Player Matchup

Gilgamesh
Gilgamesh
HeightNotAverage
Gilgamesh
Level 18
God Stats
10W - 0L
1,900 SR
Queue Stats
87W - 20L
1,758 Elo+
Party 1
Chiron
Chiron
ImTheGayest
Chiron
Level 21
God Stats
14W - 2L
1,715 SR
Queue Stats
361W - 110L
1,792 Elo+
Party 1
Baron Samedi
Baron Samedi
LilPasty
Baron Samedi
Level 81
God Stats
126W - 19L
1,913 SR
Queue Stats
459W - 137L
1,819 Elo+
Party 1
Team Averages
Level 40
1,843 SR
1,790 Elo+

VS

Team Averages
Level 148
1,522 SR
1,474 Elo+
Cliodhna
Cliodhna
Airmist14251738
Cliodhna
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 60L
1,498 Elo+
Solo
Nu Wa
Nu Wa
Prof Deicide
Nu Wa
Level 160
God Stats
26W - 18L
1,654 SR
Queue Stats
664W - 514L
1,594 Elo+
Solo
Gilgamesh
Gilgamesh
VirusTeck
Gilgamesh
Level 149
God Stats
12W - 11L
1,412 SR
Queue Stats
59W - 79L
1,330 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
19
8 / 4 / 19
14,665
772
22,331
27,474
25,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chiron
20
13 / 4 / 12
15,337
807
36,302
26,149
10,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Baron Samedi
LilPasty
Baron Samedi
20
10 / 3 / 19
15,524
817
22,600
19,880
11,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
2 / 10 / 5
12,999
684
16,999
27,966
11,788
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

18
5 / 10 / 4
14,361
756
18,795
24,319
8,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
VirusTeck
Gilgamesh
15
3 / 11 / 2
12,376
651
13,115
34,595
27,366
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
21
31
Kills
10
11
Deaths
31
50
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
2
10
5
0.45
W
Gilgamesh
8
4
19
4.38
W
Chiron
13
4
12
4.75
W
Baron Samedi
LilPasty
Baron Samedi
10
3
19
6.5
L
5
10
4
0.7
L
Gilgamesh
VirusTeck
Gilgamesh
3
11
2
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,233
Damage
48,909
73,503
Taken
86,880
48,050
Mitigated
48,097
29,569
Healing
8,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
16,999
2,533
0
4,002
27,966
11,788
0
7,780
20,186
0
46,336
W
Gilgamesh
22,331
8,226
0
7,827
27,474
25,962
691
7,429
19,015
0
70,951
W
Chiron
36,302
17,039
1,125
9,735
26,149
10,995
1,643
6,632
19,517
0
95,010
W
Baron Samedi
LilPasty
Baron Samedi
22,600
1,311
3,777
7,105
19,880
11,093
202
5,561
14,319
77,207
0
L
18,795
6,551
176
1,985
24,319
8,943
0
3,487
20,832
55,916
0
L
Gilgamesh
VirusTeck
Gilgamesh
13,115
3,411
258
1,832
34,595
27,366
378
11,412
23,183
0
28,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,526
Gold Earned
39,736
275
Minions Killed
167
14
Camps Cleared
2
1,018,392
Distance Traveled
871,078
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,999
684
64
3
0
323,163
4
W
Gilgamesh
14,665
772
63
3
6
370,992
6
W
Chiron
15,337
807
116
6
3
313,984
2
W
Baron Samedi
15,524
817
96
5
5
333,416
2
L
Nu Wa
14,361
756
76
4
2
255,662
6
L
Gilgamesh
12,376
651
27
1
0
292,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role