Player Matchup

Cernunnos
Cernunnos
Bronze V
Dark0pls
Cernunnos
Bronze V
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Ymir
Ymir
Gold IV
Goshan20
Ymir
Gold IV
Level 129
God Stats
6W - 6L
1,465 SR
Queue Stats
51W - 68L
1,441 MMR
Solo
Merlin
Merlin
Bronze III
deformedlubu
Merlin
Bronze III
Level 67
God Stats
0W - 1L
1,476 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 111
1,480 SR
1,480 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 98
1,653 SR
1,546 MMR
Baba Yaga
Baba Yaga
Gold IV
Eifzn
Baba Yaga
Gold IV
Level 143
God Stats
24W - 19L
1,666 SR
Queue Stats
182W - 188L
1,445 MMR
Party 1
Ares
Ares
Gold V
LeTuuc
Ares
Gold V
Level 102
God Stats
5W - 4L
1,600 SR
Queue Stats
105W - 96L
1,491 MMR
Party 1
Cupid
Cupid
Gold IV
PowerDeluxee
Cupid
Gold IV
Level 50
God Stats
3W - 1L
1,693 SR
Queue Stats
42W - 50L
1,704 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dark0pls
Cernunnos
16
2 / 7 / 0
10,499
618
18,691
18,574
9,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
13
0 / 5 / 2
10,226
602
9,304
23,552
29,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
15
0 / 6 / 2
9,978
587
11,177
12,356
5,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
MedusaThothScyllaBaron SamediGilgamesh

VS

Bans
Hou YiHe BoKhepriZeusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Eifzn
Baba Yaga
18
5 / 0 / 13
12,286
723
20,399
11,976
6,522
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
LeTuuc
Ares
17
4 / 2 / 12
12,845
756
11,271
22,174
30,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
9 / 0 / 8
12,926
760
18,798
16,479
9,259
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
18
18
Deaths
2
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Dark0pls
Cernunnos
2
7
0
0.29
W
Baba Yaga
Eifzn
Baba Yaga
5
0
13
11.5
L
Ymir
0
5
2
0.2
W
Ares
LeTuuc
Ares
4
2
12
5
W
9
0
8
13
L
Merlin
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,172
Damage
50,468
54,482
Taken
50,629
45,310
Mitigated
46,266
6,470
Healing
19,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Dark0pls
Cernunnos
18,691
6,668
0
1,408
18,574
9,684
0
12,642
5,932
0
58,425
W
Baba Yaga
Eifzn
Baba Yaga
20,399
1,259
0
4,128
11,976
6,522
770
7,143
4,833
55,960
0
L
Ymir
9,304
1,416
0
3,863
23,552
29,854
0
12,416
11,136
20,100
0
W
Ares
LeTuuc
Ares
11,271
547
0
3,385
22,174
30,485
475
7,863
14,311
24,994
0
W
18,798
10,231
2,861
9,201
16,479
9,259
1,435
5,733
10,746
0
70,117
L
Merlin
11,177
615
625
574
12,356
5,772
0
6,847
5,509
46,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,703
Gold Earned
38,057
187
Minions Killed
197
7
Camps Cleared
7
846,530
Distance Traveled
947,653
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,499
618
85
5
3
275,025
1
W
Baba Yaga
12,286
723
80
5
2
322,044
0
L
Ymir
10,226
602
19
1
2
290,061
7
W
Ares
12,845
756
13
1
2
300,940
4
W
Cupid
12,926
760
104
6
3
324,669
6
L
Merlin
9,978
587
83
5
2
281,444
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role