Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
B8stet_23
Kukulkan
Level 46
God Stats
10W - 23L
1,346 SR
Queue Stats
76W - 93L
1,335 Elo+
Solo
Ymir
Ymir
BojanHero77
Ymir
Level 32
God Stats
4W - 2L
1,741 SR
Queue Stats
9W - 13L
1,341 Elo+
Solo
Nu Wa
Nu Wa
Gruby653
Nu Wa
Level 48
God Stats
19W - 14L
1,524 SR
Queue Stats
53W - 54L
1,414 Elo+
Solo
Neith
Neith
pastr88
Neith
Level 41
God Stats
1W - 2L
1,431 SR
Queue Stats
29W - 34L
1,390 Elo+
Solo
Team Averages
Level 42
1,508 SR
1,396 Elo+

VS

Team Averages
Level 75
1,638 SR
1,455 Elo+
Persephone
Persephone
IIKuriseII
Persephone
Level 43
God Stats
4W - 4L
1,545 SR
Queue Stats
24W - 33L
1,344 Elo+
Party 1
Hercules
Hercules
Maximillion_07
Hercules
Level 88
God Stats
7W - 3L
1,611 SR
Queue Stats
198W - 191L
1,527 Elo+
Party 2
Eset
Eset
OrangenSaftX
Eset
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 16L
1,376 Elo+
Party 1
Ne Zha
Ne Zha
Sultan195
Ne Zha
Level 103
God Stats
4W - 0L
1,869 SR
Queue Stats
218W - 197L
1,517 Elo+
Party 2
Sol
Sol
Vinc2tsl
Sol
Level 76
God Stats
28W - 17L
1,667 SR
Queue Stats
148W - 134L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 4 / 0
5,402
386
1,961
9,008
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
B8stet_23
Kukulkan
4
0 / 2 / 0
4,604
329
810
2,047
679
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
0 / 3 / 1
5,973
427
2,076
11,439
8,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Gruby653
Nu Wa
12
1 / 0 / 1
7,328
523
9,052
6,795
2,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
pastr88
Neith
10
1 / 3 / 1
6,156
440
5,730
8,882
3,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
IIKuriseII
Persephone
11
0 / 1 / 5
6,484
463
5,430
5,314
1,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
13
1 / 0 / 0
7,767
555
3,065
7,529
5,253
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

10
1 / 1 / 4
5,978
427
3,916
5,094
1,666
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ne Zha
Sultan195
Ne Zha
14
3 / 0 / 4
8,169
584
5,036
10,497
4,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
7 / 0 / 4
8,392
599
11,664
13,813
4,997
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
2
Kills
12
12
Deaths
2
3
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
4
0
0
L
Kukulkan
B8stet_23
Kukulkan
0
2
0
0
L
0
3
1
0.17
L
Nu Wa
Gruby653
Nu Wa
1
0
1
1.5
W
Persephone
IIKuriseII
Persephone
0
1
5
2.5
W
Hercules
1
0
0
1
W
1
1
4
3
W
Ne Zha
Sultan195
Ne Zha
3
0
4
5
W
7
0
4
9
L
Neith
pastr88
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,629
Damage
29,111
38,171
Taken
42,247
19,141
Mitigated
17,954
7,871
Healing
21,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
1,961
850
0
1,980
9,008
3,616
0
2,911
6,097
0
19,815
L
Kukulkan
B8stet_23
Kukulkan
810
44
0
250
2,047
679
0
863
1,184
11,818
0
L
2,076
203
0
934
11,439
8,254
200
9,215
2,224
12,961
0
L
Nu Wa
Gruby653
Nu Wa
9,052
2,455
0
2,851
6,795
2,607
0
1,769
5,026
49,134
0
W
Persephone
IIKuriseII
Persephone
5,430
956
0
434
5,314
1,624
1,295
1,297
3,954
36,157
0
W
Hercules
3,065
782
0
2,691
7,529
5,253
0
4,062
2,961
0
54,108
W
3,916
860
815
1,822
5,094
1,666
1,598
1,555
3,437
19,944
0
W
Ne Zha
Sultan195
Ne Zha
5,036
979
0
6,723
10,497
4,414
137
1,479
8,890
0
65,142
W
11,664
6,637
0
9,350
13,813
4,997
3,905
2,542
11,067
83,056
0
L
Neith
pastr88
Neith
5,730
2,704
0
1,856
8,882
3,985
1,060
6,252
2,630
0
45,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,463
Gold Earned
36,790
236
Minions Killed
454
0
Camps Cleared
0
972,152
Distance Traveled
1,287,470
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,402
386
39
3
0
250,936
2
L
Kukulkan
4,604
329
13
1
0
68,486
1
L
Ymir
5,973
427
12
1
0
229,544
0
L
Nu Wa
7,328
523
94
7
0
229,414
4
W
Persephone
6,484
463
59
4
0
260,092
5
W
Hercules
7,767
555
115
8
0
248,630
5
W
Eset
5,978
427
30
2
0
235,462
0
W
Ne Zha
8,169
584
127
9
0
290,543
3
W
Sol
8,392
599
123
9
0
252,743
1
L
Neith
6,156
440
78
6
0
193,772
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role