Player Matchup

Izanami
Izanami
cebollacoindepac
Izanami
Level 43
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 126L
1,234 Elo+
Party 1
Horus
Horus
crazy-mars954
Horus
Level 152
God Stats
1W - 4L
1,406 SR
Queue Stats
200W - 271L
1,360 Elo+
Solo
Baron Samedi
Baron Samedi
rovivila
Baron Samedi
Level 25
God Stats
0W - 4L
1,156 SR
Queue Stats
16W - 75L
1,060 Elo+
Party 1
Team Averages
Level 73
1,354 SR
1,218 Elo+

VS

Team Averages
Level 63
1,697 SR
1,299 Elo+
Amaterasu
Amaterasu
DarkLamarte
Amaterasu
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 7L
1,199 Elo+
Party 2
Ra
Ra
Julien-130
Ra
Level 20
God Stats
1W - 0L
1,892 SR
Queue Stats
2W - 7L
1,199 Elo+
Party 2
Hachiman
Hachiman
Shurley18
Hachiman
Level 136
God Stats
3W - 1L
1,701 SR
Queue Stats
71W - 67L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
6,230
623
6,154
9,034
3,760
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

9
0 / 3 / 2
6,348
635
6,476
11,887
9,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
rovivila
Baron Samedi
10
1 / 3 / 2
6,460
646
3,752
6,664
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DarkLamarte
Amaterasu
10
0 / 2 / 10
6,810
681
3,655
11,736
10,277
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
6 / 0 / 4
7,841
784
9,133
7,235
3,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
Shurley18
Hachiman
13
4 / 1 / 6
7,718
772
11,472
5,755
2,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
2
Kills
10
10
Deaths
3
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
DarkLamarte
Amaterasu
0
2
10
2.5
W
6
0
4
8
W
Hachiman
Shurley18
Hachiman
4
1
6
7
L
1
4
2
0.5
L
0
3
2
0.33
L
Baron Samedi
rovivila
Baron Samedi
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,382
Damage
24,260
27,585
Taken
24,726
17,140
Mitigated
16,000
7,481
Healing
9,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
DarkLamarte
Amaterasu
3,655
1,830
405
2,706
11,736
10,277
437
2,498
9,238
0
8,269
W
9,133
745
2,298
3,247
7,235
3,081
466
1,336
5,899
30,118
0
W
Hachiman
Shurley18
Hachiman
11,472
5,631
0
394
5,755
2,642
690
615
5,140
0
31,281
L
6,154
2,999
0
500
9,034
3,760
0
2,454
6,580
0
18,640
L
6,476
3,685
1,514
4,562
11,887
9,764
0
4,443
7,444
0
12,897
L
Baron Samedi
rovivila
Baron Samedi
3,752
280
437
468
6,664
3,616
0
2,236
4,428
16,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,038
Gold Earned
22,369
76
Minions Killed
111
2
Camps Cleared
6
497,862
Distance Traveled
543,453
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,810
681
14
1
3
191,406
0
W
Ra
7,841
784
47
5
2
181,103
0
W
Hachiman
7,718
772
50
5
1
170,944
0
L
Izanami
6,230
623
34
3
1
150,871
0
L
Horus
6,348
635
16
2
0
180,766
2
L
Baron Samedi
6,460
646
26
3
1
166,225
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role