Player Matchup

Olorun
Olorun
Deratizathor
Olorun
Level 10
God Stats
1W - 3L
1,314 SR
Queue Stats
32W - 41L
1,260 Elo+
Party 4
Aphrodite
Aphrodite
EddieTS
Aphrodite
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,480 Elo+
Party 2
Xing Tian
Xing Tian
SarkaNUTZ
Xing Tian
Level 32
God Stats
14W - 14L
1,511 SR
Queue Stats
63W - 86L
1,244 Elo+
Party 4
Charybdis
Charybdis
ShiaLaWoof
Charybdis
Level 84
God Stats
0W - 2L
1,237 SR
Queue Stats
3W - 4L
1,480 Elo+
Party 2
Hercules
Hercules
Turnham31
Hercules
Level 47
God Stats
3W - 6L
1,374 SR
Queue Stats
350W - 391L
1,463 Elo+
Solo
Team Averages
Level 36
1,387 SR
1,385 Elo+

VS

Team Averages
Level 59
1,506 SR
1,419 Elo+
Tyr
Tyr
 
Tyr
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
DutchHell
Charybdis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 20L
1,210 Elo+
Party 1
Hera
Hera
MrHaamu
Hera
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,401 Elo+
Party 3
Zhong Kui
Zhong Kui
supertarmas
Zhong Kui
Level 27
God Stats
2W - 1L
1,532 SR
Queue Stats
12W - 15L
1,412 Elo+
Party 3
Neith
Neith
xXBartusXx
Neith
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
15
0 / 5 / 2
9,438
944
6,596
14,584
8,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
EddieTS
Aphrodite
15
0 / 2 / 2
9,218
922
2,814
8,565
5,617
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
SarkaNUTZ
Xing Tian
15
0 / 1 / 2
10,389
1,039
6,362
21,995
28,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Charybdis
ShiaLaWoof
Charybdis
15
2 / 2 / 1
9,860
986
14,517
10,720
5,424
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Turnham31
Hercules
15
1 / 2 / 2
9,554
955
8,549
23,557
21,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

208

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
1 / 2 / 6
10,869
1,087
11,882
17,613
19,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
DutchHell
Charybdis
17
4 / 0 / 5
10,920
1,092
19,523
6,594
3,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hera
MrHaamu
Hera
16
3 / 0 / 7
10,529
1,053
14,827
3,579
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Zhong Kui
supertarmas
Zhong Kui
17
2 / 1 / 9
10,428
1,043
18,440
10,349
10,252
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
16
2 / 0 / 5
10,538
1,054
11,331
4,023
2,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
44
3
Kills
12
12
Deaths
3
9
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
2
6
2
L
Olorun
0
5
2
0.2
W
Charybdis
DutchHell
Charybdis
4
0
5
6.5
L
Aphrodite
EddieTS
Aphrodite
0
2
2
0.5
W
Hera
MrHaamu
Hera
3
0
7
6.5
L
Xing Tian
SarkaNUTZ
Xing Tian
0
1
2
1
L
Charybdis
ShiaLaWoof
Charybdis
2
2
1
1.25
L
Hercules
Turnham31
Hercules
1
2
2
1
W
Zhong Kui
supertarmas
Zhong Kui
2
1
9
6.5
W
Neith
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,838
Damage
76,003
79,421
Taken
42,158
69,051
Mitigated
37,620
18,584
Healing
13,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,882
1,354
0
5,272
17,613
19,596
0
7,587
9,759
0
25,573
L
Olorun
6,596
3,582
1,116
2,155
14,584
8,091
0
5,478
8,972
29,040
0
W
Charybdis
DutchHell
Charybdis
19,523
14,095
0
3,223
6,594
3,468
0
2,712
3,780
0
44,377
L
Aphrodite
EddieTS
Aphrodite
2,814
1,434
4,405
2,550
8,565
5,617
0
2,930
5,539
12,065
0
W
Hera
MrHaamu
Hera
14,827
1,954
16
448
3,579
1,692
0
1,427
2,090
26,176
0
L
Xing Tian
SarkaNUTZ
Xing Tian
6,362
256
146
3,007
21,995
28,786
0
8,328
13,245
18,765
0
L
Charybdis
ShiaLaWoof
Charybdis
14,517
9,856
0
928
10,720
5,424
0
4,085
6,579
0
36,538
L
Hercules
Turnham31
Hercules
8,549
1,656
0
4,277
23,557
21,133
0
11,428
11,819
0
22,754
W
Zhong Kui
supertarmas
Zhong Kui
18,440
2,586
0
3,450
10,349
10,252
0
2,503
7,467
29,373
0
W
Neith
11,331
4,565
0
977
4,023
2,612
0
1,543
2,440
0
36,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,459
Gold Earned
53,284
173
Minions Killed
212
5
Camps Cleared
12
1,002,847
Distance Traveled
1,006,365
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,869
1,087
26
3
0
229,693
0
L
Olorun
9,438
944
57
6
1
179,798
0
W
Charybdis
10,920
1,092
65
7
3
191,804
2
L
Aphrodite
9,218
922
16
2
0
174,190
4
W
Hera
10,529
1,053
36
4
1
214,059
0
L
Xing Tian
10,389
1,039
15
2
0
230,313
0
L
Charybdis
9,860
986
63
6
2
183,706
0
L
Hercules
9,554
955
22
2
2
234,840
0
W
Zhong Kui
10,428
1,043
22
2
1
182,440
0
W
Neith
10,538
1,054
63
6
7
188,369
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role