Player Matchup

Ravana
Ravana
KokkoNutz
Ravana
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 29L
1,234 Elo+
Party 1
Chronos
Chronos
SimplyDBest11
Chronos
Level 155
God Stats
0W - 1L
1,717 SR
Queue Stats
19W - 17L
1,500 Elo+
Party 1
Anhur
Anhur
TTV NotSorry671
Anhur
Level 30
God Stats
0W - 2L
1,774 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
YoMama 5527
Amaterasu
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Scylla
Scylla
ZzSoloKingzZ
Scylla
Level 69
God Stats
0W - 1L
1,423 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 1
Team Averages
Level 113
1,583 SR
1,447 Elo+

VS

Team Averages
Level 108
1,634 SR
1,473 Elo+
Agni
Agni
BB 420 69 666
Agni
Level 96
God Stats
7W - 5L
1,908 SR
Queue Stats
19W - 16L
1,436 Elo+
Party 2
Guan Yu
Guan Yu
Genebase
Guan Yu
Level 125
God Stats
2W - 0L
1,729 SR
Queue Stats
54W - 53L
1,538 Elo+
Party 2
Shiva
Shiva
GrumpyGrundy817
Shiva
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 14L
1,464 Elo+
Party 2
Loki
Loki
KnockoutAsp2891
Loki
Level 117
God Stats
6W - 4L
1,677 SR
Queue Stats
85W - 81L
1,555 Elo+
Party 2
Anubis
Anubis
RECKLESSxGHOST1
Anubis
Level 82
God Stats
3W - 1L
1,354 SR
Queue Stats
86W - 104L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
KokkoNutz
Ravana
17
3 / 5 / 7
11,221
468
9,594
23,052
10,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chronos
17
4 / 5 / 2
11,116
463
24,434
24,510
11,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 3 / 1
7,718
322
3,038
5,693
1,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
YoMama 5527
Amaterasu
17
1 / 7 / 4
11,216
467
14,157
32,750
22,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Scylla
18
7 / 7 / 3
11,549
481
14,625
16,673
6,200
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 1
12,082
503
9,892
18,076
8,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Guan Yu
Genebase
Guan Yu
20
4 / 1 / 7
14,391
600
16,871
28,732
33,007
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
5 / 1 / 10
12,866
536
9,236
25,560
30,866
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 2 / 6
15,015
626
25,066
22,429
11,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
5 / 7 / 7
12,014
501
18,210
23,055
11,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
57
16
Kills
26
27
Deaths
16
17
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
5
1
0.3
W
Guan Yu
Genebase
Guan Yu
4
1
7
7.5
W
5
1
10
10
W
11
2
6
7
L
Ravana
KokkoNutz
Ravana
3
5
7
1.3
W
5
7
7
1.21
L
Chronos
4
5
2
1
L
1
3
1
0.5
L
Amaterasu
YoMama 5527
Amaterasu
1
7
4
0.43
L
Scylla
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,848
Damage
79,275
102,678
Taken
117,852
52,398
Mitigated
95,146
29,205
Healing
49,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,892
1,017
0
7,605
18,076
8,141
4,164
7,205
10,871
115,033
0
W
Guan Yu
Genebase
Guan Yu
16,871
3,786
3,599
19,048
28,732
33,007
2,555
3,653
25,079
0
120,908
W
9,236
1,358
1,437
5,785
25,560
30,866
1,079
10,476
15,084
108
49,603
W
25,066
9,279
0
1,797
22,429
11,361
367
5,957
16,472
0
174,649
L
Ravana
KokkoNutz
Ravana
9,594
2,964
0
5,786
23,052
10,425
1,880
7,459
15,593
0
75,650
W
18,210
1,710
652
9,706
23,055
11,771
2,658
9,365
13,690
81,383
0
L
Chronos
24,434
10,762
0
8,770
24,510
11,781
440
7,862
16,648
91,636
11,284
L
3,038
1,677
0
1,219
5,693
1,959
0
2,668
3,025
0
18,172
L
Amaterasu
YoMama 5527
Amaterasu
14,157
7,596
0
11,460
32,750
22,033
758
4,834
27,916
0
94,083
L
Scylla
14,625
1,051
48
1,922
16,673
6,200
1,018
5,387
11,286
62,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,820
Gold Earned
66,368
499
Minions Killed
787
0
Camps Cleared
0
1,979,403
Distance Traveled
2,248,177
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,082
503
179
7
0
413,741
1
W
Guan Yu
14,391
600
232
10
0
498,179
8
W
Shiva
12,866
536
60
3
0
437,460
3
W
Loki
15,015
626
215
9
0
512,329
4
L
Ravana
11,221
468
110
5
0
460,672
2
W
Anubis
12,014
501
101
4
0
386,468
5
L
Chronos
11,116
463
130
5
0
414,179
4
L
Anhur
7,718
322
34
1
0
217,022
0
L
Amaterasu
11,216
467
145
6
0
461,116
2
L
Scylla
11,549
481
80
3
0
426,414
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role