Player Matchup

Neith
Neith
BellaChewy
Neith
Level 15
God Stats
31W - 29L
1,594 SR
Queue Stats
62W - 67L
1,406 Elo+
Party 2
Atlas
Atlas
H20SMOKE
Atlas
Level 108
God Stats
3W - 5L
1,439 SR
Queue Stats
65W - 75L
1,396 Elo+
Party 2
Kukulkan
Kukulkan
ItsLudoBaby1121
Kukulkan
Level 60
God Stats
1W - 1L
1,608 SR
Queue Stats
2W - 8L
1,143 Elo+
Solo
Team Averages
Level 61
1,547 SR
1,315 Elo+

VS

Team Averages
Level 60
1,627 SR
1,351 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
SACKNASTY420
Janus
Level 81
God Stats
3W - 5L
1,688 SR
Queue Stats
99W - 146L
1,318 Elo+
Party 1
King Arthur
King Arthur
SICKnNASTY420
King Arthur
Level 16
God Stats
4W - 4L
1,693 SR
Queue Stats
30W - 50L
1,236 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
6 / 1 / 3
8,421
842
8,096
8,806
3,757
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
H20SMOKE
Atlas
12
1 / 1 / 8
8,221
822
7,395
10,647
12,412
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
13
4 / 1 / 7
8,259
826
9,400
6,048
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
10
0 / 5 / 1
6,330
633
5,741
9,241
4,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 4 / 1
6,803
680
8,974
8,453
3,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

King Arthur
SICKnNASTY420
King Arthur
11
2 / 2 / 1
7,135
714
4,675
11,837
6,804
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
11
Kills
3
3
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
5
1
0.1
W
Neith
6
1
3
7.5
W
Atlas
H20SMOKE
Atlas
1
1
8
5
W
Kukulkan
4
1
7
7.5
L
1
4
1
0.38
L
King Arthur
SICKnNASTY420
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,891
Damage
19,390
25,501
Taken
29,531
18,862
Mitigated
14,120
5,962
Healing
2,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
5,741
1,817
0
171
9,241
4,071
0
5,677
3,564
0
20,415
W
Neith
8,096
5,251
0
3,420
8,806
3,757
558
2,867
5,739
0
24,210
W
Atlas
H20SMOKE
Atlas
7,395
2,250
0
1,434
10,647
12,412
28
3,630
6,603
17,628
0
W
Kukulkan
9,400
965
323
785
6,048
2,693
198
2,085
3,735
31,995
0
L
8,974
706
0
1,487
8,453
3,245
0
5,194
3,259
26,610
0
L
King Arthur
SICKnNASTY420
King Arthur
4,675
670
0
818
11,837
6,804
0
6,179
5,658
0
12,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,901
Gold Earned
20,268
119
Minions Killed
107
4
Camps Cleared
4
556,657
Distance Traveled
558,109
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,330
633
35
4
1
183,418
9
W
Neith
8,421
842
40
4
2
180,920
3
W
Atlas
8,221
822
19
2
2
192,859
4
W
Kukulkan
8,259
826
60
6
0
182,878
2
L
Janus
6,803
680
53
5
3
179,742
0
L
King Arthur
7,135
714
19
2
0
194,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role