Player Matchup

Apollo
Apollo
IFaiTrz
Apollo
Level 45
God Stats
56W - 60L
1,444 SR
Queue Stats
131W - 159L
1,344 Elo+
Solo
Tyr
Tyr
MrFlexaverde
Tyr
Level 123
God Stats
76W - 49L
1,595 SR
Queue Stats
174W - 146L
1,500 Elo+
Party 2
Yemoja
Yemoja
WiseGuyHarrie
Yemoja
Level 125
God Stats
11W - 6L
1,737 SR
Queue Stats
320W - 334L
1,509 Elo+
Solo
Ne Zha
Ne Zha
iAviiReXx
Ne Zha
Level 122
God Stats
1W - 3L
1,217 SR
Queue Stats
123W - 122L
1,371 Elo+
Solo
Chang'e
Chang'e
rendeloscielos
Chang'e
Level 136
God Stats
15W - 10L
1,479 SR
Queue Stats
171W - 149L
1,510 Elo+
Party 2
Team Averages
Level 110
1,495 SR
1,447 Elo+

VS

Team Averages
Level 117
1,584 SR
1,487 Elo+
Medusa
Medusa
Baxi85
Medusa
Level 126
God Stats
7W - 10L
1,836 SR
Queue Stats
474W - 471L
1,532 Elo+
Solo
Achilles
Achilles
Eriiiikson
Achilles
Level 156
God Stats
2W - 2L
1,475 SR
Queue Stats
111W - 97L
1,509 Elo+
Party 1
Thoth
Thoth
Kevkickkevindoeh
Thoth
Level 106
God Stats
1W - 1L
1,635 SR
Queue Stats
211W - 207L
1,419 Elo+
Party 3
Osiris
Osiris
Tack-Down-
Osiris
Level 149
God Stats
1W - 2L
1,488 SR
Queue Stats
112W - 91L
1,529 Elo+
Party 1
Thanatos
Thanatos
splash-Lulu-milu
Thanatos
Level 48
God Stats
8W - 12L
1,485 SR
Queue Stats
76W - 74L
1,447 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IFaiTrz
Apollo
17
4 / 2 / 7
10,969
522
12,707
17,564
7,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
13 / 1 / 9
12,544
597
20,052
21,851
25,393
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

16
2 / 2 / 18
11,253
536
7,570
19,091
17,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ne Zha
iAviiReXx
Ne Zha
17
4 / 3 / 8
11,053
526
10,886
18,826
7,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

18
8 / 2 / 8
12,006
572
17,079
18,862
7,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Baxi85
Medusa
16
2 / 6 / 4
9,947
474
14,763
17,534
8,634
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
Eriiiikson
Achilles
12
3 / 7 / 2
8,319
396
13,706
26,680
25,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 5 / 1
9,514
453
16,094
17,225
7,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Osiris
Tack-Down-
Osiris
7
0 / 6 / 0
6,924
330
4,263
11,260
9,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 7 / 2
8,541
407
6,476
19,237
7,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
18
31
Kills
9
10
Deaths
31
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Medusa
Baxi85
Medusa
2
6
4
0.67
L
Achilles
Eriiiikson
Achilles
3
7
2
0.57
W
Apollo
IFaiTrz
Apollo
4
2
7
3.75
L
2
5
1
0.5
W
13
1
9
17.5
L
Osiris
Tack-Down-
Osiris
0
6
0
0
W
2
2
18
5.5
W
Ne Zha
iAviiReXx
Ne Zha
4
3
8
2.67
W
8
2
8
6
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,294
Damage
55,302
96,194
Taken
91,936
65,273
Mitigated
59,278
48,503
Healing
22,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Baxi85
Medusa
14,763
6,912
0
3,540
17,534
8,634
1,386
3,738
13,796
0
80,779
L
Achilles
Eriiiikson
Achilles
13,706
2,918
0
2,707
26,680
25,752
0
7,782
18,898
0
37,904
W
Apollo
IFaiTrz
Apollo
12,707
8,257
0
5,842
17,564
7,053
4,359
2,956
14,416
0
89,357
L
16,094
749
0
2,215
17,225
7,873
0
9,443
7,782
76,373
0
W
20,052
3,213
0
8,276
21,851
25,393
275
3,124
18,476
0
80,129
L
Osiris
Tack-Down-
Osiris
4,263
2,392
0
2,918
11,260
9,078
0
1,096
10,164
0
31,928
W
7,570
1,373
7,859
6,910
19,091
17,132
962
3,651
15,115
45,665
0
W
Ne Zha
iAviiReXx
Ne Zha
10,886
3,074
0
4,618
18,826
7,747
3,448
2,039
16,497
0
88,071
W
17,079
614
4,715
10,283
18,862
7,948
2,285
4,923
13,809
94,949
0
L
6,476
1,310
139
10,895
19,237
7,941
0
3,397
15,840
0
34,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,825
Gold Earned
43,245
588
Minions Killed
378
0
Camps Cleared
0
2,089,470
Distance Traveled
1,643,467
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,947
474
131
6
0
348,761
3
L
Achilles
8,319
396
42
2
0
386,062
6
W
Apollo
10,969
522
132
6
0
391,812
1
L
Thoth
9,514
453
104
5
0
373,568
5
W
Tyr
12,544
597
116
6
0
467,972
1
L
Osiris
6,924
330
39
2
0
185,126
1
W
Yemoja
11,253
536
63
3
0
396,994
5
W
Ne Zha
11,053
526
115
5
0
441,771
1
W
Chang'e
12,006
572
162
8
0
390,921
1
L
Thanatos
8,541
407
62
3
0
349,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role