Player Matchup

Tsukuyomi
Tsukuyomi
BoneyHELPMEpls
Tsukuyomi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Normal_Enigma
Nu Wa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,588 Elo+
Solo
Apollo
Apollo
Olympian_ZeusDC
Apollo
Level 105
God Stats
6W - 1L
1,654 SR
Queue Stats
78W - 65L
1,426 Elo+
Solo
Hou Yi
Hou Yi
SePEnHoFF
Hou Yi
Level 85
God Stats
1W - 2L
1,466 SR
Queue Stats
140W - 167L
1,419 Elo+
Solo
Bacchus
Bacchus
风向决定发型
Bacchus
Level 27
God Stats
0W - 6L
1,241 SR
Queue Stats
70W - 106L
1,318 Elo+
Solo
Team Averages
Level 52
1,472 SR
1,450 Elo+

VS

Team Averages
Level 71
1,491 SR
1,412 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
Azaezlle
Chernobog
Level 93
God Stats
4W - 5L
1,275 SR
Queue Stats
219W - 255L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
DarkIsrael12
Cthulhu
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 52L
1,391 Elo+
Solo
Jing Wei
Jing Wei
Starxfallen
Jing Wei
Level 93
God Stats
5W - 7L
1,678 SR
Queue Stats
210W - 252L
1,381 Elo+
Party 1
Chronos
Chronos
azrealus501
Chronos
Level 127
God Stats
3W - 2L
1,500 SR
Queue Stats
178W - 177L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BoneyHELPMEpls
Tsukuyomi
19
5 / 7 / 12
10,692
713
15,745
20,023
10,981
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
5 / 7 / 9
11,305
754
15,875
13,891
7,206
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
5 / 9 / 6
10,555
704
12,942
15,328
9,074
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
SePEnHoFF
Hou Yi
19
5 / 5 / 9
10,594
706
15,184
13,343
7,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 1 / 4
7,191
479
2,017
3,046
3,746
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
14
0 / 5 / 12
9,425
628
4,119
11,255
5,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Azaezlle
Chernobog
20
10 / 4 / 9
12,847
856
19,343
16,206
10,189
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Cthulhu
DarkIsrael12
Cthulhu
20
5 / 5 / 11
12,516
834
16,634
22,691
26,813
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
Starxfallen
Jing Wei
17
1 / 3 / 13
10,674
712
4,981
13,109
5,935
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
azrealus501
Chronos
20
13 / 4 / 7
13,650
910
13,556
15,887
8,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
81
20
Kills
29
29
Deaths
21
40
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
 
Yu Huang
0
5
12
1.2
W
Chernobog
Azaezlle
Chernobog
10
4
9
3.63
L
Tsukuyomi
BoneyHELPMEpls
Tsukuyomi
5
7
12
1.57
W
Cthulhu
DarkIsrael12
Cthulhu
5
5
11
2.1
L
5
7
9
1.36
L
5
9
6
0.89
L
Hou Yi
SePEnHoFF
Hou Yi
5
5
9
1.9
W
Jing Wei
Starxfallen
Jing Wei
1
3
13
2.5
W
Chronos
azrealus501
Chronos
13
4
7
4.13
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,763
Damage
58,633
65,631
Taken
79,148
38,594
Mitigated
57,208
12,314
Healing
26,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
 
Yu Huang
4,119
473
869
1,364
11,255
5,715
1,204
2,409
8,811
11,932
0
W
Chernobog
Azaezlle
Chernobog
19,343
11,783
537
4,027
16,206
10,189
2,466
4,041
12,096
0
46,334
L
Tsukuyomi
BoneyHELPMEpls
Tsukuyomi
15,745
4,568
47
5,471
20,023
10,981
0
9,659
10,364
0
25,480
W
Cthulhu
DarkIsrael12
Cthulhu
16,634
446
2,384
5,472
22,691
26,813
18
4,751
17,835
44,769
0
L
15,875
4,904
495
1,937
13,891
7,206
0
8,838
5,053
38,094
0
L
12,942
6,175
267
633
15,328
9,074
0
7,072
8,256
0
22,853
L
Hou Yi
SePEnHoFF
Hou Yi
15,184
6,087
453
1,931
13,343
7,587
0
7,444
5,899
0
28,257
W
Jing Wei
Starxfallen
Jing Wei
4,981
3,066
1,745
3,532
13,109
5,935
2,138
3,766
9,223
0
20,768
W
Chronos
azrealus501
Chronos
13,556
6,372
2,531
3,973
15,887
8,556
3,948
2,925
12,843
38,538
0
L
2,017
196
526
554
3,046
3,746
0
1,296
1,750
2,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,337
Gold Earned
59,112
123
Minions Killed
203
0
Camps Cleared
0
991,329
Distance Traveled
1,248,467
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
9,425
628
19
1
0
243,969
1
W
Chernobog
12,847
856
52
3
0
228,182
0
L
Tsukuyomi
10,692
713
27
2
0
239,442
0
W
Cthulhu
12,516
834
48
3
0
286,715
3
L
Nu Wa
11,305
754
29
2
0
209,021
0
L
Apollo
10,555
704
25
2
0
211,867
0
L
Hou Yi
10,594
706
39
3
0
247,415
3
W
Jing Wei
10,674
712
28
2
0
260,417
1
W
Chronos
13,650
910
56
4
0
229,184
1
L
Bacchus
7,191
479
3
0
0
83,584
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role