Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Davide99
Anubis
Level 127
God Stats
4W - 0L
1,814 SR
Queue Stats
160W - 149L
1,487 Elo+
Party 2
Neith
Neith
Kage97
Neith
Level 124
God Stats
4W - 0L
1,788 SR
Queue Stats
180W - 155L
1,487 Elo+
Party 2
Tiamat
Tiamat
Knallkörper
Tiamat
Level 127
God Stats
7W - 2L
1,902 SR
Queue Stats
470W - 452L
1,476 Elo+
Solo
Zeus
Zeus
Randale Ronny
Zeus
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 75L
1,441 Elo+
Solo
Team Averages
Level 132
1,701 SR
1,478 Elo+

VS

Team Averages
Level 113
1,591 SR
1,504 Elo+
Nox
Nox
BayKalite
Nox
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,517 Elo+
Solo
Hades
Hades
Generatii0nMelih
Hades
Level 104
God Stats
4W - 2L
1,915 SR
Queue Stats
206W - 197L
1,477 Elo+
Solo
Xing Tian
Xing Tian
Hormaggeden
Xing Tian
Level 109
God Stats
1W - 4L
1,464 SR
Queue Stats
62W - 48L
1,526 Elo+
Party 1
Lancelot
Lancelot
KeroxTheGoat
Lancelot
Level 65
God Stats
0W - 2L
1,354 SR
Queue Stats
212W - 236L
1,477 Elo+
Solo
Ullr
Ullr
Nofireaspect
Ullr
Level 140
God Stats
2W - 1L
1,720 SR
Queue Stats
50W - 52L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 1 / 11
6,539
1,090
3,645
9,745
6,031
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
Davide99
Anubis
11
3 / 3 / 9
6,408
1,068
6,017
5,946
3,327
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Kage97
Neith
13
6 / 1 / 5
7,005
1,168
7,752
4,693
2,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
12
2 / 0 / 9
6,330
1,055
4,839
5,277
2,282
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

12
2 / 1 / 9
6,247
1,041
5,195
4,221
1,551
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 3
6,314
1,052
2,893
5,424
2,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 3 / 2
5,650
942
7,296
6,938
4,619
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
Hormaggeden
Xing Tian
9
0 / 4 / 2
5,584
931
1,887
9,468
6,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Lancelot
KeroxTheGoat
Lancelot
7
0 / 1 / 0
4,888
815
996
2,224
819
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
2 / 3 / 0
6,172
1,029
5,563
7,619
3,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
14
Kills
3
6
Deaths
14
43
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
11
6.5
L
1
3
3
0.83
W
Anubis
Davide99
Anubis
3
3
9
2.5
L
0
3
2
0.33
L
Xing Tian
Hormaggeden
Xing Tian
0
4
2
0.25
W
Neith
Kage97
Neith
6
1
5
8.5
L
Lancelot
KeroxTheGoat
Lancelot
0
1
0
0
W
Tiamat
2
0
9
6.5
L
2
3
0
0.67
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,448
Damage
18,635
29,882
Taken
31,673
15,387
Mitigated
18,010
14,866
Healing
6,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,645
677
653
3,988
9,745
6,031
76
2,925
6,820
8,655
0
L
2,893
0
321
652
5,424
2,314
0
3,839
1,585
5,975
0
W
Anubis
Davide99
Anubis
6,017
250
119
1,679
5,946
3,327
0
1,961
3,985
9,171
0
L
7,296
448
338
2,048
6,938
4,619
0
4,069
2,869
13,320
0
L
Xing Tian
Hormaggeden
Xing Tian
1,887
228
341
974
9,468
6,795
0
6,247
3,221
4,745
0
W
Neith
Kage97
Neith
7,752
1,649
544
926
4,693
2,196
115
2,278
2,415
0
18,734
L
Lancelot
KeroxTheGoat
Lancelot
996
73
0
41
2,224
819
0
1,578
646
0
1,002
W
Tiamat
4,839
156
1,091
2,522
5,277
2,282
64
2,097
3,180
11,949
0
L
5,563
1,586
79
1,901
7,619
3,463
0
3,963
3,656
0
18,000
W
5,195
303
1,419
1,925
4,221
1,551
85
2,815
1,406
8,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,529
Gold Earned
28,608
74
Minions Killed
59
0
Camps Cleared
0
651,874
Distance Traveled
592,320
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,539
1,090
5
1
0
121,101
0
L
Nox
6,314
1,052
9
2
0
133,558
0
W
Anubis
6,408
1,068
11
2
0
124,915
2
L
Hades
5,650
942
14
2
0
123,280
0
L
Xing Tian
5,584
931
2
0
0
131,507
0
W
Neith
7,005
1,168
29
5
0
137,178
1
L
Lancelot
4,888
815
1
0
0
67,933
0
W
Tiamat
6,330
1,055
18
3
0
127,755
0
L
Ullr
6,172
1,029
33
6
0
136,042
1
W
Zeus
6,247
1,041
11
2
0
140,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role