Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
BigChillin420
Odin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,354 Elo+
Party 1
Lancelot
Lancelot
Poppykap
Lancelot
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,136 Elo+
Party 1
Serqet
Serqet
spacecakes82
Serqet
Level 68
God Stats
0W - 2L
1,664 SR
Queue Stats
70W - 63L
1,288 Elo+
Party 1
Anubis
Anubis
temp-434599
Anubis
Level 128
God Stats
0W - 2L
1,533 SR
Queue Stats
53W - 50L
1,351 Elo+
Party 1
Team Averages
Level 89
1,539 SR
1,326 Elo+

VS

Team Averages
Level 131
1,567 SR
1,458 Elo+
Anubis
Anubis
 
Anubis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
DEANCUHH
Artemis
Level 98
God Stats
3W - 4L
1,306 SR
Queue Stats
478W - 517L
1,465 Elo+
Solo
Cabrakan
Cabrakan
Directorscar
Cabrakan
Level 160
God Stats
4W - 4L
1,635 SR
Queue Stats
583W - 511L
1,548 Elo+
Solo
Awilix
Awilix
butt-skratcher
Awilix
Level 132
God Stats
2W - 0L
1,758 SR
Queue Stats
8W - 9L
1,293 Elo+
Solo
Merlin
Merlin
kerrykankan
Merlin
Level 160
God Stats
158W - 118L
1,635 SR
Queue Stats
909W - 927L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
2 / 1 / 2
7,314
731
7,084
10,441
6,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 5 / 4
7,258
726
8,226
13,560
9,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Lancelot
Poppykap
Lancelot
12
1 / 7 / 2
6,722
672
2,190
10,449
4,584
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
13
2 / 3 / 1
7,477
748
5,232
10,311
5,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
14
1 / 5 / 3
7,360
736
7,836
10,743
4,891
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
7 / 1 / 8
8,853
885
11,608
8,485
4,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
DEANCUHH
Artemis
15
4 / 1 / 8
8,435
844
10,395
7,552
3,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
Directorscar
Cabrakan
15
8 / 2 / 7
9,231
923
9,528
13,012
16,139
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
1 / 3 / 8
7,858
786
8,499
9,579
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
15
1 / 0 / 4
8,191
819
7,489
4,029
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
7
Kills
21
21
Deaths
7
12
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
1
2
3
W
Anubis
 
Anubis
7
1
8
11
L
1
5
4
0.6
W
Artemis
DEANCUHH
Artemis
4
1
8
8
W
Cabrakan
Directorscar
Cabrakan
8
2
7
5.75
L
Lancelot
Poppykap
Lancelot
1
7
2
0.29
W
1
3
8
1.67
W
Merlin
1
0
4
3
L
Serqet
2
3
1
0.83
L
Anubis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,568
Damage
47,519
55,504
Taken
42,657
30,814
Mitigated
29,837
8,226
Healing
10,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,084
466
90
3,214
10,441
6,856
0
6,262
4,179
22,208
0
W
Anubis
 
Anubis
11,608
903
0
4,474
8,485
4,817
640
2,401
5,643
35,095
0
L
8,226
2,612
0
1,142
13,560
9,124
0
6,762
6,798
0
17,756
W
Artemis
DEANCUHH
Artemis
10,395
4,951
0
1,868
7,552
3,262
225
2,628
4,397
0
36,403
W
Cabrakan
Directorscar
Cabrakan
9,528
1,532
458
1,585
13,012
16,139
46
5,388
7,441
17,309
0
L
Lancelot
Poppykap
Lancelot
2,190
385
0
0
10,449
4,584
174
6,032
4,417
0
4,179
W
8,499
2,942
0
31
9,579
3,887
156
4,237
4,960
0
17,279
W
Merlin
7,489
128
0
1,907
4,029
1,732
352
266
3,727
42,481
0
L
Serqet
5,232
1,096
0
1,073
10,311
5,359
0
4,396
5,915
0
17,444
L
Anubis
7,836
165
0
2,707
10,743
4,891
0
5,173
5,570
27,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,131
Gold Earned
42,568
142
Minions Killed
229
0
Camps Cleared
0
1,022,183
Distance Traveled
1,113,981
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,314
731
33
3
0
241,401
2
W
Anubis
8,853
885
55
6
0
218,738
1
L
Odin
7,258
726
29
3
0
207,308
1
W
Artemis
8,435
844
57
6
0
222,336
3
W
Cabrakan
9,231
923
19
2
0
221,839
4
L
Lancelot
6,722
672
7
1
0
167,381
1
W
Awilix
7,858
786
21
2
0
235,266
0
W
Merlin
8,191
819
77
8
0
215,802
2
L
Serqet
7,477
748
23
2
0
222,602
0
L
Anubis
7,360
736
50
5
0
183,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role