Player Matchup

Bellona
Bellona
 
Bellona
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
AmpleOdin8
Ares
Level 64
God Stats
5W - 5L
1,849 SR
Queue Stats
93W - 99L
1,387 Elo+
Party 1
Neith
Neith
Izrul74
Neith
Level 14
God Stats
52W - 56L
1,391 SR
Queue Stats
121W - 128L
1,322 Elo+
Party 1
Anubis
Anubis
Wøof
Anubis
Level 18
God Stats
28W - 13L
1,666 SR
Queue Stats
28W - 13L
1,607 Elo+
Party 3
Bakasura
Bakasura
saetharian
Bakasura
Level 76
God Stats
21W - 24L
1,575 SR
Queue Stats
538W - 480L
1,572 Elo+
Party 3
Team Averages
Level 42
1,596 SR
1,478 Elo+

VS

Team Averages
Level 135
1,529 SR
1,617 Elo+
Loki
Loki
Belthazar
Loki
Level 145
God Stats
5W - 2L
1,799 SR
Queue Stats
107W - 81L
1,598 Elo+
Party 2
Atlas
Atlas
CelestialOwl
Atlas
Level 160
God Stats
7W - 2L
1,298 SR
Queue Stats
110W - 94L
1,654 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Foushee
Ah Muzen Cab
Level 101
God Stats
14W - 10L
1,629 SR
Queue Stats
186W - 202L
1,449 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shade45
Morgan Le Fay
Level 160
God Stats
2W - 4L
1,422 SR
Queue Stats
148W - 152L
1,621 Elo+
Party 2
Persephone
Persephone
youaroach
Persephone
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,762 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
0 / 3 / 3
9,697
970
10,293
21,017
23,815
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 4 / 3
10,956
1,096
3,685
17,382
25,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Izrul74
Neith
15
0 / 5 / 3
9,867
987
6,228
17,847
9,127
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Anubis
Wøof
Anubis
15
1 / 4 / 0
10,033
1,003
6,439
13,067
8,759
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bakasura
saetharian
Bakasura
16
2 / 4 / 1
10,573
1,057
9,698
17,543
12,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

149

VS

Team 2 Tickets

265

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
17
2 / 1 / 13
10,666
1,067
13,647
7,677
3,336
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

17
5 / 1 / 15
12,374
1,237
14,440
14,423
18,373
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
Foushee
Ah Muzen Cab
17
2 / 0 / 16
11,016
1,102
15,289
4,529
2,622
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
Shade45
Morgan Le Fay
17
4 / 1 / 13
10,825
1,083
19,113
7,935
4,214
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Persephone
youaroach
Persephone
17
7 / 0 / 11
12,258
1,226
20,957
4,743
2,141
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
88
3
Kills
20
20
Deaths
3
10
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
0
3
3
0.5
L
0
4
3
0.38
W
Loki
2
1
13
8.5
W
5
1
15
12.5
W
Ah Muzen Cab
Foushee
Ah Muzen Cab
2
0
16
10
L
Neith
Izrul74
Neith
0
5
3
0.3
W
Morgan Le Fay
Shade45
Morgan Le Fay
4
1
13
10.5
L
Anubis
Wøof
Anubis
1
4
0
0.25
L
Bakasura
saetharian
Bakasura
2
4
1
0.63
W
Persephone
youaroach
Persephone
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,343
Damage
83,446
86,856
Taken
39,307
79,527
Mitigated
30,686
13,504
Healing
8,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,293
546
1,487
4,147
21,017
23,815
0
12,829
8,188
0
16,392
L
3,685
154
0
1,149
17,382
25,655
0
10,057
7,325
9,395
0
W
Loki
13,647
1,614
0
260
7,677
3,336
0
2,202
4,768
0
33,537
W
14,440
6,330
1,890
1,499
14,423
18,373
0
4,802
8,528
23,311
0
W
Ah Muzen Cab
Foushee
Ah Muzen Cab
15,289
3,967
0
2,562
4,529
2,622
0
1,193
3,336
0
45,310
L
Neith
Izrul74
Neith
6,228
1,015
0
1,307
17,847
9,127
0
11,155
6,692
0
38,368
W
Morgan Le Fay
Shade45
Morgan Le Fay
19,113
2,062
0
810
7,935
4,214
0
1,359
5,773
33,744
0
L
Anubis
Wøof
Anubis
6,439
444
0
3,321
13,067
8,759
0
8,680
4,387
43,692
0
L
Bakasura
saetharian
Bakasura
9,698
5,810
0
2,093
17,543
12,171
0
11,789
5,754
0
13,996
W
Persephone
youaroach
Persephone
20,957
1,787
0
1,033
4,743
2,141
0
568
3,869
46,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,126
Gold Earned
57,139
247
Minions Killed
248
8
Camps Cleared
9
1,072,674
Distance Traveled
1,091,704
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,697
970
10
1
1
237,958
3
L
Ares
10,956
1,096
26
3
0
190,062
0
W
Loki
10,666
1,067
46
5
4
259,805
4
W
Atlas
12,374
1,237
22
2
0
209,376
0
W
Ah Muzen Cab
11,016
1,102
76
8
3
240,120
0
L
Neith
9,867
987
94
9
0
212,969
1
W
Morgan Le Fay
10,825
1,083
40
4
1
175,720
0
L
Anubis
10,033
1,003
85
9
1
186,960
1
L
Bakasura
10,573
1,057
32
3
6
244,725
2
W
Persephone
12,258
1,226
64
6
1
206,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role