Player Matchup

Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
FatedOrange9949
Ah Puch
Level 147
God Stats
6W - 0L
1,893 SR
Queue Stats
406W - 323L
1,599 Elo+
Party 1
Aphrodite
Aphrodite
NomadicFire27
Aphrodite
Level 124
God Stats
10W - 7L
1,296 SR
Queue Stats
22W - 21L
1,444 Elo+
Solo
Cupid
Cupid
Xuelic
Cupid
Level 126
God Stats
2W - 0L
1,809 SR
Queue Stats
159W - 106L
1,592 Elo+
Party 1
Team Averages
Level 107
1,600 SR
1,527 Elo+

VS

Team Averages
Level 110
1,566 SR
1,463 Elo+
Sobek
Sobek
AppleBeard93
Sobek
Level 143
God Stats
1W - 1L
1,734 SR
Queue Stats
95W - 114L
1,454 Elo+
Party 2
Artemis
Artemis
Chief925x
Artemis
Level 100
God Stats
7W - 11L
1,549 SR
Queue Stats
153W - 181L
1,434 Elo+
Party 2
Gilgamesh
Gilgamesh
JAG5136
Gilgamesh
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,408 Elo+
Party 3
Eset
Eset
TheThiccAngel
Eset
Level 158
God Stats
4W - 8L
1,547 SR
Queue Stats
102W - 115L
1,563 Elo+
Solo
Nemesis
Nemesis
z534zvz
Nemesis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,454 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
18
4 / 5 / 10
10,756
717
13,888
14,999
6,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
 
Sun Wukong
18
4 / 0 / 14
10,656
710
11,141
13,887
11,370
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
7 / 0 / 12
11,697
780
19,323
7,002
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
NomadicFire27
Aphrodite
17
4 / 1 / 9
10,150
677
4,808
11,255
7,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
Xuelic
Cupid
19
2 / 0 / 11
11,111
741
14,658
13,275
6,237
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 3
10,370
691
8,095
20,939
29,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
Chief925x
Artemis
17
3 / 4 / 2
9,958
664
8,410
12,801
6,800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
JAG5136
Gilgamesh
16
1 / 5 / 3
9,500
633
12,402
22,606
19,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
0 / 4 / 3
9,627
642
9,634
11,782
6,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
z534zvz
Nemesis
15
0 / 3 / 2
8,796
586
2,811
11,926
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
19
21
Kills
6
6
Deaths
21
56
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
5
10
1.8
W
Sun Wukong
 
Sun Wukong
4
0
14
11
L
2
5
3
0.7
L
Artemis
Chief925x
Artemis
3
4
2
1
W
7
0
12
13
L
Gilgamesh
JAG5136
Gilgamesh
1
5
3
0.5
W
Aphrodite
NomadicFire27
Aphrodite
4
1
9
8.5
L
0
4
3
0.38
W
Cupid
Xuelic
Cupid
2
0
11
7.5
L
Nemesis
z534zvz
Nemesis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,818
Damage
41,352
60,418
Taken
80,054
35,733
Mitigated
69,009
27,428
Healing
10,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
13,888
3,751
0
501
14,999
6,981
282
3,573
11,267
0
48,951
W
Sun Wukong
 
Sun Wukong
11,141
1,677
0
2,375
13,887
11,370
0
4,404
9,339
0
28,908
L
8,095
66
0
2,519
20,939
29,799
0
5,993
14,946
25,140
0
L
Artemis
Chief925x
Artemis
8,410
2,766
0
1,442
12,801
6,800
0
6,392
6,409
0
28,124
W
19,323
708
0
3,818
7,002
3,251
648
1,477
5,371
58,341
0
L
Gilgamesh
JAG5136
Gilgamesh
12,402
1,653
481
3,167
22,606
19,317
0
4,524
18,082
0
36,965
W
Aphrodite
NomadicFire27
Aphrodite
4,808
329
4,820
6,085
11,255
7,894
0
5,156
5,850
13,746
0
L
9,634
737
423
1,332
11,782
6,254
0
4,335
7,447
42,812
0
W
Cupid
Xuelic
Cupid
14,658
10,075
1,275
8,554
13,275
6,237
1,684
3,119
9,963
0
59,878
L
Nemesis
z534zvz
Nemesis
2,811
237
0
1,471
11,926
6,839
0
2,887
9,039
0
17,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,370
Gold Earned
48,251
324
Minions Killed
247
0
Camps Cleared
0
1,613,343
Distance Traveled
1,443,061
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,756
717
57
4
0
373,789
3
W
Sun Wukong
10,656
710
43
3
0
313,242
0
L
Sobek
10,370
691
29
2
0
287,203
2
L
Artemis
9,958
664
67
4
0
274,192
4
W
Ah Puch
11,697
780
86
6
0
308,193
4
L
Gilgamesh
9,500
633
38
3
0
293,554
0
W
Aphrodite
10,150
677
23
2
0
317,298
1
L
Eset
9,627
642
85
6
0
301,709
5
W
Cupid
11,111
741
115
8
0
300,821
4
L
Nemesis
8,796
586
28
2
0
286,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role