Player Matchup

Fenrir
Fenrir
Silver IV
AngelL8Pika
Fenrir
Silver IV
Level 118
God Stats
0W - 2L
1,228 SR
Queue Stats
2W - 9L
1,403 MMR
Solo
Poseidon
Poseidon
Bronze V
CaRlHf1503
Poseidon
Bronze V
Level 117
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 18L
1,500 MMR
Solo
Ymir
Ymir
Gold V
OctaJim34
Ymir
Gold V
Level 158
God Stats
7W - 4L
1,717 SR
Queue Stats
62W - 71L
1,272 MMR
Solo
Osiris
Osiris
Bronze III
XII MoDDeRzZx
Osiris
Bronze III
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Cupid
Cupid
Gold III
cojinete100
Cupid
Gold III
Level 82
God Stats
31W - 25L
1,506 SR
Queue Stats
117W - 121L
1,474 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 122
1,490 SR
1,430 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,440 SR
1,430 MMR
Ra
Ra
Gold II
LugaanN
Ra
Gold II
Level 123
God Stats
5W - 5L
1,340 SR
Queue Stats
273W - 260L
1,559 MMR
Solo
Yemoja
Yemoja
Bronze V
MantaJochen319
Yemoja
Bronze V
Level 138
God Stats
1W - 2L
1,732 SR
Queue Stats
73W - 77L
1,401 MMR
Solo
Jing Wei
Jing Wei
Gold IV
NatOP
Jing Wei
Gold IV
Level 65
God Stats
2W - 5L
1,251 SR
Queue Stats
244W - 252L
1,236 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
X-Flux_0
Cu Chulainn
Bronze III
Level 45
God Stats
1W - 2L
1,388 SR
Queue Stats
21W - 19L
1,561 MMR
Solo
Hun Batz
Hun Batz
Silver I
Zro SZN
Hun Batz
Silver I
Level 63
God Stats
3W - 1L
1,488 SR
Queue Stats
64W - 53L
1,392 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 4 / 0
8,379
419
7,229
14,913
7,510
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Poseidon
CaRlHf1503
Poseidon
16
0 / 4 / 3
9,369
468
7,210
10,288
4,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ymir
14
0 / 3 / 2
8,702
435
6,521
17,759
22,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 3 / 1
9,934
497
11,878
22,181
24,823
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
2 / 1 / 2
10,093
505
9,630
9,629
4,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
ArtemisAnubisLoki

VS

Bans
LancelotCliodhnaGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 0 / 6
12,234
612
10,814
12,284
7,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
2 / 1 / 7
10,238
512
7,478
15,458
13,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
NatOP
Jing Wei
18
2 / 1 / 0
11,239
562
4,873
11,937
5,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cu Chulainn
X-Flux_0
Cu Chulainn
18
2 / 3 / 4
11,697
585
16,226
17,298
17,368
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
Zro SZN
Hun Batz
17
4 / 1 / 7
10,875
544
13,685
14,293
6,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
15
15
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
4
0
0.75
L
Poseidon
CaRlHf1503
Poseidon
0
4
3
0.38
W
5
0
6
8
W
2
1
7
5.5
W
Jing Wei
NatOP
Jing Wei
2
1
0
2
L
Ymir
0
3
2
0.33
W
Cu Chulainn
X-Flux_0
Cu Chulainn
2
3
4
1.33
L
1
3
1
0.5
W
Hun Batz
Zro SZN
Hun Batz
4
1
7
7.5
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,468
Damage
53,076
74,770
Taken
71,270
63,605
Mitigated
50,092
19,224
Healing
28,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
7,229
1,643
0
4,600
14,913
7,510
0
4,451
10,462
0
45,043
L
Poseidon
CaRlHf1503
Poseidon
7,210
710
0
1,215
10,288
4,598
0
4,230
6,058
86,661
0
W
10,814
728
2,906
4,219
12,284
7,063
46
3,266
8,806
131,526
0
W
7,478
1,186
5,776
4,339
15,458
13,550
472
5,461
9,753
30,808
0
W
Jing Wei
NatOP
Jing Wei
4,873
3,288
1
5,264
11,937
5,433
2,086
2,206
9,677
0
104,194
L
Ymir
6,521
1,318
0
1,922
17,759
22,059
0
6,914
10,845
41,715
0
W
Cu Chulainn
X-Flux_0
Cu Chulainn
16,226
5,000
0
4,994
17,298
17,368
1,071
750
16,510
0
98,560
L
11,878
4,675
0
7,263
22,181
24,823
0
1,592
20,589
1,928
75,864
W
Hun Batz
Zro SZN
Hun Batz
13,685
5,262
0
1,320
14,293
6,678
3,347
2,195
12,028
0
100,728
L
9,630
4,906
28
4,196
9,629
4,615
1,216
1,439
8,190
0
89,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,477
Gold Earned
56,283
590
Minions Killed
752
0
Camps Cleared
0
1,754,715
Distance Traveled
1,991,722
30
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,379
419
65
3
0
343,736
4
L
Poseidon
9,369
468
164
8
0
342,854
11
W
Ra
12,234
612
215
11
0
410,421
6
W
Yemoja
10,238
512
27
1
0
362,543
5
W
Jing Wei
11,239
562
189
9
0
381,831
7
L
Ymir
8,702
435
61
3
0
329,010
4
W
Cu Chulainn
11,697
585
184
9
0
384,810
3
L
Osiris
9,934
497
142
7
0
366,492
3
W
Hun Batz
10,875
544
137
7
0
452,117
3
L
Cupid
10,093
505
158
8
0
372,623
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role