Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Deathnile
Tsukuyomi
Level 128
God Stats
12W - 9L
1,519 SR
Queue Stats
185W - 217L
1,489 Elo+
Party 1
Bellona
Bellona
Imbued_
Bellona
Level 146
God Stats
4W - 9L
1,564 SR
Queue Stats
143W - 152L
1,514 Elo+
Solo
Artio
Artio
OzoneNZ
Artio
Level 150
God Stats
5W - 5L
1,598 SR
Queue Stats
226W - 224L
1,549 Elo+
Solo
Vulcan
Vulcan
Timemuffin2
Vulcan
Level 145
God Stats
5W - 6L
1,585 SR
Queue Stats
206W - 247L
1,483 Elo+
Party 1
Team Averages
Level 135
1,553 SR
1,507 Elo+

VS

Team Averages
Level 83
1,302 SR
1,311 Elo+
Achilles
Achilles
Handogs
Achilles
Level 135
God Stats
9W - 21L
1,287 SR
Queue Stats
669W - 700L
1,529 Elo+
Solo
Freya
Freya
Muggins2462
Freya
Level 95
God Stats
0W - 2L
1,286 SR
Queue Stats
169W - 265L
1,323 Elo+
Party 2
Chronos
Chronos
ShrimpBoyyyyy
Chronos
Level 133
God Stats
5W - 4L
1,589 SR
Queue Stats
370W - 553L
1,364 Elo+
Party 2
Skadi
Skadi
ToxicBee4167
Skadi
Level 14
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 3L
1,195 Elo+
Party 2
Da Ji
Da Ji
udonotrock
Da Ji
Level 40
God Stats
2W - 15L
1,101 SR
Queue Stats
37W - 150L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
1 / 3 / 8
8,454
497
5,521
10,469
11,091
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Tsukuyomi
Deathnile
Tsukuyomi
16
9 / 1 / 2
10,483
617
15,511
15,026
6,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Imbued_
Bellona
17
10 / 1 / 2
10,993
647
14,856
17,158
14,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
OzoneNZ
Artio
17
0 / 0 / 0
10,231
602
9,687
16,477
14,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
16
2 / 0 / 5
9,863
580
13,791
2,902
1,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Handogs
Achilles
12
3 / 1 / 1
7,804
459
8,215
18,401
12,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 4 / 2
7,160
421
2,421
14,161
5,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chronos
16
0 / 1 / 2
9,212
542
10,703
15,103
9,563
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

9
0 / 9 / 0
6,145
361
3,975
13,618
3,453
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
11
2 / 7 / 2
7,414
436
5,814
16,977
7,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
22
Kills
5
5
Deaths
22
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
3
8
1.67
W
Tsukuyomi
Deathnile
Tsukuyomi
9
1
2
10
L
Achilles
Handogs
Achilles
3
1
1
3.5
W
Bellona
Imbued_
Bellona
10
1
2
11
L
0
4
2
0.25
W
Artio
OzoneNZ
Artio
0
0
0
0
L
Chronos
0
1
2
1
W
Vulcan
2
0
5
4.5
L
0
9
0
0
L
Da Ji
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,366
Damage
31,128
62,032
Taken
78,260
48,558
Mitigated
38,555
32,741
Healing
18,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,521
861
694
3,404
10,469
11,091
0
2,560
7,821
31,484
0
W
Tsukuyomi
Deathnile
Tsukuyomi
15,511
5,572
0
10,793
15,026
6,706
1,266
2,510
12,418
0
98,655
L
Achilles
Handogs
Achilles
8,215
1,879
0
5,662
18,401
12,613
0
7,651
10,469
0
32,887
W
Bellona
Imbued_
Bellona
14,856
6,611
0
8,295
17,158
14,958
187
860
16,242
0
100,273
L
2,421
593
0
3,194
14,161
5,410
0
5,989
7,822
45,463
0
W
Artio
OzoneNZ
Artio
9,687
1,548
485
8,133
16,477
14,513
0
7,864
8,565
73,874
0
L
Chronos
10,703
3,796
0
5,420
15,103
9,563
0
7,818
6,579
83,477
0
W
Vulcan
13,791
2,739
0
937
2,902
1,290
0
304
2,534
79,791
0
L
3,975
1,664
0
100
13,618
3,453
0
1,641
11,977
0
26,763
L
Da Ji
5,814
1,537
0
3,994
16,977
7,516
0
4,395
12,414
0
47,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,024
Gold Earned
37,735
610
Minions Killed
405
0
Camps Cleared
0
1,747,529
Distance Traveled
1,513,669
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,454
497
35
2
0
298,264
7
W
Tsukuyomi
10,483
617
120
7
0
385,627
3
L
Achilles
7,804
459
27
2
0
356,051
5
W
Bellona
10,993
647
155
9
0
359,091
4
L
Freya
7,160
421
101
6
0
299,104
3
W
Artio
10,231
602
160
9
0
324,244
6
L
Chronos
9,212
542
159
9
0
292,512
2
W
Vulcan
9,863
580
140
8
0
380,303
5
L
Skadi
6,145
361
42
2
0
272,263
1
L
Da Ji
7,414
436
76
4
0
293,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role