
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
ACKMED007
Janus
3
1
1
3.5
L
Achilles
HEX Kelfs
Achilles
0
4
1
0.13
W
Medusa
Hit8017
Medusa
1
0
5
3.5
W
2
0
3
3.5
L
Ah Muzen Cab
ThundercaT3HD
Ah Muzen Cab
1
0
0
1
L
Morgan Le Fay
Xxomareppsxx
Morgan Le Fay
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,769
Damage
16,064
19,532
Taken
20,851
13,953
Mitigated
9,605
3,310
Healing
4,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
ACKMED007
Janus
8,311
114
0
2,494
7,217
2,666
0
2,849
4,368
34,030
0
L
Achilles
HEX Kelfs
Achilles
2,842
815
0
1,286
8,965
9,080
0
3,116
5,637
0
9,094
W
Medusa
Hit8017
Medusa
2,813
825
226
1,072
5,861
2,454
0
2,523
3,338
0
19,894
W
4,940
2,861
0
988
7,773
4,485
0
3,021
4,752
0
12,982
L
Ah Muzen Cab
ThundercaT3HD
Ah Muzen Cab
7,161
1,369
0
1,440
3,870
1,647
0
1,485
2,293
0
28,865
L
Morgan Le Fay
Xxomareppsxx
Morgan Le Fay
7,766
1,120
0
584
6,697
3,226
0
3,473
3,000
25,848
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,866
Gold Earned
21,403
135
Minions Killed
146
4
Camps Cleared
6
579,572
Distance Traveled
620,087
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,434
743
79
8
4
195,942
1
L
Achilles
6,608
661
27
3
1
182,744
4
W
Medusa
7,093
709
33
3
0
216,441
0
W
Arachne
6,876
688
34
3
2
207,704
0
L
Ah Muzen Cab
6,759
676
51
5
1
204,201
3
L
Morgan Le Fay
6,499
650
57
6
2
192,627
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role