Player Matchup

Ah Puch
Ah Puch
AvixNoName
Ah Puch
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
CmonSmile
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 61L
1,546 Elo+
Solo
Cernunnos
Cernunnos
KingBunnyYT
Cernunnos
Level 29
God Stats
10W - 5L
1,302 SR
Queue Stats
157W - 218L
1,441 Elo+
Solo
Poseidon
Poseidon
Whiffmaster8049
Poseidon
Level 29
God Stats
3W - 2L
1,551 SR
Queue Stats
172W - 168L
1,534 Elo+
Solo
Chaac
Chaac
mr_sudden
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,226 Elo+
Solo
Team Averages
Level 23
1,471 SR
1,450 Elo+

VS

Team Averages
Level 27
1,458 SR
1,495 Elo+
Nu Wa
Nu Wa
Darkhelios73
Nu Wa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,477 Elo+
Solo
Apollo
Apollo
IsoJaviSo
Apollo
Level 28
God Stats
4W - 3L
1,291 SR
Queue Stats
259W - 264L
1,494 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ZeroStatick
Ah Muzen Cab
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,450 Elo+
Solo
Xing Tian
Xing Tian
dexemple
Xing Tian
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 234L
1,457 Elo+
Solo
Tiamat
Tiamat
s30n
Tiamat
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 19L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
AvixNoName
Ah Puch
17
1 / 8 / 13
10,650
626
7,767
16,611
6,982
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
5 / 4 / 15
12,099
712
16,935
16,402
7,411
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
KingBunnyYT
Cernunnos
19
10 / 8 / 7
12,549
738
17,682
20,276
8,609
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
18
5 / 8 / 8
11,008
648
16,881
15,245
6,194
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
mr_sudden
Chaac
18
2 / 7 / 11
10,783
634
11,229
30,582
30,579
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 11
14,038
826
28,644
12,152
6,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
IsoJaviSo
Apollo
18
8 / 6 / 13
12,137
714
13,739
17,088
8,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
ZeroStatick
Ah Muzen Cab
20
6 / 3 / 19
12,489
735
21,699
10,992
5,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xing Tian
dexemple
Xing Tian
18
5 / 5 / 16
12,103
712
8,549
23,963
32,188
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tiamat
s30n
Tiamat
20
4 / 6 / 17
12,507
736
17,600
23,228
17,519
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
110
23
Kills
34
35
Deaths
23
54
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
AvixNoName
Ah Puch
1
8
13
0.94
L
5
4
15
3.13
W
11
3
11
5.5
W
Apollo
IsoJaviSo
Apollo
8
6
13
2.42
L
Cernunnos
KingBunnyYT
Cernunnos
10
8
7
1.69
L
Poseidon
5
8
8
1.13
W
Ah Muzen Cab
ZeroStatick
Ah Muzen Cab
6
3
19
5.17
W
Xing Tian
dexemple
Xing Tian
5
5
16
2.6
L
Chaac
mr_sudden
Chaac
2
7
11
1.07
W
Tiamat
s30n
Tiamat
4
6
17
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,494
Damage
90,231
99,116
Taken
87,423
59,775
Mitigated
69,857
33,353
Healing
30,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
AvixNoName
Ah Puch
7,767
467
782
1,682
16,611
6,982
0
9,038
7,573
28,206
0
L
16,935
3,066
1,694
6,981
16,402
7,411
0
9,171
7,231
45,197
0
W
28,644
7,008
527
3,148
12,152
6,383
2,599
5,774
6,378
62,498
0
W
Apollo
IsoJaviSo
Apollo
13,739
7,398
2,383
4,058
17,088
8,240
1,826
8,588
8,500
0
26,191
L
Cernunnos
KingBunnyYT
Cernunnos
17,682
9,210
822
3,821
20,276
8,609
2,030
11,442
8,834
0
40,242
L
Poseidon
16,881
1,137
1,445
1,528
15,245
6,194
0
8,621
6,624
40,706
0
W
Ah Muzen Cab
ZeroStatick
Ah Muzen Cab
21,699
8,096
821
2,051
10,992
5,527
2,799
7,113
3,879
0
46,572
W
Xing Tian
dexemple
Xing Tian
8,549
912
2,745
3,594
23,963
32,188
288
9,353
14,610
14,198
0
L
Chaac
mr_sudden
Chaac
11,229
1,258
850
13,748
30,582
30,579
450
16,521
14,061
0
35,280
W
Tiamat
s30n
Tiamat
17,600
1,115
2,320
8,710
23,228
17,519
942
10,755
12,473
32,781
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,089
Gold Earned
63,274
255
Minions Killed
225
0
Camps Cleared
0
1,398,480
Distance Traveled
1,523,658
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
10,650
626
43
3
0
266,164
2
L
Sol
12,099
712
66
4
0
300,723
1
W
Nu Wa
14,038
826
75
4
0
308,735
0
W
Apollo
12,137
714
33
2
0
295,269
1
L
Cernunnos
12,549
738
62
4
0
265,056
2
L
Poseidon
11,008
648
60
4
0
278,314
0
W
Ah Muzen Cab
12,489
735
72
4
0
290,926
0
W
Xing Tian
12,103
712
13
1
0
328,556
0
L
Chaac
10,783
634
24
1
0
288,223
0
W
Tiamat
12,507
736
32
2
0
300,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role