Player Matchup

Bacchus
Bacchus
JouKou
Bacchus
Level 28
God Stats
1W - 6L
1,496 SR
Queue Stats
35W - 70L
1,302 Elo+
Party 1
Jormungandr
Jormungandr
PanosTHC
Jormungandr
Level 106
God Stats
0W - 2L
1,278 SR
Queue Stats
45W - 68L
1,392 Elo+
Party 1
Hera
Hera
dreniorr
Hera
Level 121
God Stats
0W - 3L
1,747 SR
Queue Stats
508W - 571L
1,456 Elo+
Party 2
Bakasura
Bakasura
h0lx
Bakasura
Level 77
God Stats
1W - 1L
1,723 SR
Queue Stats
445W - 510L
1,440 Elo+
Party 2
Apollo
Apollo
isoldmyson
Apollo
Level 5
God Stats
1W - 1L
1,725 SR
Queue Stats
1W - 8L
1,241 Elo+
Party 1
Team Averages
Level 67
1,594 SR
1,366 Elo+

VS

Team Averages
Level 92
1,537 SR
1,418 Elo+
Bakasura
Bakasura
 
Bakasura
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Mustasurma
Scylla
Level 148
God Stats
5W - 3L
1,582 SR
Queue Stats
134W - 166L
1,411 Elo+
Solo
Sobek
Sobek
ShockZino
Sobek
Level 41
God Stats
1W - 0L
1,472 SR
Queue Stats
11W - 17L
1,365 Elo+
Solo
Chiron
Chiron
TimonK1995
Chiron
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 92L
1,429 Elo+
Solo
Ravana
Ravana
scarpo666
Ravana
Level 108
God Stats
10W - 5L
1,630 SR
Queue Stats
91W - 109L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
JouKou
Bacchus
8
1 / 0 / 1
5,705
519
2,969
5,249
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
PanosTHC
Jormungandr
10
2 / 2 / 0
6,303
573
4,260
9,536
4,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hera
10
0 / 4 / 0
5,391
490
3,293
7,111
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bakasura
h0lx
Bakasura
8
0 / 4 / 1
5,154
469
3,639
9,614
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
isoldmyson
Apollo
9
1 / 2 / 1
5,794
527
5,302
7,955
2,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
12
5 / 1 / 3
6,835
621
6,881
9,587
3,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
Mustasurma
Scylla
12
2 / 0 / 4
6,548
595
4,784
4,978
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sobek
ShockZino
Sobek
7
0 / 2 / 2
5,120
465
2,958
8,491
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
TimonK1995
Chiron
10
2 / 0 / 0
5,860
533
4,007
7,492
2,138
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ravana
scarpo666
Ravana
11
2 / 1 / 1
5,973
543
6,641
6,709
4,311
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
4
Kills
11
12
Deaths
4
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
1
3
6.5
L
Bacchus
JouKou
Bacchus
1
0
1
1.5
W
Scylla
Mustasurma
Scylla
2
0
4
4
L
Jormungandr
PanosTHC
Jormungandr
2
2
0
1
W
Sobek
ShockZino
Sobek
0
2
2
0.5
W
Chiron
TimonK1995
Chiron
2
0
0
2
L
Hera
0
4
0
0
L
Bakasura
h0lx
Bakasura
0
4
1
0.13
L
Apollo
isoldmyson
Apollo
1
2
1
0.75
W
Ravana
scarpo666
Ravana
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,463
Damage
25,271
39,465
Taken
37,257
16,206
Mitigated
17,621
11,020
Healing
12,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
6,881
4,311
0
2,556
9,587
3,933
21
2,026
7,451
0
49,220
L
Bacchus
JouKou
Bacchus
2,969
687
71
1,382
5,249
3,372
50
1,148
4,101
15,428
0
W
Scylla
Mustasurma
Scylla
4,784
350
0
1,677
4,978
1,954
0
2,842
2,126
46,443
0
L
Jormungandr
PanosTHC
Jormungandr
4,260
2,370
0
3,295
9,536
4,481
0
0
9,131
42,164
0
W
Sobek
ShockZino
Sobek
2,958
702
0
1,579
8,491
5,285
50
1,708
6,783
13,591
0
W
Chiron
TimonK1995
Chiron
4,007
2,090
408
2,832
7,492
2,138
0
649
6,799
0
39,522
L
Hera
3,293
568
0
1,885
7,111
2,705
0
3,395
3,019
37,306
0
L
Bakasura
h0lx
Bakasura
3,639
2,127
0
1,679
9,614
3,141
0
1,389
7,423
0
30,972
L
Apollo
isoldmyson
Apollo
5,302
3,081
0
2,708
7,955
2,507
715
1,810
6,145
0
47,393
W
Ravana
scarpo666
Ravana
6,641
2,040
0
3,595
6,709
4,311
0
3,297
3,391
0
37,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,347
Gold Earned
30,336
311
Minions Killed
339
0
Camps Cleared
0
1,032,924
Distance Traveled
1,067,324
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
6,835
621
101
9
0
269,814
2
L
Bacchus
5,705
519
27
2
0
224,599
0
W
Scylla
6,548
595
75
7
0
199,296
3
L
Jormungandr
6,303
573
77
7
0
185,925
4
W
Sobek
5,120
465
10
1
0
193,632
2
W
Chiron
5,860
533
85
8
0
195,470
2
L
Hera
5,391
490
58
5
0
180,364
0
L
Bakasura
5,154
469
63
6
0
254,482
4
L
Apollo
5,794
527
86
8
0
187,554
0
W
Ravana
5,973
543
68
6
0
209,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role