Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BenchAllDay
Ah Muzen Cab
Level 104
God Stats
11W - 8L
1,448 SR
Queue Stats
20W - 11L
1,411 Elo+
Party 1
Merlin
Merlin
LowRezNugget
Merlin
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
132W - 107L
1,500 Elo+
Party 1
Lancelot
Lancelot
LowRezRatchet
Lancelot
Level 128
God Stats
1W - 2L
1,790 SR
Queue Stats
155W - 127L
1,342 Elo+
Party 1
Team Averages
Level 113
1,579 SR
1,418 Elo+

VS

Team Averages
Level 44
1,503 SR
1,488 Elo+
Achilles
Achilles
 
Achilles
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
Shetsa
Susano
Level 41
God Stats
2W - 4L
1,213 SR
Queue Stats
24W - 28L
1,482 Elo+
Solo
Sol
Sol
ltlinus
Sol
Level 45
God Stats
4W - 1L
1,797 SR
Queue Stats
54W - 52L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BenchAllDay
Ah Muzen Cab
13
0 / 8 / 2
10,248
569
10,197
15,617
6,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
14
0 / 6 / 5
10,901
606
12,218
11,624
5,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
LowRezRatchet
Lancelot
16
5 / 4 / 0
12,189
677
12,816
18,492
9,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
5 / 1 / 10
12,704
706
13,224
19,080
23,568
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Shetsa
Susano
19
8 / 3 / 6
13,511
751
14,146
17,662
8,487
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sol
18
5 / 1 / 8
13,145
730
15,707
13,418
6,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
5
Kills
18
18
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
1
10
10
L
Ah Muzen Cab
BenchAllDay
Ah Muzen Cab
0
8
2
0.13
L
Merlin
0
6
5
0.42
L
Lancelot
LowRezRatchet
Lancelot
5
4
0
1.25
W
Susano
Shetsa
Susano
8
3
6
3.67
W
Sol
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,231
Damage
43,077
45,733
Taken
50,160
21,064
Mitigated
38,651
3,092
Healing
10,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
13,224
2,657
0
3,120
19,080
23,568
88
5,532
13,548
0
18,921
L
Ah Muzen Cab
BenchAllDay
Ah Muzen Cab
10,197
3,290
0
1,334
15,617
6,851
0
4,172
11,445
0
43,644
L
Merlin
12,218
605
0
80
11,624
5,022
0
4,226
7,398
46,805
0
L
Lancelot
LowRezRatchet
Lancelot
12,816
1,532
0
1,678
18,492
9,191
0
5,870
12,622
0
24,326
W
Susano
Shetsa
Susano
14,146
3,010
0
2,314
17,662
8,487
309
4,181
13,183
0
67,344
W
Sol
15,707
5,113
0
4,988
13,418
6,596
2,206
3,594
9,824
69,696
6,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,338
Gold Earned
39,360
161
Minions Killed
265
4
Camps Cleared
13
1,055,015
Distance Traveled
1,069,386
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,704
706
23
1
3
372,848
5
L
Ah Muzen Cab
10,248
569
85
5
1
321,612
5
L
Merlin
10,901
606
53
3
2
341,030
7
L
Lancelot
12,189
677
23
1
1
392,373
6
W
Susano
13,511
751
103
6
6
365,771
4
W
Sol
13,145
730
139
8
4
330,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role