Player Matchup

Khepri
Khepri
 
Khepri
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Hârû
Sylvanus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 9L
1,722 Elo+
Solo
Vulcan
Vulcan
Makaveli_Seb
Vulcan
Level 129
God Stats
11W - 7L
1,540 SR
Queue Stats
324W - 342L
1,431 Elo+
Solo
Eset
Eset
Puma1441
Eset
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,488 Elo+
Solo
King Arthur
King Arthur
SLmain
King Arthur
Level 26
God Stats
2W - 2L
1,514 SR
Queue Stats
109W - 92L
1,449 Elo+
Solo
Team Averages
Level 80
1,511 SR
1,518 Elo+

VS

Team Averages
Level 51
1,565 SR
1,427 Elo+
Guan Yu
Guan Yu
ItzAniki
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 75L
1,471 Elo+
Solo
Eset
Eset
MaxJDR
Eset
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 29L
1,367 Elo+
Solo
Ullr
Ullr
Putífero
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,425 Elo+
Solo
Chaac
Chaac
Trannybuns
Chaac
Level 159
God Stats
4W - 1L
1,495 SR
Queue Stats
201W - 213L
1,415 Elo+
Solo
Apollo
Apollo
calinba
Apollo
Level 29
God Stats
2W - 2L
1,830 SR
Queue Stats
74W - 84L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
15
2 / 0 / 15
8,727
873
3,396
12,375
13,976
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sylvanus
Hârû
Sylvanus
15
4 / 1 / 12
8,396
840
12,713
11,424
8,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vulcan
15
4 / 1 / 12
8,662
866
14,512
4,001
2,960
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
14
3 / 2 / 17
8,534
853
6,584
9,028
5,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
SLmain
King Arthur
16
9 / 1 / 10
9,144
914
17,156
11,036
11,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ItzAniki
Guan Yu
13
1 / 5 / 4
7,020
702
6,478
14,984
15,615
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
MaxJDR
Eset
14
1 / 5 / 3
7,403
740
9,978
10,158
3,702
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
12
3 / 4 / 1
7,278
728
5,242
9,822
3,877
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
13
0 / 3 / 1
6,402
640
5,521
14,655
11,688
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
calinba
Apollo
13
0 / 5 / 4
6,375
638
7,827
12,595
5,349
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
18
22
Kills
5
5
Deaths
22
66
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
2
0
15
9.5
W
Sylvanus
Hârû
Sylvanus
4
1
12
10
L
Guan Yu
ItzAniki
Guan Yu
1
5
4
0.6
W
Vulcan
4
1
12
10
L
Eset
MaxJDR
Eset
1
5
3
0.5
W
Eset
3
2
17
5.75
L
Ullr
3
4
1
0.88
W
King Arthur
SLmain
King Arthur
9
1
10
14
L
Chaac
0
3
1
0.17
L
Apollo
calinba
Apollo
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,361
Damage
35,046
47,864
Taken
62,214
42,534
Mitigated
40,231
19,926
Healing
20,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,396
57
424
2,020
12,375
13,976
1,200
2,506
9,869
12,753
0
W
Sylvanus
Hârû
Sylvanus
12,713
2,838
7,037
5,422
11,424
8,960
879
2,854
8,570
19,823
2,299
L
Guan Yu
ItzAniki
Guan Yu
6,478
813
2,241
5,120
14,984
15,615
66
6,783
7,941
0
11,211
W
Vulcan
14,512
6,117
660
161
4,001
2,960
2,173
803
3,198
31,241
0
L
Eset
MaxJDR
Eset
9,978
626
846
800
10,158
3,702
434
7,027
3,055
21,868
0
W
Eset
6,584
1,528
1,792
874
9,028
5,503
728
1,270
7,758
9,565
0
L
Ullr
5,242
1,653
710
1,504
9,822
3,877
783
6,395
3,341
0
11,780
W
King Arthur
SLmain
King Arthur
17,156
1,415
1,109
427
11,036
11,135
470
2,545
8,491
0
23,491
L
Chaac
5,521
830
651
5,674
14,655
11,688
0
8,005
6,468
0
15,685
L
Apollo
calinba
Apollo
7,827
2,557
415
2,377
12,595
5,349
0
7,358
5,055
0
18,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,463
Gold Earned
34,478
104
Minions Killed
109
0
Camps Cleared
0
913,690
Distance Traveled
816,272
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,727
873
18
2
0
188,598
0
W
Sylvanus
8,396
840
21
2
0
160,927
1
L
Guan Yu
7,020
702
17
2
0
185,038
0
W
Vulcan
8,662
866
36
4
0
174,627
0
L
Eset
7,403
740
27
3
0
177,259
0
W
Eset
8,534
853
14
1
0
181,314
1
L
Ullr
7,278
728
21
2
0
127,956
0
W
King Arthur
9,144
914
15
2
0
208,224
0
L
Chaac
6,402
640
21
2
0
184,911
0
L
Apollo
6,375
638
23
2
0
141,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role