Player Matchup

Athena
Athena
Jellytime2328
Athena
Level 77
God Stats
13W - 19L
1,392 SR
Queue Stats
121W - 144L
1,368 Elo+
Solo
Chiron
Chiron
ShowMeDaWei
Chiron
Level 68
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 10L
1,050 Elo+
Party 1
Chronos
Chronos
TaRanTai
Chronos
Level 103
God Stats
19W - 13L
1,595 SR
Queue Stats
136W - 142L
1,396 Elo+
Solo
Loki
Loki
kakkuna
Loki
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,062 Elo+
Party 1
Osiris
Osiris
opasquareroot
Osiris
Level 67
God Stats
16W - 19L
1,406 SR
Queue Stats
455W - 455L
1,404 Elo+
Solo
Team Averages
Level 80
1,479 SR
1,256 Elo+

VS

Team Averages
Level 103
1,545 SR
1,496 Elo+
Medusa
Medusa
 
Medusa
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
AkOne1
Cabrakan
Level 144
God Stats
4W - 1L
1,758 SR
Queue Stats
23W - 11L
1,676 Elo+
Solo
Olorun
Olorun
Pankorik
Olorun
Level 69
God Stats
0W - 5L
1,232 SR
Queue Stats
218W - 239L
1,488 Elo+
Solo
Ymir
Ymir
SmiteMcSwag
Ymir
Level 90
God Stats
1W - 1L
1,663 SR
Queue Stats
32W - 29L
1,424 Elo+
Party 2
Loki
Loki
chrisbakos
Loki
Level 120
God Stats
10W - 7L
1,573 SR
Queue Stats
302W - 381L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 5
8,481
499
5,960
13,162
11,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chiron
14
3 / 1 / 5
8,619
507
11,843
8,378
3,454
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
TaRanTai
Chronos
15
2 / 2 / 3
8,882
522
10,938
12,404
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
kakkuna
Loki
14
2 / 2 / 3
8,623
507
8,035
15,202
6,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

15
1 / 0 / 0
8,753
515
6,356
15,095
11,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
0 / 5 / 1
7,473
440
6,419
10,749
4,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
AkOne1
Cabrakan
15
1 / 0 / 1
8,853
521
9,443
12,596
20,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Olorun
Pankorik
Olorun
14
3 / 3 / 1
8,772
516
9,245
11,860
6,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 2 / 1
7,619
448
6,977
13,768
11,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 1 / 2
9,026
531
7,387
15,218
6,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
11
Kills
6
6
Deaths
11
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
5
1
0.1
L
Cabrakan
AkOne1
Cabrakan
1
0
1
1.5
W
3
1
5
5.5
L
Olorun
Pankorik
Olorun
3
3
1
1.17
W
Chiron
3
1
5
5.5
L
0
2
1
0.25
W
Chronos
TaRanTai
Chronos
2
2
3
1.75
L
2
1
2
3
W
Loki
kakkuna
Loki
2
2
3
1.75
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,132
Damage
39,471
64,241
Taken
64,191
38,454
Mitigated
49,499
27,776
Healing
20,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,419
2,761
0
1,340
10,749
4,743
690
2,792
7,957
0
53,933
L
Cabrakan
AkOne1
Cabrakan
9,443
1,322
0
1,844
12,596
20,554
0
455
12,141
59,563
0
W
5,960
2,088
0
3,876
13,162
11,555
0
5,698
7,426
25,637
0
L
Olorun
Pankorik
Olorun
9,245
3,962
184
5,138
11,860
6,204
1,038
6,727
5,133
59,280
0
W
Chiron
11,843
2,786
1,350
3,443
8,378
3,454
1,268
2,383
5,995
0
63,384
L
6,977
2,052
0
3,743
13,768
11,473
30
4,615
9,153
29,585
0
W
Chronos
TaRanTai
Chronos
10,938
4,233
0
4,221
12,404
5,821
1,744
6,418
5,986
59,679
0
L
7,387
2,370
0
7,754
15,218
6,525
0
2,861
12,357
0
78,325
W
Loki
kakkuna
Loki
8,035
2,252
0
9,000
15,202
6,198
0
2,830
12,283
0
72,565
W
6,356
1,860
0
5,886
15,095
11,426
0
7,336
6,886
0
66,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,358
Gold Earned
41,743
474
Minions Killed
467
0
Camps Cleared
0
1,717,833
Distance Traveled
1,530,401
5
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,473
440
90
5
0
282,403
5
L
Cabrakan
8,853
521
103
6
0
285,669
6
W
Athena
8,481
499
40
2
0
348,418
1
L
Olorun
8,772
516
109
6
0
306,660
1
W
Chiron
8,619
507
92
5
0
292,612
2
L
Ymir
7,619
448
46
3
0
285,574
4
W
Chronos
8,882
522
113
7
0
343,585
0
L
Loki
9,026
531
119
7
0
370,095
10
W
Loki
8,623
507
108
6
0
382,767
1
W
Osiris
8,753
515
121
7
0
350,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role