Player Matchup

Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GentlePotato
Loki
Level 153
God Stats
17W - 13L
1,519 SR
Queue Stats
571W - 569L
1,514 Elo+
Solo
Xbalanque
Xbalanque
NiesmialyJimmy
Xbalanque
Level 160
God Stats
5W - 5L
1,759 SR
Queue Stats
208W - 205L
1,540 Elo+
Solo
Thor
Thor
Sebk
Thor
Level 114
God Stats
0W - 4L
1,156 SR
Queue Stats
277W - 229L
1,583 Elo+
Solo
Chernobog
Chernobog
capiras
Chernobog
Level 158
God Stats
0W - 2L
1,391 SR
Queue Stats
158W - 153L
1,555 Elo+
Solo
Team Averages
Level 142
1,465 SR
1,538 Elo+

VS

Team Averages
Level 144
1,496 SR
1,573 Elo+
Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Anticay
Cerberus
Level 157
God Stats
12W - 7L
1,748 SR
Queue Stats
620W - 613L
1,581 Elo+
Solo
Serqet
Serqet
Ligacy
Serqet
Level 118
God Stats
2W - 1L
1,308 SR
Queue Stats
78W - 63L
1,635 Elo+
Solo
Janus
Janus
Slink
Janus
Level 126
God Stats
4W - 10L
1,289 SR
Queue Stats
548W - 517L
1,638 Elo+
Solo
Artemis
Artemis
ultragon004
Artemis
Level 157
God Stats
10W - 7L
1,637 SR
Queue Stats
368W - 388L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
1 / 5 / 4
8,791
586
5,793
20,094
24,554
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 5 / 4
9,341
623
15,550
16,918
7,804
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
NiesmialyJimmy
Xbalanque
16
2 / 5 / 2
9,816
654
24,073
21,471
17,603
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Thor
Sebk
Thor
15
2 / 9 / 3
9,507
634
8,566
21,412
14,603
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chernobog
capiras
Chernobog
18
3 / 4 / 4
9,924
662
15,978
16,054
7,896
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
2 / 3 / 18
10,739
716
17,334
15,554
9,744
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cerberus
Anticay
Cerberus
19
5 / 2 / 18
11,072
738
13,513
24,599
39,985
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
Ligacy
Serqet
19
10 / 2 / 13
11,465
764
13,939
12,148
19,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
Slink
Janus
19
4 / 2 / 22
11,251
750
25,182
12,444
15,993
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
ultragon004
Artemis
19
7 / 1 / 15
11,436
762
20,862
16,919
10,623
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
114
10
Kills
28
28
Deaths
10
17
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
5
4
0.6
W
Hachiman
 
Hachiman
2
3
18
3.67
W
Cerberus
Anticay
Cerberus
5
2
18
7
L
2
5
4
0.8
W
Serqet
Ligacy
Serqet
10
2
13
8.25
L
Xbalanque
NiesmialyJimmy
Xbalanque
2
5
2
0.6
L
Thor
Sebk
Thor
2
9
3
0.39
W
Janus
Slink
Janus
4
2
22
7.5
L
Chernobog
capiras
Chernobog
3
4
4
1.25
W
Artemis
ultragon004
Artemis
7
1
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,960
Damage
90,830
95,949
Taken
81,664
72,460
Mitigated
96,235
20,142
Healing
30,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,793
780
626
1,724
20,094
24,554
23
6,469
12,906
0
8,517
W
Hachiman
 
Hachiman
17,334
6,884
4,683
3,530
15,554
9,744
1,611
0
15,554
0
43,554
W
Cerberus
Anticay
Cerberus
13,513
349
2,296
7,724
24,599
39,985
345
0
24,599
27,896
0
L
15,550
1,679
3,771
4,452
16,918
7,804
0
6,905
9,833
0
35,882
W
Serqet
Ligacy
Serqet
13,939
2,363
4,914
1,734
12,148
19,890
786
0
12,148
0
20,845
L
Xbalanque
NiesmialyJimmy
Xbalanque
24,073
3,228
2,456
2,546
21,471
17,603
0
7,802
13,071
0
37,515
L
Thor
Sebk
Thor
8,566
636
1,502
608
21,412
14,603
0
9,810
11,103
0
12,749
W
Janus
Slink
Janus
25,182
1,116
0
0
12,444
15,993
1,180
0
12,444
43,328
0
L
Chernobog
capiras
Chernobog
15,978
7,349
444
2,013
16,054
7,896
240
6,565
9,315
0
35,297
W
Artemis
ultragon004
Artemis
20,862
10,326
934
4,707
16,919
10,623
3,722
0
16,919
0
34,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,379
Gold Earned
55,963
129
Minions Killed
189
0
Camps Cleared
0
1,188,403
Distance Traveled
1,375,352
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,791
586
8
1
0
244,661
3
W
Hachiman
10,739
716
47
3
0
259,170
0
W
Cerberus
11,072
738
42
3
0
283,557
3
L
Loki
9,341
623
21
1
0
254,849
3
W
Serqet
11,465
764
13
1
0
289,465
1
L
Xbalanque
9,816
654
41
3
0
254,623
1
L
Thor
9,507
634
10
1
0
196,597
0
W
Janus
11,251
750
57
4
0
273,127
0
L
Chernobog
9,924
662
49
3
0
237,673
0
W
Artemis
11,436
762
30
2
0
270,033
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role