Player Matchup

Kuzenbo
Kuzenbo
Iwaldi
Kuzenbo
Level 125
God Stats
2W - 0L
1,765 SR
Queue Stats
28W - 25L
1,562 Elo+
Party 1
Thoth
Thoth
Norillo
Thoth
Level 140
God Stats
3W - 4L
1,441 SR
Queue Stats
89W - 70L
1,544 Elo+
Party 1
Jing Wei
Jing Wei
PanSebaICieNieMa
Jing Wei
Level 46
God Stats
2W - 0L
1,282 SR
Queue Stats
60W - 48L
1,538 Elo+
Party 1
Team Averages
Level 104
1,496 SR
1,548 Elo+

VS

Team Averages
Level 86
1,432 SR
1,363 Elo+
Morgan Le Fay
Morgan Le Fay
DonMaczetos
Morgan Le Fay
Level 102
God Stats
0W - 10L
1,336 SR
Queue Stats
187W - 277L
1,408 Elo+
Solo
Hou Yi
Hou Yi
Relic792
Hou Yi
Level 54
God Stats
19W - 22L
1,567 SR
Queue Stats
295W - 474L
1,335 Elo+
Party 2
Hercules
Hercules
smurfsgotswag
Hercules
Level 103
God Stats
32W - 59L
1,394 SR
Queue Stats
322W - 516L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Iwaldi
Kuzenbo
14
1 / 1 / 6
9,275
713
9,206
11,141
15,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thoth
Norillo
Thoth
13
4 / 2 / 2
8,749
673
12,327
7,008
3,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 1 / 3
8,799
677
9,374
10,490
5,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DonMaczetos
Morgan Le Fay
12
3 / 3 / 1
8,388
645
7,613
8,986
4,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
Relic792
Hou Yi
12
1 / 3 / 1
7,730
595
7,440
11,533
4,761
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
smurfsgotswag
Hercules
12
0 / 1 / 3
8,277
637
5,649
13,755
13,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
9
7
Kills
4
4
Deaths
7
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DonMaczetos
Morgan Le Fay
3
3
1
1.17
W
Kuzenbo
Iwaldi
Kuzenbo
1
1
6
4
W
Thoth
Norillo
Thoth
4
2
2
2.5
W
2
1
3
3.5
L
Hou Yi
Relic792
Hou Yi
1
3
1
0.5
L
Hercules
smurfsgotswag
Hercules
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,907
Damage
20,702
28,639
Taken
34,274
24,044
Mitigated
22,292
6,351
Healing
9,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DonMaczetos
Morgan Le Fay
7,613
970
122
986
8,986
4,010
0
5,739
3,247
23,860
0
W
Kuzenbo
Iwaldi
Kuzenbo
9,206
3,332
0
2,564
11,141
15,415
28
2,487
8,387
22,158
0
W
Thoth
Norillo
Thoth
12,327
386
0
492
7,008
3,048
451
2,569
4,277
40,246
0
W
9,374
5,471
0
3,295
10,490
5,581
246
3,014
7,233
0
35,699
L
Hou Yi
Relic792
Hou Yi
7,440
3,422
700
3,019
11,533
4,761
0
8,329
3,204
0
32,303
L
Hercules
smurfsgotswag
Hercules
5,649
636
196
4,683
13,755
13,521
0
7,995
5,760
3,906
14,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,823
Gold Earned
24,395
158
Minions Killed
141
8
Camps Cleared
2
731,342
Distance Traveled
655,585
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,388
645
53
4
0
208,423
0
W
Kuzenbo
9,275
713
21
2
3
266,409
3
W
Thoth
8,749
673
76
6
1
234,147
6
W
Jing Wei
8,799
677
61
5
4
230,786
3
L
Hou Yi
7,730
595
57
4
2
218,482
1
L
Hercules
8,277
637
31
2
0
228,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role