Player Matchup

Tsukuyomi
Tsukuyomi
DoqterDre
Tsukuyomi
Level 160
God Stats
8W - 7L
1,787 SR
Queue Stats
358W - 269L
1,653 Elo+
Solo
Izanami
Izanami
Heavеnly
Izanami
Level 160
God Stats
14W - 6L
1,741 SR
Queue Stats
300W - 263L
1,689 Elo+
Solo
Fenrir
Fenrir
MurdaVH
Fenrir
Level 66
God Stats
2W - 3L
1,665 SR
Queue Stats
98W - 47L
1,692 Elo+
Party 1
Osiris
Osiris
SOLO_STONER_SWAG
Osiris
Level 145
God Stats
9W - 12L
1,399 SR
Queue Stats
123W - 110L
1,592 Elo+
Party 1
Poseidon
Poseidon
zTheGod_Of_War-x
Poseidon
Level 160
God Stats
0W - 1L
1,677 SR
Queue Stats
103W - 76L
1,636 Elo+
Party 1
Team Averages
Level 138
1,654 SR
1,652 Elo+

VS

Team Averages
Level 112
1,645 SR
1,708 Elo+
Geb
Geb
BigT2579
Geb
Level 83
God Stats
2W - 0L
1,755 SR
Queue Stats
133W - 110L
1,659 Elo+
Solo
Loki
Loki
Dashxslayer
Loki
Level 109
God Stats
34W - 19L
1,638 SR
Queue Stats
1,010W - 924L
1,642 Elo+
Solo
Lancelot
Lancelot
ROMANATORS4
Lancelot
Level 144
God Stats
32W - 17L
1,618 SR
Queue Stats
809W - 266L
1,815 Elo+
Party 2
Yu Huang
Yu Huang
Support10
Yu Huang
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 18L
1,596 Elo+
Solo
Rama
Rama
Zoxame
Rama
Level 160
God Stats
109W - 45L
1,717 SR
Queue Stats
851W - 359L
1,827 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DoqterDre
Tsukuyomi
17
4 / 4 / 1
9,840
492
13,312
14,186
6,915
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
Heavеnly
Izanami
16
0 / 5 / 4
9,254
463
9,358
14,981
5,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
MurdaVH
Fenrir
12
2 / 1 / 4
8,290
415
9,073
18,948
22,839
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
0 / 3 / 2
8,821
441
5,837
19,642
23,584
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 2 / 1
9,676
484
9,935
12,485
5,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 5
9,219
461
4,121
15,430
14,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 2 / 5
10,275
514
8,625
13,902
6,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Lancelot
ROMANATORS4
Lancelot
19
6 / 0 / 2
12,608
630
25,349
18,678
15,699
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Yu Huang
Support10
Yu Huang
17
2 / 2 / 2
10,548
527
11,290
12,281
6,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
Zoxame
Rama
19
5 / 3 / 1
11,886
594
12,214
16,288
6,120
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
30
10
Kills
15
15
Deaths
10
12
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
3
5
0.83
W
2
2
5
2.25
L
Tsukuyomi
DoqterDre
Tsukuyomi
4
4
1
1.13
L
Izanami
Heavеnly
Izanami
0
5
4
0.4
L
Fenrir
MurdaVH
Fenrir
2
1
4
4
W
Lancelot
ROMANATORS4
Lancelot
6
0
2
7
L
0
3
2
0.33
W
Yu Huang
Support10
Yu Huang
2
2
2
1.5
W
Rama
Zoxame
Rama
5
3
1
1.83
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,515
Damage
61,599
80,242
Taken
76,579
64,016
Mitigated
48,947
12,405
Healing
32,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,121
474
451
3,765
15,430
14,467
0
4,228
10,956
17,840
0
W
8,625
3,459
0
5,620
13,902
6,134
0
1,593
12,175
0
68,430
L
Tsukuyomi
DoqterDre
Tsukuyomi
13,312
2,615
0
740
14,186
6,915
0
2,145
11,953
0
89,948
L
Izanami
Heavеnly
Izanami
9,358
6,420
0
4,299
14,981
5,609
0
945
14,020
0
92,642
L
Fenrir
MurdaVH
Fenrir
9,073
2,546
0
3,053
18,948
22,839
0
4,078
14,717
0
26,725
W
Lancelot
ROMANATORS4
Lancelot
25,349
6,387
0
11,621
18,678
15,699
522
1,919
16,679
0
120,788
L
5,837
786
0
2,573
19,642
23,584
0
2,170
17,378
0
63,622
W
Yu Huang
Support10
Yu Huang
11,290
1,195
0
2,822
12,281
6,527
730
2,001
10,138
94,936
0
W
Rama
Zoxame
Rama
12,214
9,385
0
8,410
16,288
6,120
4,339
0
15,710
0
108,882
L
9,935
1,425
0
1,740
12,485
5,069
459
5,334
6,763
83,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,881
Gold Earned
54,536
606
Minions Killed
668
0
Camps Cleared
0
1,948,093
Distance Traveled
1,991,932
25
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,219
461
17
1
0
395,619
6
W
Loki
10,275
514
112
6
0
431,536
1
L
Tsukuyomi
9,840
492
133
7
0
430,742
2
L
Izanami
9,254
463
158
8
0
330,765
4
L
Fenrir
8,290
415
26
1
0
396,092
7
W
Lancelot
12,608
630
191
10
0
447,681
1
L
Osiris
8,821
441
122
6
0
368,746
2
W
Yu Huang
10,548
527
166
8
0
356,953
4
W
Rama
11,886
594
182
9
0
360,143
8
L
Poseidon
9,676
484
167
8
0
421,748
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role